Thoughts on the future of story in a world of immersive and playful technologies.In this episode we are discussing how we tell stories to the kinaesthetic senses of taste, smell and touch, referencing the works we have created in the past decade which have experimented in this area > from early experiments using kinaesthetic effects with VR in 2010 to automation in the 2020s
Thoughts on the future of story in a world of immersive and playful technologies.In this episode we are discussing approaches to seamlessly transitioning audiences from their everyday lives into your immersive world and back again
Thoughts on the future of story in a world of immersive and playful technologies.In this episode we are discussing the huge shift towards culture which can be 'lived' rather than consumed.
Thoughts on the future of story in a world of immersive and playful technologies.We are in crisis, now more than ever culture and creativity have a role to play. Maybe this is the moment when our cultural institutions, our venues and artists should be reaching out to as many people as possible, to view audiences as more than passive consumers of content and instead engage them in dialogue, playful interaction and creative expression
Thoughts on the future of story in a world of immersive and playful technologies.What can we learn from the popularity of video games? And what are games designers doing to make the world a better place?
Thoughts on the future of story in a world of immersive and playful technologies.Episode 2 - Speculative design
Thoughts on the future of story in a world of immersive and playful technologies.Episode 1 - Cut Scenes and the legacy of cinema