This week we talk about how Cyberpunk 2077's role as a potential arbiter for what games are capable of and transforming gamer's expectations, then we reflect on Hideo Kojima picking up Silent Hills again after dropping it after leaving Konami, and how competitions from Fortnite to Super Smash Bros. Melee are being cancelled, but not for the same reasons.
We get the inside track on the virtual reality industry, challenges and insights into indie development in the modern age, and how mechanics in games still finds ways to evolve today.
We dive deep into the wide world of monetization, how different games and companies tackle & leverage it, some standouts and some flops, and how we think it could be done better.
This week we discuss how casual gaming flourished as a by-product of our times, Halloween & indie talent, how gaming is becoming cheaper to access, and if Naughty Dog is going to screw up the Uncharted series with their new movie coming out next year.