Magic: The Gathering Drive to Work Podcast

Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!

#1300: 30 Years, Part 3

This is part three of a four-part series talking about 30 big design evolutions since I started working at Wizards of the Coast in October 1995. This is based on a three-part series I did in my Making Magic column.

12-05
31:51

#1299: Color Pie Evolution

In this episode, I talk about how the color pie has evolved over the last three decades.

12-05
30:57

#1298: 30 Years, Part 2

This podcast is part two of a four-part series talking about 30 big design evolutions since I started working at Wizards of the Coast in October 1995. This is based on a three-part series I did in my Making Magic column.

11-28
32:46

#1297: Commander Design with Melissa DeTora

In this podcast, I sit down with Melissa DeTora, the leader of the Casual Play Design team, to talk about Commander design.

11-28
32:08

#1296: 30 Years, Part 1

This podcast is part one of a four-part series talking about 30 big design evolutions since I started working at Wizards of the Coast in October 1995. This is based on a three-part series I did in my Making Magic column.

11-21
31:32

#1295: Eventide

In this podcast, I talk all about the design of the fourth set in the Lorwyn-Shadowmoor block, Eventide.

11-21
31:24

#1294: Moxen and Lotuses

In this podcast, I talk about the design of every card with Mox or Lotus in the name designed as a spiritual successor to Limited Edition (Alpha)'s Moxen and Black Lotus.

11-14
36:44

#1293: Avatar: The Last Airbender with Chris Mooney

In this podcast, I sit down with Lead Set Designer Chris Mooney to talk about the design of Magic: The Gathering® | Avatar: The Last Airbender™.

11-14
33:00

#1292: Designing for a Format

This episode talks about why it's good for R&D to design around a format you play.

11-07
31:12

#1291: Starting a Podcast

This podcast is all about how to start a podcast of your own.

11-07
33:26

#1290: Persistence

Sometimes, the greatest design skill is to never give up. In this podcast, I talk about times it took a while for an idea to make it to print.

10-31
30:55

#1289: Lessons Learned – Murders at Karlov Manor

This podcast is another in my "Lessons Learned" series where I talk about sets I led or co-led and walk through all the design lessons I learned. This time, I discuss Murders at Karlov Manor.

10-31
36:35

#1288: Hybrid in Commander

When the Commander Format Panel visited Wizards, I gave a presentation pitching why I felt it was important to change how hybrid worked in Commander. This podcast goes over the contents of that presentation and explains my reasoning for the change.

10-24
31:50

#1287: New York Comic Con 2025

I just returned from New York Comic Con. This podcast talks all about it.

10-24
33:22

#1286: Proliferate

This podcast talks about the history of the proliferate mechanic.

10-17
30:15

#1285: Top 20 Most Influential Expansions, Part 3

This is part three of three going over my talk from MagicCon: Atlanta looking at the top 20 most influential Magic expansions of all time.

10-17
33:59

#1284: Top 20 Most Influential Expansions, Part 2

This is part two of three going over my talk from MagicCon: Atlanta looking at the top 20 most influential Magic expansions of all time.

10-10
30:46

#1283: Top 20 Most Influential Expansions, Part 1

This podcast is part one of three going over my talk from MagicCon: Atlanta looking at the top 20 most influential Magic expansions of all time.

10-10
33:58

#1282: MagicCon: Atlanta 2025

I just got back from MagicCon: Atlanta, and in this podcast, I talk all about it.

10-03
31:01

#1281: Early One-Drop Creatures

This podcast is a look back at the early creatures that only cost one mana.

10-03
32:57

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10-21 Reply

R CV

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10-13 Reply

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02-09 Reply

Wade Miller

man it's going to make me sound like an a-hole but when one of the people running the magic story podcast have no experience with magic until 6 months prior and the other a couple years kind of breaks my heart when there are sooooo many more podcasts and people that are passionate about this for decades it seems so odd to have someone with almost no experience to run it. I think they would be a great team member of maybe a cast of hosts while maybe having another player/lore lover that has a long history with the game

03-24 Reply

Sean May

There's no such word as 'criterias'. 'Criteria' is the plural of 'criterion'. criterion: definition from Dictionary.com: https://www.dictionary.com/browse/criterion

07-02 Reply

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