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Author: Retronauts

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The original classic gaming podcasts continues its endless quest to explore the history of video games, one game at a time. Join hosts Jeremy Parish and Bob Mackey each week as they team up with a host of expert guests to chronicle the creations that have paved the way for today's hits. From forgotten black-and-white arcade machines to modern-day remakes, Retronauts spans more than four decades of vintage gaming greatness!
422 Episodes
We talk about the handheld consoles that don't deserve their own episodes, from the criminally bad (R-Zone) to the just plain criminal (Gizmondo). For the full episode, subscribe to the show at! (Artwork: Amanda Pruitt)
It's time for another entry in our ongoing LucasArts mini-series! This time around, we'll be looking at 1995's Full Throttle: Tim Schafer's first project as a solo director, and also the first LucasArts game to blast beyond the barriers of mere diskettes and ship only in the CD-ROM format. Though Full Throttle's design doesn't exactly hold up 25 years later, it stands as a fascinating look at what the multimedia age meant for adventure games, and a path LucasArts explored that ended up being a revolutionary dead end. Joining us on this one is the great Jake Rodkin, of Idle Thumbs and Campo Santo fame! This is the first time we've had an actual designer of adventure games on this miniseries—you might have played The Walking Dead season 1 and his other Telltale work—and we ended up having a great chat (and some friendly disagreements) about what this game does right and wrong. We'll definitely have him on again in the future to discuss some of the more contemporary adventure games he worked on in the future! Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon.
Jeremy Parish, Bob Mackey, Ray Barnholt, and Shane Bettenhausen convene to discuss the legacy of the ultimate NEC and Hudson collaboration: the TurboGrafx-16. Just in time for the launch of the TG16 mini (in a parallel, pandemic-free universe)!
You're listening to a free preview of Retronauts Episode 286: Sam & Max Hit the Road. To hear the rest, and get two exclusive extra episodes every month, our previous Patreon-exclusive episodes, and early access to ad-free podcasts, please visit the official Retronauts Patreon.
Jeremy Parish, Bob Mackey, Mike Choi, and USgamer's Caty McCarthy chill out for an hour and a half to discuss the low-key world of Animal Crossing, from its primal Nintendo 64 version through its modern-day spinoffs. Music by Mike Choi; art by Greg Melo.
Jeremy Parish, Bob Mackey, and Shane Bettenhausen continue the journey through the Final Fantasy saga with this side excursion into an abandoned Manhattan and 1998's Cinematic RPG Parasite Eve. (Cover art: Nina Matsumoto)
Jeremy Parish, Benj Edwards, Chris Sims, and Ben Elgin embark upon a comprehensive (maybe) historic overview of weird video game controllers, from punching bags to chainsaws to... butt-poking fingers!? Cover illustration: Shaan Khan
In the not-too-distant past, the year 2000 used to signify the far-off future. But time makes fools of us all, and this mythical date has transformed into a distant memory, just as all years are destined to become. This week, we examine Y2K's fascinating gaming landscape, where the primitive Game Boy Color could compete with the cutting-edge PlayStation 2, immersive sims and life sims were new genres, and the Dreamcast still looked like it stood a chance. On this episode, join Bob Mackey, Jeremy Parish, USgamer's Kat Bailey, and IGN's Zachary Ryan as the crew soaks contentedly in the End of History where nothing could possiblie go wrong. Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon.
Jeremy Parish, Bob Mackey, Ray Barnholt, and Chris Kohler abandon color and extra lines of screen resolution to take a deep dive into the 2D portable Super Mario games, from Super Mario Land to Super Mario Advance 4.
You're listening to a free preview of Retronauts Episode 280: Yakuza. To hear the rest, and get two exclusive extra episodes every month plus early access to ad-free episodes, please visit the official Retronauts Patreon.
Jeremy Parish, Bob Mackey, and Henry Gilbert continue to take stock of the havoc wrought upon pop culture by Hollywood of the late ’80s with an in-depth survey of RoboCop: The movie, the games, the wholly inappropriate toys for kids! Cover illustration: Amanda Pruitt
The Retronauts East crew (Jeremy Parish, Benj Edwards, Chris Sims, Ben Elgin) offer a quick overview of the gameplay and culture behind Atari's Paperboy; then designer John Salwitz shares his memories of its creation. Art: Step Sybydlo
We may not have Virtual Console to dunk on anymore, but gosh darn it if Nintendo Switch Online doesn't fill that same unsatisfying void in our lives. Jeremy Parish, Benj Edwards, Ben Elgin, & Chris Sims banter about NSO's successes, failings, and swerves. Special thanks this episode to Greg Leahy and Greg Melo for editing and illustrating this episode, respectively!
We've got a real blast from the past for you this week—which is kinda the point of Retronauts, but our newest episode is a blast from the past in an entirely different way. We originally recorded this one on December 6th, 2015, exclusively as an episode for our Kickstarter backers, but now so much time has passed that we feel it's the right time to release this podcast to the general public. So join Jeremy Parish, Bob Mackey, and special guests Steve Lin and Jaz Rignall as the crew discusses Atari's oversized handheld and says things they likely don't remember in the distant year of 2020. Transport yourself back to a time when we were still excited for more Star Wars and get ready for this week's episode! Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon.
Jeremy Parish and vintage gaming expert Kevin Bunch turn back the hands of time to an era when the idea of the Atari 2600 was just a twinkle in someone's eyes, putting the focus on two pioneering consoles: RCA's Studio II and the Fairchild Channel F. The Retronauts is supported by listeners! Subscribe to us on Patreon and get early, higher-quality downloads, exclusive episodes, bonus features about gaming history, topic request opportunities, and more! Learn more at
You're listening to a free preview of Retronauts Episode 274: Super Mario RPG. To hear the rest, and get two extra episodes every month plus early access, please visit the official Retronauts Patreon.
The Retronauts East crew (Jeremy Parish, Benj Edwards, Ben Elgin, Chris Sims) attempts to explore the highlights and disasters of gaming history in 1980/1990/2000/2010 in our annual by-the-decade recap... but only make it to 1990. It was a big year, OK?
Jeremy Parish, Bob Mackey, Kat Bailey, and Shane Bettenhausen revisit the themes, legacy, making of, and (of course) video games based on the Wachowski siblings' mind-bending 1999 sci-fi classic: The Matrix.
The Retronauts East crew (Jeremy Parish, Ben Elgin, Benj Edwards, Chris Sims) don their peril-sensitive sunglasses and attempt to escape the planet before the Vogons arrive in this real-time playthrough of Infocom's The Hitchhiker's Guide to the Galaxy. The full content of this episode is exclusively available to Patreon supporters at the $5/mo. level and above. Retronauts is crowd-funded by listener support. Please see for more details!
Since the dawn of the medium, humans across the globe dreamed of wearing video game representation on their bodies—a practice that's only become commonplace in recent years. We've come a long way since the days of too-large or too-small pre-order t-shirts as the rare video game wearable, to the point where just about any character or logo can be found emblazoned on a well-fitted shirt, hat, or the odd pair of parachute pants. On this episode of Retronauts, special guest Nina Matsumoto of Fangamer joins us to talk about her career designing video game apparel, and to also help us trace the poorly documented history of the subject. Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon.
Comments (31)


