DiscoverHow to make a game, with Auroch Digital
How to make a game, with Auroch Digital

How to make a game, with Auroch Digital

Author: Auroch Digital

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From indie developer Auroch Digital, each series explores our games that are currently in development, giving you insight into how we make titles like Mars Horizon, Achtung! Cthulhu Tactics, Megaquarium, and Dark Future.
37 Episodes
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Marketing and community manager Jemima Crow is joined by Peter and Matt to talk about animal simulation in games. They start by looking at how breeding and caring for animals translates to game design. They then focus on how animal behaviour affects player interaction and the future of animal simulation. Please rate the podcast and spread the word! Show notes Video games are creating smarter animals Survival Game About Genetics Is Cute But Cruel Planet Zoo will feature “the most realistic animals in any game” Video games offer clues to help curb animal disease outbreaks Ecosystem on Steam 📝Sign up to our Newsletter to stay up to date with Auroch Digital 💬 Want to talk to us? Join our Discord 🕹️ Check out our latest titles: 🐠 Megaquarium and 🚀 Mars Horizon 🙋 Follow us on Facebook, Twitter, and Instagram 🎙️ Missed an Episode? Find all of the Season here ⭐Please do rate the podcast and spread the word!
We had some extra special guests in this bonus podcast episode - The Oliver twins! Mike, Jem, and Matt chat to the creators of Dizzy and games industry legends who are the most Prolific 8-bit videogame developers ever! Tune in to hear behind the scenes development stories and to get advice about starting your own career in gaming. Please note, this episode was recorded before the COVID-19 pandemic. The Auroch Digital team is all working from home to save lives, as are the Oliver Twins. Show notes Fantastic Adventures of Dizzy - 1991 Guinness world records Oliver twins official site 📝Sign up to our Newsletter to stay up to date with Auroch Digital 💬 Want to talk to us? Join our Discord 🕹️ Check out our latest titles: 🐠 Megaquarium and 🚀 Mars Horizon 🙋 Follow us on Facebook, Twitter, and Instagram 🎙️ Missed an Episode? Find all of the Season here ⭐Please do rate the podcast and spread the word!
In the beginning there was a monitor. A monitor with a black screen. Then, someone made some specs of light and behold - a starfield. From there Space games have gone from strength to strength. In this episode Producer and QA manager Mike Daw takes Matt and Jem on a tour of some of the most important Space games that have been made - including suggestions from the Auroch Digital Discord! Show notes SpaceWar (play online) Space Invaders – 30th Anniversary Developer Interview 📝Sign up to our Newsletter to stay up to date with Auroch Digital 💬 Want to talk to us? Join our Discord 🕹️ Check out our latest titles: 🐠 Megaquarium and 🚀 Mars Horizon 🙋 Follow us on Facebook, Twitter, and Instagram 🎙️ Missed an Episode? Find all of the Season here ⭐Please do rate the podcast and spread the word!
Producer and QA manager Mike Daw joins Jem and Matt with an update for Auroch Digital's current game in development Mars Horizon! Find out how the game has changed following the alpha and get some teasers about all the awesome stuff that's coming up. This was recorded before we announced our publisher and the beta. The beta is live right now and you can join in by signing up here: Mars Horizon betaSign ups close May 1st 4pm BST, and the beta ends May 4th 9am GMT. Show notes Make sure to wishlist Mars horizon! Mars Horizon: BLAST OFF! find out more about the game and grab yourself a copy! Hear more about what it's like working for a Space agency in this podcast episode with special guest Andrew Kuh of the UK Space Agency 📝Sign up to our Newsletter to stay up to date with Auroch Digital 💬 Want to talk to us? Join our Discord 🕹️ Check out our latest titles: 🐠 Megaquarium and 🚀 Mars Horizon 🙋 Follow us on Facebook, Twitter, and Instagram 🎙️ Missed an Episode? Find all of the Season here ⭐Please do rate the podcast and spread the word!
