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Software Unscripted

Author: Richard Feldman

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Software Unscripted, A weekly podcast of casual conversations about code hosted by Richard Feldman.

Hosted on Acast. See acast.com/privacy for more information.

104 Episodes
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Mike Bryzek has been a technical cofounder of two very successful companies using some very unorthodox technical strategies that have worked out very well for him and his teams! These include testing in production, spending the first few months of a brand-new company's life investing in automation and tooling before shipping a product, and microservices - but not done in the way I've usually heard them described. Hosted on Acast. See acast.com/privacy for more information.
Richard talks with Andrew Lisowski, a Senior Engineer at Descript - which makes audio and video editing software that has been used to edit this very podcast! They talk about some of the surprising challenges of dealing with video editing compared to audio alone, the economics of niche podcasts and programming conferences, and the evolution of Web browsers!Descript: https://www.descript.comAndrew Lisowski: https://www.hipstersmoothie.comdevtools.fm episode that was on HN frontpage: https://news.ycombinator.com/item?id=41301639Zencastr: https://zencastr.com/?via=richard-feldmanForced Aligners: https://github.com/MahmoudAshraf97/ctc-forced-alignerGentle Aligner: https://github.com/lowerquality/gentle Hosted on Acast. See acast.com/privacy for more information.
Richard talks with Peter Saxton, creator of the EYG programming language, about the problems Peter aims to solve with EYG, and some of the unique design decisions he's made with it. A type-safe eval() operation even comes up in the discussion!EYG: https://eyg.runUnison: https://unison-lang.orgRoc: https://roc-lang.org Hosted on Acast. See acast.com/privacy for more information.
Richard talks with Will Sentance, the teacher of the Hard Parts series and the founder and CEO of CodeSmith, which is a Software Engineering and AI immersive education program. They talk about how AI is intersecting with modern programming education, what's considered "fundamentals" these days, and how Will thinks about teaching object-oriented and functional programming.Support Software Unscripted on Patreon: https://www.patreon.com/SoftwareUnscriptedJavaScript: The Hard Parts: https://frontendmasters.com/courses/javascript-hard-parts-v2/AI for Software Engineers: https://frontendmasters.com/workshops/engineering-and-ai/CodeSmith: https://www.codesmith.io/Richard's courses: https://frontendmasters.com/teachers/richard-feldman/#courses Hosted on Acast. See acast.com/privacy for more information.
Richard talks with Kyle Boddy about the biomechanical and data analysis software Kyle wrote—and continues to write—as the founder and CTO of Driveline Baseball, a data-driven player development company that has landed numerous players in Major League Baseball, including multiple Most Valuable Players and 2024's number one draft pick. They talk about Kyle's background in PHP and the C++ he wrote to coordinate budget high-speed cameras back when Driveline was a one-programmer garage shop, up through today where large language models have become an integral part of the development team's daily work.Driveline Baseball: https://www.drivelinebaseball.com/Washington Post article: https://www.washingtonpost.com/opinions/2024/04/10/op-moneyballai/Documentary about Driveline: https://youtu.be/K5Dnshu7atUPhind AI: https://www.phind.com Hosted on Acast. See acast.com/privacy for more information.
Mojo with Chris Lattner

