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Mage: The Podcast

Author: Mage: The Podcast

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A podcast dedicated to exploring the Mage: The Ascension, a role-playing game (RPG) based in the World of Darkness.
316 Episodes
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Twenty one years after the last Tradition Book, Lore of the Traditions gives an update to the Nine Traditions. Adam and Pook walk through where each Tradition is in the 2020s, their favorites, and what they wish they saw more of. Lore of the Traditions on DriveThruRPG
Mage isn't the only game with weird metaphysics. Frank and Tormsen from 33.3 FM join to talk the metaphysics of Unknown Armies, their favorite supplements and magic types, and of course the Comte de Saint Germain. 33.3FM on Soundcloud Unnatural Phenomena - Unknown Armies resource site Atlas Games - Official purveyor of Unknown Armies Break Today - Supplement about Mak Attax Unknown Armies 2e Core One Shots for Unknown Armies 1e Unknown Armies Discord
The hsien of Changeling sat oddly with their cousins, how else could they be imagined? Sebastian Noh, author of grand In the Realm of Gods and Dreams joins to talk Half-Devils, Living Prayers, and their interactions with the mages of The Golden World. In the Realm of Gods and Dreams on Storyteller Vault Kindred of the East: The Relentless Age Sebastian's previous work
Curseborne is Onyx Path's new urban fantasy game powered by Storypath Ultra now on Kickstarter. So what can steal from it? Eddy Webb and Matthew Dawkins join to talk curses, liminalities, epochs, dread powers, and magic. Curseborne Ashcan - Prelim version of game The game's Kickstarter page The Curseborne webpage Eddy Webb's webpage Matthew Dawkin's webpage
Want more systematic magick, Hermetic houses, options for the divine and infernal, new types of duels and ways to build chantries? Try Ars Magica! David Chart joins to talk the Backerkit for the new Definitive Edition. Ars Magica Definitive Edition on Backerkit - Back it here Preview of first three chapters - Get a peek Previous MtP Ars Magica Episode
What would it be like to wrapped in occult weirdness in the 1930s? Trail of Cthulhu 2e answers and we talk with the authors about Azathoth, veal prices, dancing, and weird science in Oklahoma! On Backerkit October 15! A nice Trail of Cthulhu settting bundle on DRTPG Trail of Cthulhu on Backerkit - Register to get the free Quickstart Gar's Website Ken Hite on Twitter Ken and Robin Talk About Stuff - Lovingly known as KARTAS Previous Trail Episode New Lovecraft God - Where Ken and Robin create Qotha-Nhur’rin, the Destruction at the Heart of Creation Borellus Connection - Giant Delta Green Campaign
Not every bit of lore persists through a game's history and today we're talking the things shed after first edition and how to bring them back like active Oracles, node-seeking spiders, Nephandic pure forms, and more. Masters of the Art episode - Where we talk about Exemplars Infernalism: The Path of Screams episode - Talking about demons' special hate for some religious figures. Mage: The Ascension 1e - the book that started it all
One shots give you a taste of another game but what can we take from them? Terry and Pook talk choice bits from Cyberpunk, Through the Breach, Yazeba's Bed & Breakfast and more. Cyberpunk Red Through the Breach Yazeba's Bed and Breakfast Everyday Arcana Stealing Stories for the Devil Twilight Inscription Changeling the Podcast
What would you change in Mage? Today we asked Darker Days Radio's Bryce Perry, Jackalope Live Action Studio's Matthew Webb, Plastic Age Production's Travis Legge, and author James Sambrano what they'd change. Dark Days Radio Jackalope Live Action Studio Plastic Age Plays on Patreon James on Patreon Travis on Startplaying.games Gulag Archipelago
Mages are human. Love and romance are parts of their lives, so how do we add them? Friday Stout and Sebastian Yūe join to talk their project How to GM Romance which gives systems for romance plus plenty of ST advice. How to GM Romance on Backerkit Sample Pamphlet Sebastian's Info Twitter: http://twitter.com/sebastianyueWebsite: http://sebastianyue.ca/ttrpgs Friday's Website: https://www.dollarsanddragons.com/
What would you do if you knew the world were in its last days? Our Brilliant Ruin from World of Darkness writers Justin Achilli and Rachel J. Wilkinson asks this question and we talk tools, methods, inspirations, and ideas for gaming in a world that's dying. Our Brilliant Ruin site Our Brilliant Ruin on DTRPG Rachel J Wilkinson's site Studio Hermitage site
