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Save The D8
Save The D8
Author: RadioRoll
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Description
People are getting abducted from their homelands and trapped in a prison with no name. Prisoners are kept under substandard conditions and either executed or forced to work for the prison when their time comes. Four of these prisoners plan to escape this terrible place and find their way home!
348 Episodes
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Leaving the Rotting Garden, the crew heads to the East to find the third jeweled heart of the proto-gods. Their travels take them to the Splintered Carnival, a shanty town build around a crooked Wizards castle made from the broken remains of a traveling circus.Intro/Outro Music by Bryce PublowAdditional Soundscapes and Music:Yuletide Cantrips/Carnival by Tabletop AudioVoid Stormland/ Evil Temple by Michael Gheilfi
Luusax has the Brigade in a tough spot; two of the crew are ill with his laughing sickness while the dice rolls keep getting lower and lower. Someone better think of something before they become just another member of the rotting Horde.Intro/Outro Music by Bryce PublowAdditional Soundscapes and Music:Ruined Temple by Tabletop Audio
All four of our heros have fallen into a trap set by the Avatar of Putracepes in The Rotting Gardens. Surrounded on all sides by even larger versions of the "hugging" creatures, they decide there is only one thing they can do. Intro/Outro Music by Bryce PublowAdditional Soundscapes and Music:Ruined Temple by Tabletop Audio
The Bad Luck Brigade has be found by the rotting Botanical Garden and swallowed them into its ever growing undeath. Luckily, this is where the next heart the crew needs to find! Trouble is, the natives seem nice and reaaally want to give them hugs.Intro/Outro Music by Bryce PublowAdditional Soundscapes and Music:Battle in the City/Desert Campfire by Michael Ghelfi
With one "gods" heart in hand, the Bad Luck Brigade have unknowingly destroyed the theocracy in the town below. Now they will have to escape a town of murderous warriors that no longer believe in the honor system. But even if they get outta town, something still waits for them, under the dunes.Intro/Outro Music by Bryce PublowAdditional Soundscapes and Music:Battle in the City/Desert Campfire by Michael Ghelfi
The end of the this gauntlet has been Haven's personal nightmare. Mindflayers, bigger Mindflayers, Lich Mindflayers! Almost every high level threat to Haven is circling the crew; and Giddy constantly setting off Wild Magic, isn't helping.Intro/Outro Music by Bryce PublowAdditional Soundscapes and Music:Forge of the Ages by Michael Ghelfi
The Bad Luck Brigade has reached the final level of The Gauntlet! But what awaits the crew is Haven's darkest nightmare.Intro/Outro Music by Bryce PublowAdditional Soundscapes and Music:Forge of the Ages by Michael Ghelfi
As the Bad Luck Brigade closes towards the end of the Battle Gauntlet; they reach an infernal forge that is guarded by a team of high level fiends, forged from infernal metal.Intro/Outro Music by Bryce PublowAdditional Soundscapes and Music:Forge of the Ages by Michael Ghelfi
Skipping the dubious healing oasis, the Bad Luck Brigade head into a dungeon of chains as they continue their quest or the dead god's "heart" . Somethings lives among these chains and hates to be disturbed.Intro/Outro Music by Bryce PublowAdditional Soundscapes and Music:Undead Alcromony by Michael Ghelfi
After dispatching the demonic Goldblums and Flesh abominations of the first level, the gang has reached the next challenge towards the jeweled heart. But like with any tower of power; the challenge only increases exponentially.Intro/Outro Music by Bryce PublowAdditional Soundscapes and Music:Slaughterhouse By BOOM
The Brigade has reached the first level of the Gauntlet, a multi-level fighting challenge. First opponents; demon flies with bad Jeff Goldblum impressions and mutated human larva. While typically an easy feat for the BLB; the addition of the aasaimar Amynta has caused some friction in the group. Meanwhile, Giddy suffers from some intestinal problems.Intro/Outro Music by Bryce PublowAdditional Soundscapes and Music:Alien Nest By BOOM
Amynta the Cleric Asamair has joined the Bad Luck Brigade in their mission to conquer the spire. Haven has a plan but is keeping it secret til the right moment. Meanwhile, Giddy and Amynta get to know each other.Intro/Outro Music by Bryce PublowAdditional Soundscapes and Music:Ancient City/Fighter's Guild by Michael Ghelfi
Almost narrowly escaping the eternal battlefield, the Bad Luck Brigade faces a grievous loss; so ten what will happen when the face the first Proto-God's heart?Intro/Outro Music by Bryce PublowAdditional Soundscapes and Music:Ancient City/Fighter's Guild by Michael Ghelfi
Fresh mounted up, the Bad Luck Brigade heads off into No Man's Land; cutting a path to brave the Garden of Stones. After a tumultuous night; they have reached the edge of the garden. However, the Dungeon Master has a few surprises waiting for them at their arrival.
Intro/Outro Music by Bryce Publow
Additional Soundscapes and Music:
Horseback/Dragon Riders/Desert by Michael Ghelfi
Enough tomfoolery fremen the DM. These four mean business and are off to see an undead gnome about a horse or four. Trouble is, do they go the easy way like the DM laid out for them; or do they ignore the obvious trap and blaze their own trail?
Intro/Outro Music by Bryce Publow
Additional Soundscapes and Music:
Horseback/Dragon Riders/Desert by Michael Ghelfi
In order to gain some kind of advantage in the pocket death dimension; Brash is going to have to use all of his skills. Between proper wording dealing with a Fey Hag, convincing Haven this doesn't break their oath, Giddy getting sloshed on Trough and Shelly beginning to go mad; we're gonna find out out good a Glamor Bard can be.
Intro/Outro Music by Bryce Publow
Additional Soundscapes and Music:
Demon Bar by Michael Ghelfi
The Bad Luck Brigade have arrived in the pocket dimension of the sibling proto-death gods; however it was the backdoor entrance for a tavern enjoyed by demons and run by a 4000 year old night hag. With Haven paralyzed, who's going to keep the comedy duo from mucking about while Brash sleazes their way into the hearts of canonically evil creatures.
Intro/Outro Music by Bryce Publow
Additional Soundscapes and Music:
Dinosaur Jungle by Michael Ghelfi
The Bad Luck Brigade must outrun a False Hydra that has become feral in the death jungle miasma that hopefully holds the secret entrance to a hidden dimension.
Intro/Outro Music by Bryce Publow
Additional Soundscapes and Music:
Dinosaur Jungle by Michael Ghelfi
To finish crossing over Myrazzath's Teeth; the Bad Luck Brigade have to cross a volcanic field with numerous rivers of lava. But, like at least once a season, the players mess with the regional eco-system causing chaos to erupt.
We have reached the end of the Castaway Chronicles. With our survivors only day or two away from a safe haven from the recent ravaging of the undead plague; they will find out that the closer to safety the get, the more danger awaits. Friendships will be tested, lives have been lost and only one will survive in the end of the Castaway Chronicles.
Edgar & Annabel Tickets
Also; check out a new show our cast-mate, Monica, is appearing in all November. Edgar & Annabel, a new show produced by Pony World Theatre, brings to 12th Ave Arts a dark comedy exploring the lines between what should be public and what should be Private. You can tickets at the link above!





