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RPPR Actual Play

Author: Ross Payton

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Role Playing Public Radio presents a weekly Actual Play podcast of tabletop role playing game sessions. We play a wide variety of RPGs, from popular classics like Dungeons and Dragons and Call of Cthulhu to indie hits like Red Markets and Fate. Some of our episodes are stand-alone scenarios and we also feature ongoing campaigns in games like Delta Green, Eclipse Phase, and Base Raiders. Give us a listen if you want to hear a great gaming crew fight evil, try outrageous plans to save the day and joke about it.
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Weary travelers check into the Sleep Easy Inn, a 2.5 star hotel by the side of the highway. They wake up in an infinite labyrinth beyond imagination. As they search for a way out, they find horrific monsters and unearthly temptations. Can they escape? If you like this scenario, you can run it yourself! The Night Clerk is available in print and PDF through IPR and PDF only on DTRPG and Itch.io. Ethan and Greg are members of Technical Difficulties Gaming Podcast. Check it out more RPG actual plays! Ethan as Tanner McGrath Greg as Cedar Mallory Neil as Ellen Hargrave David as Bob Hammersmith
An enclave near the Mississippi River needs a person smuggled across the border to perform a vital task. One group of Takers has to deal with hostile humans, the undead, and greed if they want to pull the job off. This is a playtest for the second edition of Red Markets, focusing on new combat mechanics. Enjoy! Caleb as the GM Ross as Smoke the Latent Maddy as Absentee the sniper Aaron as Control the techie David as McStuffins the medic
Along the shore the cloud waves break, The twin suns sink behind* the lake, The shadows lengthen In Carcosa. Adam Scott Glancy as the Keeper Ross as Private Eddie Howell Aaron as Chaplin Colin Erinmore Caleb as Private Paul Stokes Vee as Private Andy Miller
The freelancers have gained access to the temple on their mission to secure the alien artifact for the Sharpe corporation. They need to hurry before the orbital bombardment destroys everything though. Even if they find it, can they defeat its final guardian? Jason as Sgt Pound, Marine Tom as Del Krieger, Teamster Elle, as Johnny Service, Android Aaron, as Felonious Darlington, Scientist
The new soldiers discover that German artillery and disease aren't their only threats. Strange incidents and stranger dreams hint at a danger they can barely understand. As the squad tries to investigate, they draw ever closer to the front lines. Adam Scott Glancy as the Keeper Ross as Private Eddie Howell Aaron as Chaplin Colin Erinmore Caleb as Private Paul Stokes Vee as Private Andy Miller
Eight years ago, the miners found something deep in the rock of an isolated rimworld. The anomaly granted some of them strange and horrifying powers. They overthrew the Sharpe Mining Corporation and claimed the mine for their own. In time, they converted it into a temple to a strange new creed. The Board of Directors has tired of these expenses and approved one final attempt to retrieve the object before they flatten both the mine and the neighboring company town of Sable with an orbital bombardment to constrain the spread of this cult. When the freelancers touch down, they get to know the sorry souls stuck in the town, infiltrate the cult's sanctum filled with fanatical miner warriors and terrifying beasts, and learn why the locals whisper that these fanatics have... abilities considered unnatural. Jason as Sgt Pound, Marine Tom as Del Krieger, Teamster Elle, as Johnny Service, Android Aaron, as Felonious Darlington, Scientist
It is December 6, 1917, just after the battle of Passchendaele. A small group of soldiers are returning to the line after recovering from injuries. They are replacements being added to a unit in a quiet part of the line just north of the Belgian city of Ypres, all of whom are strangers to each other and the units around them. So, as a stopgap they are being delivered to the 255th Battalion of the King's Regiment (Liverpool). Adam Scott Glancy as the Keeper Ross as Private Eddie Howell Aaron as Chaplin Colin Erinmore Caleb as Private Paul Stokes Vee as Private Andy Miller
The Symphony of the End has begun! The Muse Squad must outperform the Coalition and the Federation of Magic to protect the Tomorrow Legion and the very world. Can they satisfy the whims of the audience? Find out in this campaign finale! Tom as Steve the Grackle Tooth Mercenary Jason as Vance Hellspring, psi-stalker Chris as Cranberry Bog Hexer, Human Ocean Wizard David as 44, a Maxi Man tattoo warrior Dan as Daryl the Mystic
Mausritter: Gunpla Island

