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London Web

Author: Nathan O'Hanlon

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The London Web Meetup meets every third thursday of the month. Here are the videos from these meetings. For more information on attending the meetups, visit http://meetup.com/londonweb . London Web has a different topic every month. If you enjoy keeping up with the latest web trends and technologies, including UX, CSS3, HTML5, Accessibility, Mobile and tech investment, you are welcome to visit, or download this podcast.
60 Episodes
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Responsive design has thus far focused on using media queries to alter the way our site looks using CSS.��The next step is to look at how we can progressively enhance our site based on the the features of the device. This is going beyond what CSS can offer and moving into the realms of responsive javascript.��There are already new browser API���s are arriving to enables this, with the matchMedia API we can target specific functionality based on whether a media query matches.�� Similarly we can add extra functionality and loads additional assets based upon features like geolocation and the camera. This is not building separate sites, its just changing the functionality of a single site based on the users device to optimise their experience.
Icons have become the native language of modern day devices. They are the most efficient way to communicate information in a limited space, and are universally ingrained into the digital and physical worlds. Icons can enrich a user's experience of a product or service, and express character and feeling. But iconography needs to adapt for the future. Retina displays, responsive websites and a multitude of screen sizes pose new challenges and opportunities for both designers and developers. How can we achieve crisp, legible and scalable icons that are perfectly optimised for every device? This talk will focus on current solutions from leading experts in the field, and will reveal what the future might have in store.
As human-beings we think in language and as designers our thoughts are creative, so the the quality of our thoughts, concepts and ideas can only be as good as the quality of our design language. In this talk we will be looking at how language has caused design block, needless debates on things like skeuomorphic versus flat design, misconceptions about Agile and self imposed limitations of visual vocabulary. We will look at practical ways to solve these issues and how we can embrace the scary and constant uncertainty of the beautiful journey we call the design process.
How do you motivate the team to produce their best creative work, whilst never forgetting the commercials? There's all sorts of methodologies available for seeing a project from start to finish - PRINCE, Waterfall and agile to name a few. Rob will give advice on how to tackle a project and decide the method to use to get the right commercial return whilst never loosing the ambition to create outstanding work.
Architecting is Difficult

Architecting is Difficult

2014-03-2001:00:00

In this session, Jack will explore the common approaches and pitfalls of architecting large web apps, whether it be a JS app, a server side Ruby / PHP app or a mixture.
Learn how to use CSS Shapes, CSS Masking, CSS Blend Modes and CSS Regions to create more expressive web content. As some of these features have started landing into browsers, this is a great time to explore the possibilities.
A guide you through some of the most crucial parts of the AngularJS framework. Taking a holistic and high level view, Todd Motto covers all the basics on how you can leverage the framework to rapidly develop new applications the modern way, touching on MVC and data-binding methodologies.
What if you can't use a mouse? What if you can't see the screen? How would you control your machines then? The answer could be with Assistive Technology (AT) - either based on software or hardware. These products are a life saver for those with disabilities or impairments.
A technical perspective of performance assurance in a continuous integration (CI) environment. Andy Still, the Technical Director of Intechnica, and Mark Smith, a QA Manager at Channel 4, will go into detail about the approach to performance assurance on a recent major development project at Channel 4, including the risks, challenges and outcomes.
Amazon OpsWorks is a DevOps solution for managing applications of any scale or complexity on the AWS cloud. Starting with OpsWorks is easy, but making deployed apps work perfectly is much more of a challenge. Tomasz will share the details learned after months of setup and hours of 'fun'.
Deploying applications to the web is often a simple process, but as the complexity of an application grows this can become significantly more complicated. A number of tools exist to manage this process, an example being Capistrano. In this talk we'll look at how systems such as Capistrano can easily and reliably deploy anything from a simple website to multi-server globally distributed systems, how simple customisation can extend its capabilities, and if other alternatives are preferable with globally distributed architectures.
A look into ways that London Web has thought about increasing community online. This is a recorded Google Hangout.
Richard Millington from FeverBee Limited covers the principles behind increasing activities in online communities. This covers the social sciences behind participation, examples of organizations that have thriving online communities, and the practical steps you can take to increase activity in your online community.
If you'd like to build a 3D world or game in your Web browser, but you're not an experienced 3D programmer, then this talk is for you. Peter will introduce WebGL, the powerful graphics API for the Web, for the rest of us. He'll show how you can quickly get going using the open source Three.js library. And he'll show some of the best examples from around the Web along the way.
In November we hear from��the author of "CSS Mastery" Andy Budd, who also runs dConstruct and UX London. After many years heading a well known digital agency, Andy will speak on "7 tips from 7 years running Clearleft".
Estimating the size of stories, features or work is pretty confusing. What with fibonacci, a modified fibonacci, t-shirt sizes, animals and other various and often arbitrary methods of sizing things, it's no wonder that developers struggle to do it and the business often has little, or no confidence in the estimates from your team.This talk will delve into the gamut of estimating methods, weighing up the pros and cons of each and discuss how to estimate stories, how to use these estimates to create a velocity or derive cycle-time and how to get better at sizing almost anything you like with accuracy, as well as helping the business understand your estimates and what they mean (and don't mean!) and whether, in fact, estimating is even necessary! All this in order to achieve estimation nirvana.
The internet has revolutionised the way we communicate. This year a host of new web technologies look set to transform the way we create, distribute and consume media and information. These new APIs and standards can democratise and decentralise tools for content creation and communication ��� for telephony, gaming, video production, music making, news gathering and many other applications. In particular, WebRTC implements a range of open standards for realtime, plugin-free video, audio and data communication. As Brendan Eich put it: "WebRTC is a new front in the long war for an open and unencumbered web." In this session, we help you understand the WebRTC APIs and show off some stunning real-world applications.
Stability and business benefits now lead the way to better web application development. The PHP community have learned some important things from other programming languages and best practices, and Nathan O'Hanlon will introduce you to the best practices used at BrightTALK.com a webinar and video platform, where they use BDD and TDD to implement a stable platform for video distribution. The talk is in two parts: 1. - Behaviour Driven Development - Let management write the business requirements in a language that developers can write tests against. Then make the tests pass confirming the functionality. 2. - Test Driven Development - write a test and make it pass, rinse and repeat.
James Gardner is the author of the book Sidestep and Twist, which dispels the notion that companies that throw money into innovation will automatically have successful products and services. Instead, in many cases, companies that are first to market with a product will not realize the majority of market share, if they even survive long enough to see the product fully evolve. Facebook, for example, was not the first social-networking site but is the now most dominant one. It was able to build off of other companies first forays into the space. Indeed, companies that can take advantage of another business groundwork in establishing a new product can see theirs go further by adding one or more "sidesteps" or "twists." While they may not be the first, these companies will have products with longer shelf lives.
Rob Smith from Blue Leaf runs through the latest activity in second screen apps and how they are taking advantage of the interaction between TV and devices whilst at the same time looking forwards to the continuing convergence of these devices and the future may lie.
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