Using the live-action Ghostbusters movies as leverage, Jem and Matt are joined by Creative Producer Peter Willington to chat and tour through the many Ghostbusters video games that have graced gaming systems since 1984 - from first game, to VR, to 2019’s ‘remaster’ of the 2009 AAA release. All in the runup to 2020’s ‘Ghostbusters: Afterlife’. Show notes Ghostbusters 2020 teaser Ghostbusters: Afterlife trailer 1 Ghostheads Kickstarter Documentary Ghostbusters: The Video Game Ghostbusters in Ad campaigns - QuickBooks - Halifax Interdimensional Crossrip IDW Comics Series’ 📝Sign up to our Newsletter to stay up to date with Auroch Digital 💬 Want to talk to us? Join our Discord 🕹️ Check out our latest titles: 🐠 Megaquarium and 🚀 Mars Horizon 🙋 Follow us on Facebook, Twitter, and Instagram 🎙️ Missed an Episode? Find all of the Season here ⭐Please do rate the podcast and spread the word!
What is a typical day at a game development studio like? It's busy, hectic, but lots of fun. In this weeks episode you can find out what a day in the life of Auroch Digital is like as we work together to make games. Please note, this episode was recorded before the COVID-19 pandemic. Our daily lives are currently very different from this, but we are still working hard to make great games. The Auroch Digital team is all staying home to save lives but we hope we can get back to this one day❤️ Show notes Want to get into the games industry? Check out our blog post with tips and advice to help you. Check out our store, we currently have some items on sale!  If this is of interest, also check out past episodes; ‘What is it like working for an independent developer?’ (S1 E3) and ‘Setting up a company and a history lesson’ (S1 E1) 📝Sign up to our Newsletter to stay up to date with Auroch Digital 💬 Want to talk to us? Join our Discord 🕹️ Check out our latest titles: 🐠 Megaquarium and 🚀 Mars Horizon 🙋 Follow us on Facebook, Twitter, and Instagram 🎙️ Missed an Episode? Find all of the Season here ⭐Please do rate the podcast and spread the word!
Auroch Digital CEO Tomas Rawlings joins Jem and Matt to talk about some of the games that Games Workshop made that were not Warhammer titles and how we came to turn some of those into video games. Show notes Get Chainsaw Warrrior t-shirt Grab our non-Warhammer titles in The Totally Radical Auroch Digital 80s Gaming Bundle Tomas's letter from Games Workshop (in 1989) Grognard Files Talisman 📝Sign up to our Newsletter to stay up to date with Auroch Digital 💬 Want to talk to us? Join our Discord 🕹️ Check out our latest titles: 🐠 Megaquarium and 🚀 Mars Horizon 🙋 Follow us on Facebook, Twitter, and Instagram 🎙️ Missed an Episode? Find all of the Season here ⭐Please do rate the podcast and spread the word!
In this magical episode Marketing and community manager Jemima Crow leads the way, joined by Pete and Matt, to chat about video game adaptations featuring the world of Harry Potter. They look at how the many Harry Potter games both do justice to and fail their source material.  Show notes Minecraft School of Witchcraft and Wizardry - Gameplay Trailer  Netflix’s ‘The Witcher’ Is The Best Live-Action Video Game Adaptation Ever Harry Potter open-world RPG leak  Lego Harry Potter: Years 5-7 interview: ‘We made dark films fun’  PS1 Hagrid  📝Sign up to our Newsletter to stay up to date with Auroch Digital 💬 Want to talk to us? Join our Discord 🕹️ Check out our latest titles: 🐠 Megaquarium and 🚀 Mars Horizon 🙋 Follow us on Facebook, Twitter, and Instagram 🎙️ Missed an Episode? Find all of the Season here ⭐Please do rate the podcast and spread the word!
Auroch Digital CEO Tomas Rawlings and Creative producer Peter Willington join Jem and Matt to chat about democracy in gaming - both as a topic games are made about and as a thing within a game system itself. Vote with your ears and have a listen! Show notes Get our card game, Elections, on sale! & Vote Cthulhu!  Democracy 3 Greek Debt Crisis  Brenda Romero’s 2013 talk at Games for Change Tomas’s talk at TEDx Houses of Parliament, 2013 on games and democracy. 📝Sign up to our Newsletter to stay up to date with Auroch Digital 💬 Want to talk to us? Join our Discord 🕹️ Check out our latest titles: 🐠 Megaquarium and 🚀 Mars Horizon 🙋 Follow us on Facebook, Twitter, and Instagram 🎙️ Missed an Episode? Find all of the Season here ⭐Please do rate the podcast and spread the word!
