Launch Sequence with Space Tomato

Space Tomato is joined by a new guest every week to discuss Star Citizen development in regard to their expertise or perspective. Hear from industry professionals, game developers, Youtube content creators, and more as we explore the ins and outs of what makes Star Citizen work, how it got to where it is, and what people love (or hate) about it so much. Learn the latest about the latest features and developments in Star Citizen and other space games once a week every week, full of info, humor, wisdom, and a couple of rants.

EP 194 - [UPDATED] What’s Going on With Star Citizen? (Ft. BoredGamer) | Launch Sequence Podcast

Star Citizen is currently having a bit of a moment. It’s not unexpected, 4.0 introduced server meshing, but there is a much larger push that has been growing for some time, to get Star Citizen into a truly playbable state. Between management shakeups, new studio philosophies, and new strategies, maybe that will happen. I’m joined by Bored Gamer today to discuss the possibilities of Star Citizen considering this new approach. What does a focus on content over features mean? Why have so many higher-ups left the company? What does the future look like for Star Citizen?Today’s Guests:BoredGamerWebsite:https://www.boredgamer.co.uk/Youtube: https://www.youtube.com/channel/UC7W5LTUy7DJYpx0cpVKJe0gTwitch: https://www.twitch.tv/team/boredgamerTwitter: https://twitter.com/BoredGamerUKToC:00:00 Introductions04:00 What’s Going On?23:20 Staff Reshuffling34:10 Financials & Mysteries43:20 What is New Content in 202551:50 New Star Systems? 55:00 Is This Worse Than 3.0?Video Podcast:https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3ISupport This Podcast:PatreonPaypalKo-FiFollow Space Tomato on social media:Website Youtube My Other Youtube  Instagram Twitter Facebook Discord

02-10
01:10:13

EP 193 - Despite The Struggles Things Are Looking Up For Star Citizen…Because Lore (Ft. TheAstroHistorian)

While games are necessarily driven by lore, they can be a strong signaler of what’s on the horizon. Today I’m joined by Star Citizen “Lorestradamus” TheAstroHistorian to discuss what is 4.0’s silver lining. Factions, their reputation, and what it means for the immediate and long-term future of the game. In the meantime we’ll also be discussing the canceled free fly event, a new AI voice generation partnership at CIG, and what factions to keep an eye on in the game this year.   Today’s Guests: TheAstroHistorian Twitch - https://www.twitch.tv/TheAstroPub Youtube - https://www.youtube.com/c/TheAstroPub, https://www.youtube.com/@TheAstroHistorian https://www.youtube.com/@TheCaptainsTablePodcast ToC: 00:00 Introductions 06:15 Why is Lore Starting to Show Up in Star Citizen? 24:40 Is it too early? 39:40 AI Conversations in Star Citizen? 46:00 Who Are The Current Important Factions? 56:00 What’s Next? 01:01:00 Is Reputation Already Changing Things? 01:07:30 What’s Happening with Nyx? 01:17:20 Future Systems & What You Want To See? Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website  Youtube  My Other Youtube   Instagram  Twitter  Facebook  Discord

02-03
01:26:37

EP 192 - Star Citizen Through Fresh Eyes: A Non-Fan’s First Impressions (Ft. Kai Zammit)

Here on the Launch Sequence, we are very used to hearing from folks who are involved in Star Citizen weekly, but every once in a while we bring somebody with less connection on. Today I’m joined by filmmaker and Youtuber Kai Zammit to discuss his first impressions and thoughts surrounding Star Citizen after his recent introduction to the project. Today’s Guests: Kai Zammit Youtube - https://www.youtube.com/@kaizammit ToC: 00:00 Introductions 14:00 Ship Commercials in Star Citizen 25:20 The StarEngine 31:20 How Would You Play? 37:30 Chatting About Squadron 42 And Star Citizen Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website  Youtube  My Other Youtube   Instagram  Twitter  Facebook  Discord

01-27
01:18:46

EP 191 - Star Citizen Will See Some VERY Interesting New Ship Releases in 2025 (Ft. StarJump_GRIM)

