(CW: Under Water ASMR, Distant War Zone Ambiance, Violence Towards Animals, Sexual References) The crew continues their journey through Renaissance. Attempting to discover new locations to aid their journey in breaking the game.
(CW: Ominous Sounds, Murder, References to Self-Ouchy, Themes of Torture) After their trip to the church, the crew decide to take a couple more tries to break out of the game through dying. After being unsuccessful, they return to the church to try to inflict trauma on the NPC's to see if they are real people or not. After causing enough stress to temporarily break the game, they realize they're really close.
(CW: Mouth Noises, Violence, References to Self-Ouchie (46:10-46:13), New Sounds, Use of The Word Moist (14:32-14:33 and 14:37-14:38) The Crew turns in another quest, but quickly find that it's not getting them out fast enough. They try to find religion, but get turned away by the behavior of the people there. Ultimately landing on killing each other to find their way out.
(CW: Audio Quality, Violence, Ending of an Extinct Species) The crew continue to find their way through the game. Accepting their next quest, and trying to progress.
(CW: Violence, Self Doubt, Death, Emotional Exhaustion) The three young heroes face off with the Sollistry's own hero-for-hire, The Gila Monster. Can they fight him and their inner demons at the same time?