Thanks for the free preview, so generous

Feb 3rd

Raymond Giesler

loving the clearly unedited version of this episode that was uploaded lol

Jan 6th

Alleyway Jack

Hollow Knight is sooooo much harder than this game. I melted every boss all the way to the end. You are doing something wrong, because you can cheese through these bosses extremely easy compared to something like Hollow Knight which demands pure mechanical skill.

Oct 30th
Reply (1)

AGES vol. I - coming soon 🐸🐐


Oct 23rd

Nicholas Nelson

There are so many inaccuracies in this one that it is really hard to listen to.

Sep 28th

Ryan Kaspy

Here is a link to that Marshlander intro Nathan mentioned:

Aug 12th

Jay Dickstein

Must be Friday, Bob's shiting on Genesis again.

Jun 14th

Jay Dickstein

Ray Barnholt's schtick is essentially pretending to not give a shit about recording a podcast interlaced by being triggered when other people get information wrong that he himself could've just said right in the first place.

May 27th
Reply (2)

Jay Dickstein

As a Sonic fan: "Here we go again..."

Apr 19th

Bert James

p p. PMP. pp. pl p p p. pp. pmpm pomp. p. p p mm. .=_==_==_:-\O::-\n.k

Mar 25th

Drew Jackson

the old logo was better

Mar 4th

Mark Perry

I've been listening to Retronauts since back in the 1up days. It is the best Retrogame podcast ever.

Jan 2nd

Bruno Sousa

Muito bom !

Nov 5th

Nicholas Nelson

What the frick? You bought a ds for Mario kart 8? A console game from the future? Delete your patreon.

Aug 30th

Solomon Mars

I feel like the villains in Temple of Doom were bad also. I mean, they were kidnapping children to use as labor in the mines and they were abusing them and sacrificing them. I'd say that's pretty bad. no it doesn't make any of the cultural insensitivity less important but that doesn't negate the fact that the bad guys in this movie are actually bad.

Aug 10th
Reply (1)

Jay Dickstein

Yoooooo that guy that kept talking over everyone on the Suikoden episode killed it for me. Keep him off the cast in the future

May 30th

Jay Dickstein

One of my favorite podcasts. My only issue is how uptight, pessimistic and contrarian Jeremy Parrish tends to be but thankfully Bob Mackey and the guests tend to pull in the reins and balance things nicely. You've got someone to love while you've got someone to hate

Apr 14th
Reply (4)

Christopher Mantia

awesome podcast guys, really my makes work days somewhat bearable.

Feb 1st

Charles Smith

Very strange/refreshing hearing JP having mostly positive thoughts about Sega that weren't backhanded compliments. Good episode!

Dec 27th


Absolutely agree with other comments. Retronauts is one of the best podcasts I've ever listened to. They have interesting conversations and I love that they focus on previous generations instead of just what's new and shiny, giving a more in look depth into some classics as well as entries I've never even heard of. Plus, I love when they play music from the games they're talking about.

Aug 31st
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