With crafting becoming a major pillar of Star Citizen, many of the gameplay systems we know are already primed to expand. What we are also going to start seeing soon is an expansion of functional ships that add into those gameloops and crafting as a whole. Refining, building, salvaging, and more types of ships may arrive in 2025 to really expand player choice and opportunity. I’m joined by Starjump_GRIM the creator of the self-titled fleet viewer, to talk about the possibilities. Today’s Guests: StarJump_GRIM Hangar Viewer: https://hangar.link/ Youtube - https://www.youtube.com/channel/UChRBwcaz6lNw8MJwbGWXL6w ToC: 00:00 Introductions 08:50 The MISC Fortune 19:30 Refining & The Expanse 30:00 More MISC Ships? 38:20 Drake & The Ironlcad 54:10 Consolidated Outlands Ships! 01:03:10 The Star Citizen Backlog & Ship Sales Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website  Youtube  My Other Youtube   Instagram  Twitter  Facebook  Discord

01-20
01:29:05

EP 190 - Server Meshing is About to Face its First Real Challenge | Will It Break? (Ft. Nargosvoge)

Like other games before it, Star Citizen has successfully meshed servers to increase player counts, and like other games before it, Star Citizen is still geographically restricted in how many players it can handle. While the game is expanding due to server meshing, the first REAL challenge the tech faces, the Daymar Rally, will show the difference between the current static server meshing and the real goal of dynamic meshing. I’m joined today by the head of security for the 600+ member event to discuss the challenges of hosting it over the years, and how server meshing makes this year entirely different. Today’s Guests: Nargosvoge Youtube - www.youtube.com/@nargosvoge ATMO - https://www.atmo.gg/ ToC: 00:00 Introductions 06:00 How is 4.0 Doing? 09:10 What is the Daymar Rally? 18:00 How Does Star Citizen Fight You 21:00 How Does Server Meshing Affect The Rally? 25:40 The Quarter Ahead 43:20 Will The Daymar Rally Last? 2025 Hype & Expectations Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website  Youtube  My Other Youtube   Instagram  Twitter  Facebook  Discord

01-13
01:03:35

EP 189 - The New Ships & Gameplay That Could Make Star Citizen Great in 2025 (Ft. TenPoundFortyTwo)

If Star Citizen fixed everything and became stable, people would enjoy it much more. This is the sentiment driving Star Citizen’s production this year, but what does it mean? Today I’m joined by TenPoundFortyTwo as we discuss what a Star Citizen with the little problems handled and the basic gameplay fleshed out would look like. Today’s Guests: TenPoundFortyTwo Youtube - https://www.youtube.com/@tenpoundfortytwo ToC: 00:00 Content Delivery in 2025 12:00 Game Instancing in 2025 20:00 Professions in Star Citizen 01:11:42 How Do Other MMOs Compare 01:18:52 Is It Getting Better? Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website  Youtube  My Other Youtube   Instagram  Twitter  Facebook  Discord

01-06
01:31:14

EP 188 - Can 2025 Afford To Be “Just Another Year” For Star Citizen? (Ft. Xerostate)

With 2024 squarely behind us, Star Citizen is entering a new phase. Server meshing is out in the wild, plyer expectations are higher than ever, and playability is the game's name for 2025. All this being true, the year needs to be more than the old “promise and hopefully deliver” format. 2025 needs to be different for the sake of the game and the community. So what can players expect in the big topics, and why is the community seeing things so differently during this crucial time? I’m joined by Twitch streamer XeroState to discuss. Today’s Guests: Xerostate Twitch - https://www.twitch.tv/xerostate Youtube - https://www.youtube.com/@XeroStateLIVE Twitter - https://twitter.com/xerostate ToC: 00:00 Introduction 03:20 PvE, PvP, and Pyro 29:15 How Was 2024? 52:20 Why is The Community So Mad and Happy? 01:05:00 Expectations for 2025 Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website  Youtube  My Other Youtube   Instagram  Twitter  Facebook  Discord