The Hsien are said to be the changelings of East Asia...but that's...a stretch, so why not use them in your Mage game instead? Adam and Terry talk Shinma, hanumen, suijen, and tasty tasty dragon's nests in Land of Eight Million Dreams. Changeling the Podcast's Land of Eight Million Dreams episode This book
Sources run the gamut for how many mages are running around the World of Darkness, how should your game change based on their commonality? Terry and Bryce talk low mage counts games and how to run them. Ascension's Landscape - Terry's book of storyteller advice Hidden Lore - 2e overflow book with mage count Malcolm Sheppard's Distribution - Former writer's opinion on how many mages
Metaplot can be hard to approach, so how do pick what to add? How do you fill in what happened since Avatar Storm? Terry and Michael talk Avatar Storms, the Sphinx, STV supplements, and many many factional plot hooks. The Riddle of the Sphinx - Michael's book on adding plot between Revised and M20 Strange Yesterdays - Alternatives to the 2e/Revised metaplot
The Year of the Lotus added East Asian elements to many gamelines, what can Mage players take from the supplements for other lines? Adam and Terry talk the Shih, the Shen, and ass tattoos in World of Darkness: Demon Hunter X. World of Darkness: Demon Hunter X - This book Land of Eight Million Dreams - Next book
Mages can live centuries with minds both powerful and fluid, how do we feature memory as a central story idea? Bryce and Terry talk the Mind Sphere, strategic forgetting and There Is No Antimemetics Division. There Is No Antimemetics Division (CC) - One of the inspirations for the episode. Also available in dead tree form SCP Foundation - Wiki that also contains information on some of the memetic entities mentioned Nibiru - Billed as a science fiction game of lost memories Mummy the Curse - Another game heavily featuring memory
M20 still has several releases in queue and Hiromi and Travis talk about them including two for M20 Victorian and two for M20's contemporary setting. This is an edited recording of the Oppcon 2024 M20 panel. Travis Legge on DTRPG Hiromi Cota on DTRPG
What if reality were even more malleable than Mage lets on and conspiracies existed to incept some new truth into existence? This is the world of The Department of Truth and we talk how to bring it into a Mage game. The Department of Truth omnibus - First 17 issues. On sale as of this posting Types of Conspiracies in the World of Darkness - Previous episode on a similar topic Babalon Working - A working involving a prominent figure in Crowley's Thelema Jack Parsons - He...he did some stuff Splashin' Around - The song that got stuck in my head
Mage can be tuned to a lot of different play experiences but knowing how to do that is hard. This episode addresses just three things: who call for rolls, when to call one, and how to look at the results. Finite and Infinite Games - Philosophy book on the nature of play
The Hedge serves as both a strange place with its own denizens and border between Arcadia and the mundane world in Changeling the Lost. How can we use it in the World of Darkness? Lauren Roy joins to explain how! The Hedge - This book! Damnation City - A darn good book on city building Changeling: The Lost 2e SNL Well Skit Lauren works
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Comments (8)

Kurasakubi Saurn

Audio issues with this one. Prolonged silences.

May 5th
Reply

Kurasakubi Saurn

Describing San Antonio as the place where the driving conflict is how history is remembered vs how history is experienced really hit the nail on the head.

Feb 16th
Reply

R B (Rikardo)

they get to the topic at 14:00

Nov 3rd
Reply

Seth Parker

this dude is bullshit. he is def trying to sell crap to people.

Aug 3rd
Reply

Shawn Bowman

Technically nodes arent the only way to get quint, with a high enough prime rating you can pull quint from every day items including people.

May 23rd
Reply

cvacdawe asamuk

Great interview. I love Satyr's vision of Mage, it is exactly what I'm interested in developing; a collision of perceptions of life.

Feb 26th
Reply

cvacdawe asamuk

Very helpful, clear and complete list of themes that can be added to the narrative to make the world alive. Thank you for this!

Feb 26th
Reply

Patrick Deitche

great discussion and topics! every episode leaves me with more inspiration!

Dec 25th
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