Rise of the GM

An RPG podcast focused on the ins and outs of being a better GM

96. Adventure Types - Survival and Escape

When everything is stripped away, can your party endure...and get out alive?! Join Adam and Matthew as they talk through Survival and Escape encounters!

09-25
01:09:08

95. The Upwind RPG

Adam and Matthew are joined by Special Co-host Eric Bright to talk about the Upwind rpg.

09-18
01:15:54

94. Adventure Types - Negotiation, Diplomacy, and Trade

Join Adam and Matthew as they break down how to run Negotiation, Diplomacy, and Trade adventure arcs.

09-11
01:03:30

93. Adventure Types - Investigations and Espionage

Join Adam and Matthew as they continue in the Adventure Types series by looking at using Investigation and Espionage ideas in a campaign.

09-04
01:22:09

92. Adventure Types - Resistance and Overthrow

Matthew and Adam continue in the Adventure Types series, this one looking at the basics of Resistance and Overthrow arcs.

08-28
01:14:07

91. Painting Miniatures

Special Guest Barry Hudek comes on to talk about the process and tips for painting your own miniatures.

08-14
01:22:12

90. Adventure Types - Deliver or Destroy?

Found in a ruin - pulsing with power - does the party deliver it to someone? Or destroy it to keep it from falling into the wrong hands? Today we talk about the Adventure type: Deliver or Destroy!

08-07
01:07:39

89. Adventure Types - Protect and Escort

What is it that makes Protect and Escort missions different, and what makes them work?

07-31
01:06:45

88. Adventure Types - Fetch and Attain

Pointers on what it takes to run a good Fetch and Attain arc in your campaign.

07-24
01:09:12

87. Adventure Types - Heists

How to set up a good heist in your campaign and then run it to perfection!

07-17
01:14:44

86. Modules with Guest Host Sam Roten

Guest host Sam Roten joins Adam and Matthew to talk all things Modules!

07-03
01:25:05

85. Adventure Types - Jailbreaks and Rescues

Kicking off a new series on Adventure Types Matthew and Adam discuss Jailbreaks and Rescues

06-12
01:20:56

84. GM Tools - Nemeses

Learn how to effectively incorporate Nemeses into your campaign.

06-05
01:17:58

83. GM Tools - Time Travel

How do you successfully incorporate time travel into your campaign?!

05-29
01:12:50

82. Worlds Without Number

Co-host Evan Bright joins us to talk about the rpg system Worlds Without Number

05-22
01:27:33

81. GM Tools - Patrons

How to effectively use Patrons in your campaign, part of our ongoing series GM Tools

05-15
01:16:51

80. GM Tools - Remnants of a Bygone Age

How to effectively use remnants of a bygone age in your campaign

05-08
01:14:06

79. GM Tools - Messengers, Letters, and Notes

We continue in our GM Tools series talking about how to use messengers, letters, and notes effectively at the table

05-01
01:02:09

78. GM Tools - Secrets Between Player Characters

How, as a GM, to effectively use secrets between players during a campaign

04-24
01:24:38

77. GM Tools - Prophecy

Matthew and Adam explore the use of Prophecy as a GM Tool

04-17
01:15:32

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