DiscoverMagic: The Gathering Drive to Work Podcast
Magic: The Gathering Drive to Work Podcast
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Magic: The Gathering Drive to Work Podcast

Author: Mark Rosewater

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Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
1130 Episodes
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#1130: A/B Mechanics

#1130: A/B Mechanics

2024-04-1933:45

A/B mechanics are mechanics that require a separate subset of cards to work (such as madness requiring cards that make you discard). In this episode, I talk about how we design A/B mechanics, the challenges of making them, and the history of some famous A/B mechanics.
#1129: The Question

#1129: The Question

2024-04-1931:49

Back in 2018, we ran the Great Designer Search 3 (GDS3). Part of that event was a multiple-choice test many contestants took to qualify for the next part of the qualification. One question from that test, question number 28, proved to be controversial. The topic recently returned to social media, so I decided to record a podcast about it. I talk about the history of the GDSs, the reasons why there's a multiple-choice test, and get into the specifics of question 28.
In this podcast, I sit down with Outlaws of Thunder Junction Lead Play Designer Jadine Klomparens to talk about the play design of the set.
In this podcast, I talk about a concept I learned from my days in Hollywood and how I apply it to Magic design.
In this podcast, I sit down with Dave Humpherys, set design lead for Outlaws of Thunder Junction, to talk about the set design of the latest expansion.
#1125: Mercenaries

#1125: Mercenaries

2024-04-0530:13

In honor of Outlaws of Thunder Junction, I did a card-by-card design podcast on cards with creature type Mercenary.
In this podcast, I talk about the early design of Outlaws of Thunder Junction.
#1123: Every Set

#1123: Every Set

2024-03-2940:06

Before I get into Outlaws of Thunder Junction, I see if I can name every non-core expansion set in order with a bit of trivia about each one.
During my MagicCon: Chicago talk where I listed my top 20 mechanics of all time, I also showed a slide for my top 20 evergreen mechanics and said that one day, I'd do a podcast on it. Today is that day. This is part two of two.
During my MagicCon: Chicago talk where I listed my top 20 mechanics of all time, I also showed a slide for my top 20 evergreen mechanics and said that one day, I'd do a podcast on it. Today is that day. This is part one of two.
In this podcast, I explain what it was like to play Magic in 1993.
In this podcast, I share what Magic R&D refers to as the "elephant in boots" problems and how we work to solve it.
This is my third podcast in a three-part series talking about the 20 best non-evergreen mechanics of all time. It's based on a talk I gave at MagicCon: Chicago.
This is the second of a three-part series talking about the 20 best non-evergreen mechanics of all time. It's based on a talk I gave at MagicCon: Chicago.
Recently at MagicCon: Chicago, I did a talk called "The 20 Best Mechanics of All Time," which you can watch here. This podcast covers part one of that talk.
In this podcast, I talk about my time at last weekend's MagicCon: Chicago.
Ten years ago, I released a podcast on playtesting, but a lot has changed. In this podcast, I look at how we playtest today.
#1113: Synergy

#1113: Synergy

2024-02-2331:43

In this podcast, I talk about the importance of synergy in Magic design.
#1112: Perfectionism

#1112: Perfectionism

2024-02-1631:32

We spend a long time designing sets, constantly improving on every aspect possible. But how and when do we decide to step away? In this podcast, I explore the subject of perfectionism.
#1111: Puzzle Design

#1111: Puzzle Design

2024-02-1634:15

In this podcast, I talk about the basics of designing puzzles.
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Comments (18)

Sandra marg

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Feb 9th
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Wade Miller

man it's going to make me sound like an a-hole but when one of the people running the magic story podcast have no experience with magic until 6 months prior and the other a couple years kind of breaks my heart when there are sooooo many more podcasts and people that are passionate about this for decades it seems so odd to have someone with almost no experience to run it. I think they would be a great team member of maybe a cast of hosts while maybe having another player/lore lover that has a long history with the game

Mar 24th
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Sean May

There's no such word as 'criterias'. 'Criteria' is the plural of 'criterion'. criterion: definition from Dictionary.com: https://www.dictionary.com/browse/criterion

Jul 2nd
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Wade Miller

This interview definitely didn't make me like mark heggen any more. seemed very insencere from start to finish giving the pr answers no different than Rasmussen. they truly saw a way to cut out the middle man and they had seen over the years the growing popularity of the alters scene

Nov 24th
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Brandon Goter

thought it was gonna be on mtga I take my comment back

Mar 25th
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Brandon Goter

m.e.t.a stands for most efficient tactics available

Mar 7th
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Brandon Goter

George lopez "what had happened was" every fucking time

Mar 6th
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Brandon Goter

can't wait for time spiral remastered

Mar 3rd
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Robert M

Aren't cruiseliners basically vacations where you go spend a ton of time in Caribbean countries but in no way spend any relevant amount of money in those countries? It's oppressive bussiness that exploits countries for their paradise while keeping as much money here as possible.

Feb 25th
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Jose Duarte

This podcast about changes the fundamental rules of EDH is a time when I've never disagreed with you more especially when speaking about hybrid mana. I understand you are the color pie guru but the rules commitee is allowed to make rules about what cards go into which decks. Counter to your statement, hybrid mana is actually VERY intuitive when it comes to Commander deckbuilding. Same goes for commander damage. Many times a combo deck couuld win without the use of commander but being able to win by killing someone with commander damage. Literally this whole podcast sounds like your platform to complain about a format you rarely play. As someone whose played EDH for years, I can tell you I'm glad you're not in charge of the rules.

Feb 7th
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Whatzit Tooya

but drive to work 173 was the podcast on white-blue

Jan 4th
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J. Hunter Sizemore

Also a bit of a pun with International NGO Development terminology

Nov 27th
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Elsa Judottir

I just started listening to this podcast I totally love it

May 13th
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Chris Klumper

this guy's a 6/6 white nerd with vigilance

Apr 6th
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PAPP1

Extralong cast, oh yeah

Feb 9th
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Ryan [Insert Gimmick Here]

Finally! a podcast about magic

May 25th
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Dustin Parks

love the concept, and relish getting the behind the scenes insider content. as a player from 95, it warms my heart to hear all the back in the day history.

Oct 26th
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