12-30
01:27:31

EP 187 - How Pyro is Already Changing Star Citizen | A Pirate’s Perspective (Ft. voiDude)

Star Citizen 4.0 is LIVE! While there are some caveats there, the update is in player hands and the progress wipe has been made! With it comes a new star system and some major changes to how the game functions in it. I’m joined by Youtuber and self-proclaimed Pirate  Today’s Guests: voiDude Youtube: https://www.youtube.com/c/voidyvids Twitch: https://www.twitch.tv/voidude  ToC: 00:00 Introduction 07:20 Mission Problems & The Mission Refactor 13:00 Piracy in Star Citizen 24:00 What is Pyro for? 35:30 Is Pyro Really That Dangerous? 53:50 Does it Have To Be PvP? 01:10:40 Can You Play Pyro Solo? Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website  Youtube  My Other Youtube   Instagram  Twitter  Facebook  Discord

12-23
01:17:04

EP 186 - Star Citizen’s Server Meshing is Working! What Next? (Ft. Grolo)

Star Citizen 4.0 is inevitable. With server meshing presumably working in the PTU, CIG seems ready to push the big update out live before Christmas. But what does it actually mean that server meshing is “working”? Can we expect a stable launch? And how will Star Citizen overcome the problems we can already see forming during this iteration of server meshing? Today I’m joined by network engineer and Youtuber Grolo to discuss. Today’s Guests: Grolo Youtube: https://www.youtube.com/@grolo-af ToC: 00:00 Introductions 05:40 How is Server Meshing Going in 4.0? 16:00 Server Meshing in Star Citizen & Other Games 27:00 How Are Things Going? 42:00 Is SC Taking Too Long? 51:00 Communication From CIG 56:00 The Future of Server Meshing Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website  Youtube  My Other Youtube 

12-16
01:12:05

EP 185 - Crafting & Basebuilding Are Taking Over Star Citizen (Ft. RedMonsterSC)

One of the major shifts in Star Citizen’s development over th elast year has been the focus on base building and crafting. A potential “endgame” option for many, and a catalyst for a lot of player gameplay, this is an important part of the game, and just last week CIG delivered a HUGE update on details surrounding the gameplay involved. I’m joined by Youtuber and miner, RedMonsterSC, to discuss. Today’s Guests: RedMonsterSC Youtube: https://www.youtube.com/redmonstersc Twitter: https://x.com/redmonstersc ToC: 00:00 Introductions 01:50 Resource Extraction & Material Quality 16:00 Offline & Cross-Shard Raiding in Star Citizen 32:00 Base Upkeep and Maintenance 38:30 Crafting & Blueprints 51:45 Player Trading & Shops 01:04:25 CIG Needs A Balance Team 01:08:20 When Did Crafting Get So Important? Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website  Youtube  My Other Youtube  

12-09
01:19:44

EP 184 - A New Three Person Combat Ship & Master Modes Are No More…Kinda (Ft. Farrister)

A new medium sized combat ship has been released, and it seems primed for running missions in a small group. But where does it fit in? Who is the Anvil paladin for? In other news, master modes are no more. The flight model is making a shift away from master modes but maintaining some of the hallmark features of the flight model system, today I discuss the complications and ramifications with Farrister. Today’s Guests: Farrister Youtube: https://www.youtube.com/@Farrister Twitch: https://www.twitch.tv/farrister Twitter: https://twitter.com/thomasfarrister ToC: 00:00 Introductions 02:00 The New Anvil Paladin 20:00 Preferred Concept Ship? 35:00 The Paladin Compared To Others 43:45 Master Modes Are Gone…or not? 56:00 But What About Engineering? 59:00 Does The New System Sound Good? 01:15:10 Getting More Mainstream? Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website  Youtube  My Other Youtube   Instagram  Twitter  Facebook  Discord

12-02
01:32:26

EP 183 - Capital Ships Are A Much Bigger Deal Than We Thought | But Will They Work? (Ft. Croncy)

