Hatchet and Frank and their party have arrived in Mountown, ready to confront the army and whoever might be leading them.
The party make their way toward Mountown and the impending battle.---Join the Discordhttps://rollforfriendship.com/discord
Hatchet and Frank navigate the strange vision they find themselves in, hoping to get some sort of information.---Join the Discordhttps://rollforfriendship.com/discord
Hatchet and Frank find themselves in new bodies in some sort of dream reality.---Join the Discordhttps://rollforfriendship.com/discord
Hatchet and Frank successfully dealt with the threat of the Undying but it appears to have caused other problems...
Some unknown force threatens the city and Hatchet and Jenna rush from the palace to meet it.
Hatchet and Frank reconnect with the party. Hatchet does looking for answers and Frank goes dancing. ---- Join the Discord: https://rollforfriendship.com/discord
Hatchet and Frank investigate the hanging cage in the barracks of the city. ----- Join the Discord: https://rollforfriendship.com/discord
Hatchet and Frank and party make their way back to Felise not sure what awaits them...
The party are engaged in battle but must urgently find care for Jenna.
Hatchet and Frank make a plan to return to Caldone which means travelling toward Felise and certain danger—but a strange kind of danger finds them much sooner...
The party are reunited and Mountown has returned with it. But what kind of world have they returned to?
Hatchet and Frank confront the Trickster and attempt to make sense of the situation.
Hatchet and Frank find themselves in Mischief Mountain again but things are different...
Join three friends and two brothers as they debrief season 2, and talk about what is to come.
Hatchet and Frank make their way to the palace in search of the map that started it all.
Hatchet and Frank must confront one more saint to save one more brother.
The battle with Saint Comprehension comes to a conclusion, and not without consequence for the brothers.
Hatchet and Frank have found safety within the underground of Caldone but that safety is fleeting as an old threat resurfaces.
Hatchet and Frank meet more of the revolution with volatile results.