Software Engineering Daily

Technical interviews about software topics.

Shopify’s Hydrogen Framework with Ben Sehl

A headless software architecture decouples the frontend, or the “head”, from the backend. This separation allows developers to manage the UI layer independently of the backend logic and data management. Hydrogen is Shopify’s open-source headless framework for building custom storefronts. It’s React-based and is focused on performance and flexible UI components. Ben Sehl is a The post Shopify’s Hydrogen Framework with Ben Sehl appeared first on Software Engineering Daily.

06-27
44:35

Celeste and Platform Game Engineering with Noel Berry

Celeste is a critically acclaimed action platformer developed by Extremely OK Games. They recently released Celeste 64 which is an open source project to commemorate the 6th anniversary of the original Celeste, and development of their next major game, Earthblade, is underway. Noel Berry is a programmer at Extremely OK Games and he joins the The post Celeste and Platform Game Engineering with Noel Berry appeared first on Software Engineering Daily.

06-26
50:36

DataStax with Ed Anuff

DataStax is a generative AI data company that provides tools and services to build AI and other data-intensive applications. Ed Anuff is the Chief Product Officer at DataStax. He joins the show to talk about making Apache Cassandra accessible, adding vector support at DataStax, envisioning the future application stack for AI, and more. Full Disclosure: The post DataStax with Ed Anuff appeared first on Software Engineering Daily.

06-25
43:54

It’s APIs All the Way Down with Marco Palladino

Kong is a software company that provides open-source platforms and cloud services for managing, monitoring, and scaling APIs and microservices. Marco Palladino is the CTO of Kong, and he joins the podcast to talk about the platform and APIs as the building blocks of the digital world. This episode is hosted by Lee Atchison. Lee The post It’s APIs All the Way Down with Marco Palladino appeared first on Software Engineering Daily.

06-20
43:38

Bitwarden with Matt Bishop

Bitwarden is an open-source password management service that securely stores passwords, passkeys, website credentials, and other sensitive information Matt Bishop is the Principal Architect at Bitwarden. He joins the show to talk about the platform and his work there. Gregor Vand is a security-focused technologist, and is the founder and CTO of Mailpass. Previously, Gregor The post Bitwarden with Matt Bishop appeared first on Software Engineering Daily.

06-19
54:32

Codecademy with Zoe Bachman

Codecademy is an online platform that offers classes on languages including Python, Go, JavaScript, C++, and many others. Zoe Bachman is the Senior Curriculum Director at Codecademy and designs courses for the platform. She joins the podcast to talk about her work there. Josh Goldberg is an independent full time open source developer in the The post Codecademy with Zoe Bachman appeared first on Software Engineering Daily.

06-18
57:02

A Decentralized Compute Marketplace with Greg Osuri

Akash Network is a decentralized cloud computing platform that leverages unused compute capacity around the world. It makes this capacity available to others, and provides a decentralized peer-to-peer model for managing and paying for these resources in an online marketplace. Greg Osuri is the CEO for OverClock Labs which created Akash Network. He joins the The post A Decentralized Compute Marketplace with Greg Osuri appeared first on Software Engineering Daily.

06-13
53:50

Ruff and Next-Generation Python Tooling with Charlie Marsh

Linting is the process of checking source code for programmatic as well as stylistic errors. Ruff is a highly popular Python linter written in Rust. It was developed by Charlie Marsh, who also founded Astral, which is focused on next-generation Python tooling. Charlie joins the podcast to talk about open source development, Ruff, the UV The post Ruff and Next-Generation Python Tooling with Charlie Marsh appeared first on Software Engineering Daily.

06-12
53:57

Engineering Fast-Paced Multiplayer Games with Gabriel Gambetta

Gabriel Gambetta is a Senior Software Engineer at Google where he works on YouTube. He’s an expect in computer graphics and game development, and is famous for his articles on engineering fast-paced multiplayer games. Gabriel joins the show to talk about his history with game development, client-server game architecture, rubber-banding, raytracing, rasterizers, and much more. The post Engineering Fast-Paced Multiplayer Games with Gabriel Gambetta appeared first on Software Engineering Daily.

06-11
01:09:42

C++ Safety with Herb Sutter

The U.S. government recently released a report calling on the technical community to proactively reduce the attack surface area of software infrastructure. The report emphasized memory safety vulnerabilities, which affect how memory can be accessed, written, allocated, or deallocated. The report cites this class of vulnerability as a common theme in the some of the The post C++ Safety with Herb Sutter appeared first on Software Engineering Daily.

06-06
32:29

Figma Engineering with Abhi Mathur

Figma is a cloud-based design and product development platform that is widely used in UI and UX work. It allows users to collaborate in real-time, a key feature that has helped drive its popularity. Figma is an impressive engineering feat, in part because of how far it pushes what’s possible in a web browser. Abhi The post Figma Engineering with Abhi Mathur appeared first on Software Engineering Daily.

06-05
40:33

Unstructured Data and LLMs with Crag Wolfe and Matt Robinson

The majority of enterprise data exists in heterogenous formats such as HTML, PDF, PNG, and PowerPoint. However, large language models do best when trained with clean, curated data. This presents a major data cleaning challenge. Unstructured is focused on extracting and transforming complex data to prepare it for vector databases and LLM frameworks. Crag Wolfe The post Unstructured Data and LLMs with Crag Wolfe and Matt Robinson appeared first on Software Engineering Daily.