Mojo with Chris Lattner

2024-08-3001:49:25

For the 100th episode of Software Unscripted, Richard talks with Chris Lattner, creator of Swift, the Clang C++ compiler, LLVM, and now the Mojo programming language, about Mojo, Roc, API design, compiler optimizations, and language design!"Swift for C++ Practitioners" by Doug Gregor - https://www.douggregor.net/posts/swift-for-cxx-practitioners-value-types/Mojo - https://www.modular.com/mojoModular Computing - https://www.modular.comRoc - https://roc-lang.orgLLVM - https://llvm.orgClang - https://clang.llvm.orgSwift - https://www.swift.orgCUDA - https://developer.nvidia.com/cuda-zoneSIMD - https://en.wikipedia.org/wiki/Single_instructionmultipledatacmov instruction - https://github.com/marcin-osowski/cmov Hosted on Acast. See acast.com/privacy for more information.
Richard talks with Eli Dowling about his contributions to the Roc programming language, as well as the intersection of language design and editor tooling, parsers that recover from errors, tree-sitter, going beyond the language server protocol, and the downsides of macros.Perceus paper - https://www.microsoft.com/en-us/research/uploads/prod/2020/11/perceus-tr-v1.pdfThe Koka Programming Language - https://koka-lang.github.io"The Quicksort Talk" (Outperforming Imperative with Pure Functional Languages) - https://youtu.be/vzfy4EKwG_YTree-Sitter - https://tree-sitter.github.ioNeovim Editor - https://neovim.ioHelix Editor - https://helix-editor.comZed Editor - https://zed.devLanguage Server Protocol (LSP) - https://microsoft.github.io/language-server-protocolHygienic Macros - https://en.wikipedia.org/wiki/Hygienic_macroRust Macros - https://doc.rust-lang.org/book/ch19-06-macros.html Hosted on Acast. See acast.com/privacy for more information.
Richard talks with Kelly Shortridge about the CrowdStrike Incident that caused many computers worldwide to get stuck in a boot loop on July 19, 2024.A video version of this episode is available on YouTube at https://www.youtube.com/watch?v=rzjaZssBEiI or ad-free to our wonderful Patreon supporters! https://www.patreon.com/posts/109888395The incident: https://en.wikipedia.org/wiki/2024_CrowdStrike_incidentKelly Shortridge: https://www.kellyshortridge.comKelly's book: https://securitychaoseng.comHillel Wayne's interviews with traditional engineers who have also been software engineers: https://www.hillelwayne.com/talks/crossover-projectGell-Mann amnesia effect: https://en.wikipedia.org/wiki/Michael_Crichton#Gell-Mann_amnesia_effect Hosted on Acast. See acast.com/privacy for more information.
Richard talks with distributed systems scientist Jonathen Magen about functional programming in distributed systems, including languages like Gleam, Elixir, Ballerina, and Jolie. They also talk about type inference, big data, and a few other topics.Jonathan Magen: https://yonkeltron.com or https://jawns.club/@yonkeltronProgramming languages mentioned:https://ballerina.iohttps://www.jolie-lang.orghttps://gleam.runhttps://elixir-lang.orgRichard's talk: Why Static Typing Came Back - https://youtu.be/Tml94je2edk Hosted on Acast. See acast.com/privacy for more information.
Richard talks with Tom Ballinger about undo and redo in the context of REPLs and running effects, stateful systems in general, hot code loading, and database query planning. Hosted on Acast. See acast.com/privacy for more information.
Richard talks with Juan Vuletich, creator of Cuis Smalltalk, about the past, present and future of Smalltalk - including quite a bit of interesting history and programming philosophy! Hosted on Acast. See acast.com/privacy for more information.
From Game Dev to Web Dev

From Game Dev to Web Dev

2024-06-1601:08:32

Richard talks with Wolfgang Schuster about his experiences first as a professional game developer, and then later as a professional Web developer. Theytalk about the differences in programming practices he's seen between the two, including things like automated testing, dependency management, and releases. Hosted on Acast. See acast.com/privacy for more information.
Richard talks with Brendan Hansknecht, an AI compiler engineer at Modular, about various testing techniques, including fuzzing, property-based tests, database tests, tests involving network requests, and more! Hosted on Acast. See acast.com/privacy for more information.
Richard talks with Ian Jeffries about his experiences as a Haskeller exploring modern Smalltalk (arguably the original object-oriented programming language), including both the historical context of where Smalltalk came from as well as what it's like using it in a modern context. Hosted on Acast. See acast.com/privacy for more information.
Richard talks to Michael Newton, a programmer working as a consultant and trainer who has used several different functional programming languages in professional settings. They talk about the differences Michael has found between using F sharp, Haskell, and Elm, and especially how those differences apply in the context of professional production programming. Hosted on Acast. See acast.com/privacy for more information.
Richard talks with Nathan Sobo, founder of Zed Industries (which creates the high-performance Zed code editor) about his time as an early developer on the Atom code editor, including how that project led to Electron. They then discuss how the Zed team has created GPUI, which uses native operating system APIs for events and goes straight to the graphics card for rendering. Hosted on Acast. See acast.com/privacy for more information.
Richard talks with Lucas Rosa, a compiler engineer working on the Aiken programming language for smart contracts, about tradeoffs in language and compiler design, property-based testing, syntax and familiarity, and compile-time evaluation of constants. Hosted on Acast. See acast.com/privacy for more information.
Richard talks with Louis Pilfold, creator of the Gleam programming language, about the language's 1.0 release, as well as other topics like backwards compatibility, hot-swapping code in production, and implementing a typed version of Erlang's famous OTP system, which had also been famously considered to be un-typeable. Hosted on Acast. See acast.com/privacy for more information.
Richard talks to Thorsten Ball, a programmer at Zed Industries and author of two books on compilers. They start out talking about the differences between compilers and interpreters, what the trickiest parts are of teaching compilers, and then end up talking about the unnecessary complexity that has taken over modern Web Development. Hosted on Acast. See acast.com/privacy for more information.
Richard talks with Rust Analyzer creator Alex Kladov (aka matklad) about compilers, including ways they can do incremental compilation, memory management strategies, modules and boundaries, and even monomorphization! Hosted on Acast. See acast.com/privacy for more information.
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