Meet Nick, Chip, and Kurabara who will be taking the galactic journey through the Mass Effect games.
We talk about our first impressions of the Legendary Edition and then go over the mission to Eden Prime.
After Eden Prime, Shepard heads to the Citadel to inform the Council of Saren's threat. But will they listen?
There are plenty of distractions on the Citadel, from the enigmatic consort Sha'ira to a deadly Quasar game in Flux.
Liara finally shows up to complete the party and we return to the Citadel only to encounter some... uh... mean people.
No Reapers this week as we instead deal with the ancient, mind controlling plant known as the Thorian.
Noveria is cold but the hotel is hot with corporate intrigue as Shepard must find a way into the garage.
We enter the Hot Labs and face off against Matriarch Benezia, and as a follow up get to decide a species' fate.
We look at Wrex's membership on the team and how it is influenced by the history of the Krogan Genophage.
Kaiden is bland while Ashley has never worked with aliens before and it shows.
The squad finally arrives on Virmire, where Mass Effect becomes MASS EFFECT. Goodbye, full team-selection screen.
The squad talks about some of the side quests in the game including the ones with the husks. SO MANY DAMN HUSKS!
Come for the aggressive biotics and angry Batarians! Stay for the game recommendations and ethics discussions!
Who is Cerberus and why are they always messing with Husks and Thresher Maws?
Tali and Garrus highlight Shepard's relationship with his crew and also how all the aliens have father issues.
Shepard is grounded and stuck on the Citadel. Time to finish up any side quests and ponders a life of weapons smuggling!
We head to Ilos for some exposition and then return to a burny Citadel to finish the game. Find out who survives!!!
We finally get to starting Mass Effect 2 which starts with the death of Commander Shepard. WHAT???
Tali may not be staying to work with Shepard, but plenty of others from the Normandy are back, with new friends too!