06-04
47:26

The Changing Enterprise Linux Ecosystem with Wim Coekaerts

Red Hat Enterprise Linux is a Linux distribution developed by Red Hat for the commercial market. The company recently announced changes to the availability of its source code. In response, CIQ, Oracle and SUSE formed the Open Enterprise Linux Association, or OpenELA, which aims to provide a consistent and secure upstream location for Enterprise Linux The post The Changing Enterprise Linux Ecosystem with Wim Coekaerts appeared first on Software Engineering Daily.

05-30
43:09

LLM Community Development with Antonio Velasco Fernández and Jose Pablo Cabeza García

LLMs have become one of the most important technologies to emerge in recent years. Many of the most prominent LLM tools are closed source, which has led to great interest in developing open-source tools. Antonio Velasco Fernández is a Data Scientist and Jose Pablo Cabeza García is a Lead Data Engineer, both at Elastacloud. In The post LLM Community Development with Antonio Velasco Fernández and Jose Pablo Cabeza García appeared first on Software Engineering Daily.

05-29
48:53

Detecting Deepfakes with Ryan Ofman

A deepfake is a synthetic media technique that uses deep learning to create or manipulate video, audio, or images to present something that didn’t actually occur. Deepfakes have gained attention in part due to their potential for misuse, such as creating forged videos for political manipulation or spreading misinformation. Ryan Ofman is a Lead Engineer The post Detecting Deepfakes with Ryan Ofman appeared first on Software Engineering Daily.

05-28
52:37

Bonus Episode: The N64 Decompilation Scene with Ethan Roseman and Mark Street

Decompilation is the process of translating a compiled program’s bytecode back into a higher-level programming language, like C. There’s a vibrant and growing scene of engineers working to decompile classic video games, and some of the most prominent projects have focused on the Nintendo 64. Recent successes include Super Mario 64, The Legend of Zelda: The post Bonus Episode: The N64 Decompilation Scene with Ethan Roseman and Mark Street appeared first on Software Engineering Daily.

05-24
55:46

The State of CSS with Rachel Andrews

CSS, or Cascading Style Sheets, is a fundamental technology in web development that defines the presentation and layout of HTML documents. It serves as a styling language that allows developers to control the appearance of web pages. Rachel Andrew is a Staff Technical Writer on the Google Chrome Team. Before that she worked for Mozilla The post The State of CSS with Rachel Andrews appeared first on Software Engineering Daily.

05-23
57:54

Modern SecOps with Maxime Lamothe-Brassard

Security Operations, or SecOps, refers to the collaboration between security and operations teams to secure an organization’s systems, applications, and data. Maxime Lamothe-Brassard is a Co-Founder of LimaCharlie which is a cloud SecOps platform. He has a background in security and has previously worked at the Canadian Intelligence service, Crowdstrike, Google, and Google X. He The post Modern SecOps with Maxime Lamothe-Brassard appeared first on Software Engineering Daily.

05-22
49:50

Microsoft Copilot with Justin Harris

Microsoft Copilot is a chatbot developed by Microsoft that launched in 2023 and is based on a large language model. Justin Harris is a Principal Software Engineer at Microsoft and has an extensive background in classical machine learning and neural networks, including large language models. He joins the show to talk about Microsoft Copilot, natural The post Microsoft Copilot with Justin Harris appeared first on Software Engineering Daily.

05-21
49:40

Pinata and the Interplanetary File System with Matt Ober

The interplanetary filesystem, or IPFS, is a peer-to-peer network that uses a distributed and decentralized model. Functionally, IPFS allows users to store and share files without having to rely on a single source of truth for those files. Matt Ober is the Co-Founder & CTO of Pinata. He joins the show to talk about IPFS The post Pinata and the Interplanetary File System with Matt Ober appeared first on Software Engineering Daily.

05-16
50:25

Alok Kumar

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04-05 Reply

Alok Kumar

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04-05 Reply

anthonystrunk

I've always been interested in how technology changes traditional industries, and recently, I came across an article discussing technological innovation in the insurance sector. It was fascinating to learn about the new tools and methodologies being adopted to enhance efficiency and customer experience. This article shed light on how technology is not just changing the way we live but also how businesses operate and evolve. It's interesting to see such sectors embracing innovation to meet the changing needs of consumers. https://saudiscoop.com/tech/technology-and-innovation-in-the-insurance-sector/

03-26 Reply

Piers Randall

Are you considering outsourcing your development needs? Look no further than QIT software at https://qit.software/. Their commitment to quality, cost-effectiveness and long-term collaboration makes them the ideal partner for any project. Plus, their commitment to customer satisfaction means you can rest assured that they'll always have your back.

03-06 Reply

Denial Brown

Thank you for this podcast, I think that serverless applications are a very good solution for businesses now, in particular because of the ease of scaling the architecture and other features. My company has also realized the benefits and is already negotiating with companies https://devcom.com/expertise/serverless-application-development-services/ that provide development services

01-04 Reply

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