The RSI Polaris is now in Star Citizen, and it has immediately made clear just how much larger ships and the gameplay included with them will change the game. Today I’m joined by return guest, Croncy, to talk about the changing nature of Star Citizen, from solo to group play, from A to B to A through Z, from time to kill, to time to board. This is all about the capital ship change and how players might cope with it. Today’s Guests: Croncy Twitch: https://www.twitch.tv/croncy YouTube: https://www.youtube.com/@Croncy Twitter: https://twitter.com/Croncy1  ToC: 00:00 Introductions 02:20 What Are Capital Ships & What’s The Point? 25:00 Does Master Modes Make More Sense? 36:00 Solo vs Group Gameplay 42:30 How To Kill a Capital Ship 53:40 Cap Ship Expectations 01:08:40 Current Feelings about Star Citizen Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website  Youtube  My Other Youtube   Instagram  Twitter  Facebook  Discord

11-25
01:20:46

EP 182 - 4.0 is in PTU. Is It a Win? Is The Intrepid The Ugliest Ship in Star Citizen? (Ft. Tree0311)

The biggest news of the past week is that Star Citizen 4.0 is now in PTU Today’s Guests: Tree0311 Twitch: https://www.twitch.tv/tree0311 YouTube: https://www.youtube.com/@tree0311 Twitter: https://twitter.com/Tree0311_SC  ToC: 00:00 Introduction 02:40 The Crusader Intrepid 17:30 Are There Too Many Ships? 49:00 Is 4.0 An Actual Win? 01:08:10 4.0 Is Going To PTU! Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website  Youtube  My Other Youtube   Instagram  Twitter  Facebook  Discord

11-18
01:24:55

EP 181 - Star Citizen is Recreating a Legendary MMO + The Polaris Release! (Ft. Morphologis)

One of the most beloved MMOs of all time, it unfortunately died out due to decisions outside of its initial design. Star Citizen seemingly has taken a lot of what made that game great and has plans for it to exist in Star Citizen 1.0. Today I’m joined by Morphologis to discuss what made Star Wars Galaxies so great and beloved, and how players may get a second coming of the legend in Star Citizen. Today’s Guests: Morphologis Twitch - https://www.twitch.tv/morphologis Youtube - https://www.youtube.com/@Morphologis/featured Twitter - https://x.com/Morphologis ToC: 00:00 Introduction 06:30 Polaris Impressions 30:00 Star Wars Galaxies Explained 39:00 The Comparison to Star Citizen & Other MMOs 48:00 How is Star Citizen like SWG 01:07:15 The Outlook for Star Citizen 1.0? Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence

11-11
01:35:06

EP 180 - Is Star Citizen 4.0 Still “The Biggest Update Ever”? (Ft. TheAstroHistorian)

Star Citizen’s reputation among the general public precedes itself. Many don’t know what’s actually going on with a game that many consider to be a scam. But many not constantly involved find themselves curious, intrigued, and even excited. Today I’m joined by Youtuber Luke Stephens to discuss the outside view of the game, how CIG could affect that view, and what’s currently going on with the game. Today’s Guests: TheAstroHistorian Twitch - https://www.twitch.tv/TheAstroPub Youtube - https://www.youtube.com/c/TheAstroPub, https://www.youtube.com/@TheAstroHistorian Twitter - https://twitter.com/TheAstroPub Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website  Youtube  My Other Youtube   Instagram  Twitter  Facebook  Discord

11-04
01:45:50

EP 179 - What The Gaming Industry Thinks of Star Citizen & Its Fans (Ft. LukeStephens)

Star Citizen’s reputation among the general public precedes itself. Many don’t know what’s actually going on with a game that many consider to be a scam. But many not constantly involved find themselves curious, intrigued, and even excited. Today I’m joined by Youtuber Luke Stephens to discuss the outside view of the game, how CIG could affect that view, and what’s currently going on with the game. Today’s Guests: Luke Stephens Youtube: https://www.youtube.com/channel/UCe4_UPAmhz2sqorGbF8oZHA Youtube 2: https://www.youtube.com/@lukestephenslive Twitch:https://www.twitch.tv/lukestephenstv Twitter: https://twitter.com/lukestephenstv Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website  Youtube  My Other Youtube   Instagram  Twitter  Facebook  Discord

