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Game Drive Home

Author: Joey Lapetina

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Independent Game Developer talks about stuff on his way hope from his day job. 10FirstGames.wordpress.com
12 Episodes
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Don’t be a cheater. cheaters fail at life. Embrace difficulty, work hard. Listen here 
Listener Ryan Alcock of Blunt Instrument told me about the ‘Oculus Rift’ this morning. I went to work and checked it out on kickstarter. I pooped my pants and then recorded this podcast. Listen here
Console wants to steal some of the mobile thunder and win over indie developers. Meanwhile PC is doing all kinds of things. Listen here
In this post I respond to AGDP ep.8 - There’s no ‘Fun’ in Game Development. In one show I present a systematic approach to thinking about games and game design critically at a high level. Listen here
Why is Blacklight the future of PC First Person Shooters. Because its free to play awesome.  Listen here
How do free to play games hook and keep you? Are they fun or are they just addictive? Listen here
In this episode we go over a few different examples of the auto-runner genre. We also talk about Player autonomy in games. Listen here
What makes games work and what makes work fun. Game design through configurable hardpoints. Listen here
Games are everywhere and everything is a game.  Listen here
Here is the second Game Drive Home Podcast! Emergent vs. Rails and Designed vs. Procedural.   Listen here
EP01 - Indie game dev?

EP01 - Indie game dev?

2012-08-07--:--

What is Indie game development. What makes Indie, indie. How can someone learn to make games. Listen here
EP0 - Rambling Along

EP0 - Rambling Along

2012-08-04--:--

Random idea to start doing a short daily podcast on my way home. Listen here
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