Episode 5 and the last episode in Season 4! Hosts Matt Davies (Marketing and Community Manager) and Matthew Walker (Sound Designer) talk with Design Director Tomas Rawlings on the brief history of Cthulhu games. Where they came from and how they've developed over the years. This will also be host Matt Davies last episode #sadface However, fear not we'll be back with a brand new season in the near future! So make sure you've filled in our survey and got your thoughts down on where we go next! Show notes 📝 We are asking for YOUR opinions on the podcast - how do you think it sounds? What would you like to change? Let us know! 💬 Want to talk to us about the podcast OR the game? Join our Discord 💥 Check out our games on Steam 🕹️ Grab our titles in The Totally Radical Auroch Digital 80s Gaming Bundle 🎙️ Missed an Episode? Find all of the Season here 🙋 Any feedback? Drop us a line!
Episode 4 continues our adventure across the galaxy! Hosts Matt Davies (Marketing and Community Manager) and Matthew Walker (Sound Designer) talk about the visit Auroch Digital made to ESA as well as talking. To the Designer on Mars Horizon - Matt Bone. Find out about the challenges involved in getting the gameplay just right and how to balance the reality and complexity of space travel with game design - all while keeping it authentic!  Show notes 📝 We are asking for YOUR opinions on the podcast - how do you think it sounds? What would you like to change? Let us know! 💬 Want to talk to us about the podcast OR the game? Join our Discord 💥 Check out our games on Steam 🕹️ Grab our titles in The Totally Radical Auroch Digital 80s Gaming Bundle 🎙️ Missed an Episode? Find all of the Season here 🙋 Any feedback? Drop us a line!
Episode 3 and this one is out of this world! In the fourth season of How to Make a Video Game with Auroch Digital hosts Matt Davies (Marketing and Community Manager) and Matthew Walker (Sound Designer) talk about the visit Auroch Digital made to ESA to show off Mars Horizon to ACTUAL rocket engineers and scientists with Design Director Tomas Rawlings.  We also have some great interviews with the staff of ESA and their thoughts on running a space agency and the challenge of converting that into a video game. Show notes 📝 We are asking for YOUR opinions on the podcast - how do you think it sounds? What would you like to change? Let us know! 💬 Want to talk to us about the podcast OR the game? Join our Discord 💥 Check out our games on Steam 🕹️ Grab our titles in The Totally Radical Auroch Digital 80s Gaming Bundle 🎙️ Missed an Episode? Find all of the Season here 🙋 Any feedback? Drop us a line!
It's Episode 2 and this time we are getting aquatic! In the fourth season of How to Make a Video Game with Auroch Digital hosts Matt Davies (Marketing and Community Manager) and Matthew Walker (Sound Designer) chat with Megaquariums developer Tim Wicksteed about the motivations for making the game and how you make marine management fun. Show notes 📝 We are asking for YOUR opinions on the podcast - how do you think it sounds? What would you like to change? Let us know! 💬 Want to talk to us about the podcast OR the game? Join our Discord 💥 Check out our games on Steam 🕹️ Grab our titles in The Totally Radical Auroch Digital 80s Gaming Bundle 🎙️ Missed an Episode? Find all of the Season here 🙋 Any feedback? Drop us a line!  
We're back! Its the fourth season of How to Make a Video Game with Auroch Digital is here and we have Tomas Rawlings and Peter Willington joining hosts Matt Davies (Marketing and Community Manager) and Matthew Walker (Sound Designer) as we talk about games that haven't been made. Good ideas we've had, why they never saw the light of day and everything else in between. Show notes 📝 We are asking for YOUR opinions on the podcast - how do you think it sounds? What would you like to change? Let us know! 💬 Want to talk to us about the podcast OR the game? Join our Discord 💥 Check out our games on Steam 🕹️ Grab our titles in The Totally Radical Auroch Digital 80s Gaming Bundle 🎙️ Missed an Episode? Find all of the Season here 🙋 Any feedback? Drop us a line!
