Lillia walks through hazy memories, as So'un recounts their first trip into the pits.
The divers reconnect with Desmond, and So'un speaks openly about his past.
The divers leave the town and head toward the final Latch Temple in Darklin.
The divers return to the McTraw estate to find Maurice once and for all.
Laurie has a dreamy interaction with a stunning golden figure, and the party redoubles their determination to find the third latch temple.
Lillia and Skarn return to the McTraw estate, determined to find whomever had boarded themselves up inside.
An encounter with a long-unseen enigmatic foe leads to a tragic loss.
The gang catches up with So'un, who identifies the name of the archfey that has manipulated the town's memories: Nefteria. So'un vows to finish what he came to the pits to do, and wants Lillia and the others to guide him to the final latch temple.
The party discovers what came of So'un after he raided the Crackwrought, and has a talk with Buckethead that recontextualizes the road ahead.
Vilgrace has assumed a new, terrifying form, and the group must destroy it to end things once and for all.
Truths about Vilgrace, the Hammershaw family, and Gotham's vessel come to light.
The group arrives back in the Pits and discovers the severity of the situation.
The party tries to return to the pits, but encounters a compromised branch of the Undertow.
The battle for the second latch temple continues.
The battle against Munetheriss for the Destimus temple colandrite begins!
The remains of ancient devices responsible for the cave-ins in the Temple of Destimus are unearthed.
The party encounters the archon Ebidrius, who explains that the temple has been abandoned, and that to get to its lower depths requires a special ID core.
The party fights their way into the Temple of Destimus, after finally arriving on its doorstep.
The divers continue on to try to find the latch temple of Destimus, but get turned around as they explore the tunnels.
The gang stumbles onto the shrine of Tomoe Gozen, the progenitor of Skarn's style of combat, and learns both her tragic history and that of Skarn's father, Poltock.