10-30
01:31:29

EP 178 - CitizenCon 2024 - There’s So Much To Say (Ft. CasaBlack)

From the road to Star Citizen 1.0 to the release window of Squadron 42, a lot was shared at CitizenCon over the weekend. I’m joined by Casablack Gaming to try and make sense of it all in just 1 and a half hours. Today’s Guest: CasaBlack Gaming Youtube: https://www.youtube.com/c/casablack Twitter: https://twitter.com/BlackShrubberie Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website  Youtube  My Other Youtube   Instagram  Twitter  Facebook  Discord

10-21
01:23:22

EP 177 - CitizenCon2024: A Huge Moment for Star Citizen & Squadron 42 (Ft. Sulyce)

No matter how much of the features and mechanics in CitizenCon 2024 are delivered, the messaging and direction this event sets for Star Citizen will have ramifications for everybody. The panels shown are much more about the direction of the game than just what is being worked on. To dig deeper into what it all means, I’m joined by Sulyce for 1 last talk before the event kicks off. Hope you enjoy, see you on the other side! Today’s Guests: Sulyce (Beyond The Verse) Youtube: https://www.youtube.com/@BTV_Cast Twitch: https://www.twitch.tv/beyondtheversepodcast Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website  Youtube  My Other Youtube   Instagram  Twitter  Facebook  Discord

10-14
01:45:54

EP 176 - Why No Star Citizen Ship is Safe From Nerfs & “Balance” (Ft. EvenLease)

From the Crusader Ares Ion to the Drake Corsair, every ship in Star Citizen will undergo a series of changes between now and “launch”. But why does it happen, and why is it always so surprising? Today I’m joined by fellow ship nerd EvenLease to discuss CIG’s communication around these nerfs, why they occur, and what players should expect regarding their own ships going forward. Queue the conspiracy theories. Today’s Guests: EvenLease YouTube: https://www.youtube.com/@EvenLease44 ToC: 00:00 Introduction 04:50 Best Ship in the Game 12:10 What Makes a Good Ship? 18:30 Player Built Ships 22:30 Why Does Star Citizen Nerf Ships? 42:40 The Corsair Drama 54:00 Ship Stats 01:02:45 Will These Changes Continue? 01:12:20 How Components Change The Game Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website  Youtube  My Other Youtube   Instagram  Twitter  Facebook  Discord

10-07
01:22:33

EP 175 - Time is Running Out For Star Citizen 4.0 in 2024 (Ft. TenPoundFortyTwo)

A lot is riding on Star Citizen’s 4.0 update and server meshing feature, but what if this was never the direction of the game? Today I’m joined by TenPoundFortyTwo to discuss the state of server meshing testing, the possibilities of 4.0 delivering this year, and most interestingly what Star Citizen may have been if server meshing was never needed. Let’s talk the potential reality of Star Citizen 4.0, and what the delivery of this update may look like. Today’s Guests: TenPoundFortyTwo YouTube: https://www.youtube.com/@tenpoundfortytwoToC: Space Tomato | How The Star Citizen Updates Work | 3.18, 3.19, 4.0 https://youtu.be/slsX4vMQG3E?si=OnCqzu8D93OoDgZP 00:00 An Important Announcement 03:40 Talking About 3.24.2 10:40 4.0 Delays and Future Updates 17:40 Star Citizen WITHOUT Server Meshing? 43:54 When Could a 4.0 Delay Be Announced? 57:04 How Is Server Meshing Going? 01:11:39 Setting Expectations 01:20:24 Is There Any Other Path Forward? (Short Term) 01:28:24 Possible Pre-Server Meshing Optimizations Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website  Youtube  My Other Youtube   Instagram  Twitter  Facebook  Discord

09-30
01:33:31

Trevor Hudson

game sucks

09-02 Reply

Trevor Hudson

stop bleeping profanity.

06-05 Reply

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