How to make a game, with Auroch Digital

We're inspired by science and space. Our first series covers how the UK Space Agency supported the video game development of Mars Horizon: a race into space strategy game. Choose a space agency and launch rockets to Mars. We're Bristol indie video game developer Auroch Digital producing video and card games based in the Bristol Games Hub.

Episode 3 - Tomas talks Mars and Mars Horizon with Andrew Kuh of the UK Space Agency.

Here we are with EP.3 of this mini-series, with special guest Andrew Kuh of the UK Space Agency. Tomas spoke with Andrew on Mars, how Mars Horizon translates in the real world, and Mars Horizon as an important outreach tool. This is the final episode of a three-part Auroch Digital series on game development while exploring some of our Mars Horizon plans. More podcasts to follow! Subscribe to our newsletter over at aurochdigital.com

06-19
24:13

Episode 2 - Drama / Challenge, In-depth look at Mission Control & Meta Management Gameplay, UI design, and Meta Management playthrough.

We've re-opened the studio airlock again for more Mars Horizon discussion. This time, talking Mission Control and Meta Management gameplay, UI design, plus a playthrough of the Meta with Steve. This is the second of a three-part Auroch Digital series on game development while exploring some of our Mars Horizon plans.

05-30
18:41

Episode 1 - Mission Control Gameplay Explained & Translating Space Engineering to Games.

The studio airlock is open and welcomes you to Mars Horizon, a space agency management game where the player gets humanity to Mars. This is the first of a three-part series about Auroch Digital's approach to game development while exploring some of our Mars Horizon plans.

05-15
22:51

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