To celebrate the launch of Dark Future: Blood Red States (out now on Steam!) we were delighted to welcome onto the podcast James Swallow to talk to us. James Swallow is a BAFTA-nominated scriptwriter and the award-winning New York Times, Sunday Times and Amazon #1 bestselling author. He's worked on such IPs as Star Trek, Warhammer 40k, Dr Who as well as writing Jade Dragon in the Dark Future novels. We chat with him about the history of Dark Future, the works he added to the world and what he's been up too since! Show notes 📝 We are asking for YOUR opinions on the podcast - how do you think it sounds? What would you like to change? Let us know! 💬 Want to talk to us about the podcast OR the game? Join our Discord 💻 Find out more about James Swallow and his work on his website 💥 Wishlist Dark Future: Blood Red States 🎙️ Missed an Episode? Find all of the Season here 🙋 Any feedback? Drop us a line!
It's finally here Dark Future: Blood Red States is now live and available to buy! So what better way to celebrate than to talk to the people who have been working on the game! You can find the previous episodes in the show notes, but in this episode, we speak with Ellie and Jack, Programmers on the game and Sam Chester, Lead Programmer and Aaron Ashbrooke, Lead Designer. Show notes 📝 We are asking for YOUR opinions on the podcast - how do you think it sounds? What would you like to change? Let us know! 💬 Want to talk to us about the podcast OR the game? Join our Discord 💥 Wishlist Dark Future: Blood Red States 🎙️ Missed an Episode? Find all of the Season here 🙋 Any feedback? Drop us a line!
We are agonisingly close to the release of Dark Future: Blood Red States and so what better time to talk about the actual game? We welcome Tomas Rawlings (Design Director) and Peter Willington (Producer) to the episode to talk about the development of the game from its humble origins to what it is today. A must listen for all aspiring Game Devs Show notes 📝 We are asking for YOUR opinions on the podcast - how do you think it sounds? What would you like to change? Let us know! 💬 Want to talk to us about the podcast OR the game? Join our Discord 💥 Wishlist Dark Future: Blood Red States 🙋 Any feedback? Drop us a line!
In Episode 2 of Season 3 of the series, we are looking at our upcoming game Dark Future: Blood Red States, and in this episode, we look at the board game our game is based on. Show Notes 📝 We are asking for YOUR opinions on the podcast - how do you think it sounds? What would you like to change? Let us know! 💬 Want to talk to us about the podcast OR the game? Join our Discord 💥 Grab Dark Future: Blood Red States You can find a load of information about the game and Car Combat on the compendium article on Medium Like the podcast? We'd love you to subscribe to the show! 💬 Want to talk to us about the podcast OR the game? Join our Discord 💥 Check out our games on Steam 🕹️ Grab our titles in The Totally Radical Auroch Digital 80s Gaming Bundle 🎙️ Missed an Episode? Find all of the Season here 🙋 Any feedback? Drop us a line!
We are back for Season 3 and in this series, we are looking at our upcoming game Dark Future: Blood Red States. Show Notes 📝 We are asking for YOUR opinions on the podcast - how do you think it sounds? What would you like to change? Let us know! There are a whole raft of show notes for this one, so we created a compendium article on Medium 💬 Want to talk to us about the podcast OR the game? Join our Discord Grab Dark Future: Blood Red States Like the podcast? We'd love you to subscribe to the show! 💬 Want to talk to us about the podcast OR the game? Join our Discord 💥 Check out our games on Steam 🕹️ Grab our titles in The Totally Radical Auroch Digital 80s Gaming Bundle 🎙️ Missed an Episode? Find all of the Season here 🙋 Any feedback? Drop us a line!
In time-honoured podcast tradition, it's time for a clip show to look back on Season 1 and 2 of How to Make a Video Game with Auroch Digital. We'll be back with Season 3 and a closer look at Dark Future: Blood Red States, which you can grab here. Show notes 📝 We are asking for YOUR opinions on the podcast - how do you think it sounds? What would you like to change? Let us know! 👍 If you want to catch up with the episodes featured in this episode you can find them all on our Podbean page. 💥 Grab Dark Future: Blood Red States   Like the podcast? We'd love you to subscribe to the show! 💬 Want to talk to us about the podcast OR the game? Join our Discord 💥 Check out our games on Steam 🕹️ Grab our titles in The Totally Radical Auroch Digital 80s Gaming Bundle 🎙️ Missed an Episode? Find all of the Season here 🙋 Any feedback? Drop us a line!
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