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Author: Scott Johnson

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Scott Johnson and Brian Dunaway talk about retro video games!

Hosted on Acast. See acast.com/privacy for more information.

242 Episodes
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Eternal Darkness: Sanity’s Requiem is a 2002 GameCube psychological horror game from Silicon Knights and Nintendo. Told across 2,000 years and twelve playable characters, it mixes exploration, combat, magic, and its famous Sanity System, which uses hallucinations and fourth-wall tricks to make players question what is actually happening.VIDEO: https://youtu.be/9eFU69EG-7M Hosted on Acast. See acast.com/privacy for more information.
System 3's The Last Ninja turned Commodore 64 martial-arts fantasy into an isometric action-adventure showcase in 1987. We follow Armakuni from Lin Fen to 1988 Manhattan in Last Ninja 2, look at how Activision carried the series to U.S. computer owners, and give the Europe-only Last Ninja 3 a brief 'Just A Mention.'VIDEO: https://youtu.be/tUmSGYe2b9o Hosted on Acast. See acast.com/privacy for more information.
Raven Software turned Marvel's mutant super-team into a four-character action RPG in 2004, combining real-time brawling, character progression, destructible environments and couch co-op. We dig into X-Men Legends, then follow the formula into X-Men Legends II: Rise of Apocalypse and the strange handheld versions that squeezed the mutant RPG onto N-Gage and PSP.VIDEO: https://youtu.be/C9bdCIYGjqY Hosted on Acast. See acast.com/privacy for more information.
Sid Meier's Pirates! began on the Commodore 64 in 1987 as an open-ended pirate career game mixing sailing, trading, ship battles, sword fights, treasure hunting, politics and retirement. Brian plays the original C64 release while Scott tackles Firaxis' 2004 remake to see how much of the same pirate life survived nearly two decades later.VIDEO: https://youtu.be/v_LC6vVZu3U  Hosted on Acast. See acast.com/privacy for more information.
Freedom Force (2002) is a squad-based superhero RPG from Irrational Games that mixes real-time tactical combat with comic-book style character progression, recruitment, and destructible environments. Set in a colorful 1960s-inspired superhero world, it lets you command a team of wildly different heroes, develop their powers, and even create your own custom characters while battling increasingly bizarre villains.VIDEO: https://youtu.be/umQfWxq-Tz4 Hosted on Acast. See acast.com/privacy for more information.
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