EventHubs Podcast

We discuss fighting game news, events, eSports, and more. Mostly Street Fighter centered, but you’ll also find the occasional Mortal Kombat, Super Smash Bros., Guilty Gear, or Dragon Ball FighterZ discussion.

Rating new Street Fighter 6 characters JP, Blanka, Dhalsim and Dee Jay

We've got three separate gameplay reveal trailers for Street Fighter 6 in recent days, with Capcom's development team running sets. Although it hasn't been officially confirmed, this is likely their Battle Balance squad on the controls. Manon, Marisa, JP, Blanka, Dhalsim and Dee Jay have all gotten the full gameplay showcase now, and we assign letter grades in terms of how we think these characters are coming out of the gate. We also breakdown their gameplay and how we think their moves will work in the latest game. Here in part 2 we get to JP, Blanka, Dhalsim, and Dee Jay.

01-26
29:26

Rating new Street Fighter 6 characters Marisa and Manon

We've got three separate gameplay reveal trailers for Street Fighter 6 in recent days, with Capcom's development team running sets. Although it hasn't been officially confirmed, this is likely their Battle Balance squad on the controls. Manon, Marisa, JP, Blanka, Dhalsim and Dee Jay have all gotten the full gameplay showcase now, and we assign letter grades in terms of how we think these characters are coming out of the gate. We also breakdown their gameplay and how we think their moves will work in the latest game. Here in part 1 we get to Manon and Marisa, with the other four in part 2.

01-26
28:07

Street Fighter 6 beta tier list discussion

Four of the EventHubs staff (all of who got to spend time playing Street Fighter 6's closed beta test) offer their opinions on ordering the eight yet playable characters in tier lists. We offer all four of our lists, then put together a cumulative list at the end of our discussion.

11-03
51:32

Street Fighter 6’s appeal to casual players is incredible (With special guest King Jae!)

We welcome content creator and player King Jae to Talk and Block to discuss Street Fighter 6's appeal to more casual audiences. We also discuss a little Tekken, the potential of good character customization modes, and more.

10-12
44:50

Street Fighter 6 has more exciting single player content than ever

Capcom showcased a ton more World Tour Mode as well as Battle Hub! They also revealed a new Extreme Battle mode... which reminds us a bit of Super Smash Bros.

09-23
18:51

Street Fighter 6 Full launch roster revealed!

One day after Capcom shows us 4 new Street Fighter 6 characters, they tell us the rest of the roster! DreamKing joins to help react and analyze this exciting news!

09-20
17:26

Ken, Honda, Dhalsim, Blanka revealed for Street Fighter 6

Capcom hit the Street Fighter community with loads of exciting new Street Fighter 6 content today at Tokyo Game Show as a whopping four new characters were revealed for the game's roster. All four are classic World Warriors as Blanka, E. Honda, Dhalsim, and Ken Masters bring the current revealed roster count to 11. We've taken a close look at the footage for all four and have some reactions, speculations, and more to share with you.

09-15
26:18

Street Fighter 6 questions answered Part 2: Drive Impact, Drive Rush, and Drive System balance

Having gotten a full session of hands on time with Street Fighter 6, (playing with the likes of competitors like PG|Punk and Justin Wong) Catalyst has a ton of new insight into how the game's fights, feel, and flow. As two seasoned players, we sat down to simply talk about some of the particulars in more detail. During this part of our discussion, I have a few questions (based on some fears) about how Street Fighter 6's Drive System appears to work. Catalyst's first response to my saying I'm a bit fearful of Drive Impact: You should be.

09-11
09:30

Street Fighter 6 questions answered Part 1: Damage output, flow/feel, and comparisons to Street Fighter 5

Catalyst got hands on time with Street Fighter 6 at Evo, and so I have some questions for him about the game. This time we talk about basic feel and flow, how many touches it takes to win a round, and how similar/not SF6 seems to Street Fighter 5.

09-05
11:12

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