Mausritter: Gunpla Island

2024-10-2402:23:08

Gunpla Island is shrouded in mystery. Storytellers and fishermen only speak of it in whispers. In truth, a crashed human ship dropped a shipping container filled with plastic toys in the water near the island. For years, toys have slowly streamed out of the submerged container to wind up on the shores of the island. A band of mice travels to the island, desperate to find magic powerful enough to defend their village from an invasion of rats... Aaron as Shell Stump Hopper Chris as Rebellious Stentorian David as Stanley Stealer Lauren as Samson Seed Spitter Noah as Shale Get this scenario as a PDF with a fully illustrated map by joining the RPPR Patreon!
The Muse Squad goes undercover into Coalition territory to break into the Black Vault, a secret hoard of magical artifacts under Chi-Town! They'll find this heist to be more difficult than any they've pulled off before. Tom as Steve the Grackle Tooth Mercenary Jason as Vance Hellspring, psi-stalker Chris as Cranberry Bog Hexer, Human Ocean Wizard
Three vampires are dropped behind enemy lines with a single mission: Kill Hitler. They'll have to fight their way through occupied Paris, fighting soldiers, tanks, and supernatural foes. Can they succeed in their mission? Tom as Flint Jason A as Chuck David as Cosgrave
Steve must face the God of Cooking in a final showdown to prove his worth as a chef! The challenge is a mythical quest worthy of a true hero. Will Steve measure up? Tom as Steve the Grackle Tooth Mercenary Chris as Cranberry Bog Hexer, Human Ocean Wizard David as 44, a Maxi Man tattoo warrior
An immortal necromancer is on a mad quest to become a god, searching the grounds of an abandoned insane asylum for the remains of the one person who holds the secrets he needs. The brother of the necromancer has allied with Delta Green to stop him. A team is sent in, guided by the brother. They'll have to deal with undead killers and an abomination made from the flesh of the dead before they can find the necromancer. This scenario is available as a PDF for patrons of the RPPR Patreon and includes a map and original artwork of a new monster. It is compatible with all modern horror RPGs. Help support RPPR by joining the Patreon and get a new scenario to run for your group today! Roxanne as Jacklyn Winfield, FBI agent - Check out her Itch.io page of her original games! Jason A as Lisette Bogue, CIA case officer Tom as Pete Schock, Marine
The Muse Squad's loyal tattoo warrior, 44, has found out his former master needs his help to get back home! Can the Muse Squad help a being from a giga-damage world? What even is giga-damage? Find out in this thrilling episode! Tom as Steve the Grackle Tooth Mercenary Chris as Cranberry Bog Hexer, Human Ocean Wizard David as 44, a Maxi Man tattoo warrior
The Latchkeys are close to the truth about the secrets of the Escondido Mall, but their enemies are drawing even closer! A weird hooded killer, and a vengeful ghost both stand in their way. Can they unravel at least one mystery before it's too late? Caleb as Shane Oaks Bridget as Claire Morin. Aka stickypawz Fae as Cybelle Smith
The Muse Squad heads to California to recruit the muse of punk music! The muse is out in the wastes of the Salton Sea and is fighting an evil toxic waste wizard named Plunder Looting the Third. They'll have to defeat him to gain the muse's trust. Can they succeed? This scenario uses the map Rad Ruins made by Dyson Logos. Click on the map to see the blog entry for it. Tom as Steve the Grackle Tooth Mercenary Chris as Cranberry Bog Hexer, Human Ocean Wizard David as 44, a Maxi Man tattoo warrior
The Latchkeys dig further into the mysteries of Deep Lake and discover a cursed arcade game! Xxaagreus is linked to the disappearances of five teenagers in 1985 and the machine disappeared but it has resurfaced at a local arcade and game store. It seems familiar but the only way to learn about the game is to play it... Caleb as Shane Oaks Bridget as Claire Morin. Aka stickypawz Fae as Cybelle Smith
The Muse Squad heads into the realm of Dungeon Synth and must recruit as many apprentices as possible! Each apprentice represents one of the many sub-genres of Dungeon Synth and there are 50 of them. The Coalition and Federation of Magic also vie for the recruits. Tom as Steve the Grackle Tooth Mercenary Chris as Cranberry Bog Hexer, Human Ocean Wizard David as 44, a Maxi Man tattoo warrior
In the ‘80s and early ‘90s, Deep Lake New Mexicon was the home of a notorious public access television station called TV Odyssey, the history and fate of which—the station literally disappeared—is the source of much speculation in certain corners of the internet. Three people have returned to Deep Lake to investigate the missing TV station and other mysteries, like the haunted Escondido Mall. They are the Latchkeys and this is their story. Caleb as Shane Oaks Bridget as Claire Morin. Aka stickypawz Fae as Cybelle Smith
The Muse Squad is sent on a special mission to Riverton, an important town on the border of the Tomorrow Legion's territory. The town is considering an alliance with the Federation of Magic. The squad must convince the town not to ally with the Federation. Of course, the real question is why does the Federation even want to ally with Riverton? Tom as Steve the Grackle Tooth Mercenary Jason as Vance Hellspring, psi-stalker Dan as Daryl the Mystic
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