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Fun Problems
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Fun Problems

Author: AJ Brandon and Peter C. Hayward

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Board game design is a deep and often challenging pursuit. We explore all aspects of game design and the fun problems (and solutions) that come with it.
111 Episodes
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#108 Zones of Play

#108 Zones of Play

2026-10-0701:24:05

Grab Bag episode! We talk about so many things, including: Zones of play, questions to ask when playtesting, core gameplay loops, replayability, designing to form, and creating combos! Scott Rogers' Zones of Play: https://mrbossdesign.blogspot.com/201... Discord Email Big thanks to Eduard Matei for our theme song!
The best game design advice on the internet can be found at https://daniel.games/ – we can't recommend it highly enough! This is the FINAL part of a series where we explore the game design blog "Daniel.Games," written by Daniel Piechnick. Discord Email Big thanks to Eduard Matei for our theme song!
Grab Bag episode! We talk about so many things, including: Victory points, playtesting with skilled designers, positive player interaction, "accountancy phases", IP games, and developing your own games! Discord Email Big thanks to Eduard Matei for our theme song!
The best game design advice on the internet can be found at https://daniel.games/ – we can't recommend it highly enough! This is part 12 of a series where we explore the game design blog "Daniel.Games," written by Daniel Piechnick. Discord Email Big thanks to Eduard Matei for our theme song!
Jamey Stegmaier explains what Stonemaier is looking for, and go through many examples of published games that would be a great fit. Tune in to see if you have a game Stonemaier is looking to publish! Stonemaier submissions are open here Discord Email Big thanks to Eduard Matei for our theme song!
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