This week, Scott and Keith talk about getting close to the end of a comic (3:30), trying out a tip to work through creative block (11:20), getting original art back from one of your covers (17:45), taking a break in your story to map out the story's direction (22:30), improving your skills with gesture drawings and head sketches (30:25), and getting inspiration from positive feedback (34:00) before this week's topic: handling rejection (47:20).
This week, we talk about doing work (but not finishing) panels so they can be finished later (5:30), writing with the energy of a new project (9:00), working on pre-show commissions for SDCC (14:00), doing big thinking past the current issue of the comic you're working on (19:15), and flatting colors for a page (30:40) before this week's topic: copyrights (38:30).
This episode, we recap our in-store at Comic Book Hideout in Fullerton CA (4:00), then discuss how details are their own easter egg (17:10), jumping straight from your basic skeleton to writing a comic script (24:50), and shipping out Kickstarter packages (33:20) before we give our feedback (42:05) on some comics we've received from listeners and offer tips that apply to all creators.
This week, Scott and Keith discuss making changes with your artist (4:25), the right way visually start a story (12:10), understanding change deadlines (21:45), getting product reinforcements in for Kickstarters and upcoming shows (25:40), and doing deep story-within-a-story work (29:30) before we tackle this week's topic: extending a story (37:00).
This episode, we welcome artist Dave Law (Space Odditorium, Wolf Punks) and discuss bringing real-life elements into your comic for authenticity (6:00), attacking different scenes in different ways in a comic script (11:05), ensuring dialogue corresponds to panel size and how learning from the greats can backfire (16:10), juggling multiple projects as an artist (21:20), digital versus traditional pencils (29:00), working off your digital thumbnails (36:20), working with limitations (43:50), and turning things you don't like working on into things you do (56:00).