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Tech+Art

Author: Tech+Art

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Tech+Art is the community for curious individuals and creators who are looking to make a dent in the universe.

Together, we’re exploring the new frontiers of creativity, humanity and how emerging technologies will continue to shape our culture, professions, products - and much more!

Join us on this journey as we speak with artists, makers, researchers, designers and creators from all backgrounds and fields.

Tech+Art is an inclusive community and we make all our content for you!

So we want to hear from you! You can check us out at MakeTechArt.com or @ MakeTechArt everywhere else!
32 Episodes
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Sofia Crespo is a generative artist working with neural networks and machine learning models - effectively blending these new technologies with biology-inspired concepts to produce incredibly unique outputs. One of Sofia’s main focuses areas and underlying thesis, is the way organic life uses artificial mechanisms to simulate itself and evolve, implying that technologies are a biased product of the organic life that created them and not a completely separated object. She is also passionate about creativity and the changing role of artists who are working with machine learning techniques. I highly recommend checking out her work and resources online - as always, all resources are in the show notes below. Sofia's Website Sofia's Twitter Sofia's Instagram ML4A School of Machines ML5js.org P5js.org As always you can find out more about Tech+Art by visiting our website or following us on Twitter! Cover art by Matt DesLauriers.
Today we’re speaking with Vera Van de Seyp, a designer and creative coder currently based in Amsterdam. Through her work and projects, Vera explores how new technologies and digital tools are able to push media forward. She joins us to share insights from her work, her process for building rule based, creative systems and much more. I highly recommend checking out her work and resources online - as always, all resources are in the show notes below. Vera's Website Vera's Twitter Vera's Instagram Hello World Project Design / Research Club Project #2 GAN Album Art The Coding Train Tim Rodenbroken RNDR As always you can find out more about Tech+Art by visiting our website or following us on Twitter! Cover art by Matt DesLauriers.
Sakchin Bessette is the Co-Founder and Executive Creative Director of Moment Factory, a new breed of studio that has been pushing the boundaries of of several industries in order to create some of the most imaginative public experiences the world has ever seen. Since its inception in 2001, Moment Factory has created more than 400 unique shows and destinations. Productions span the globe and includes clients like the NFL, Microsoft, Sony, Madonna and more! Sakchin joins us to share his story, perspective on the evolution of the industry, a glimpse at their creative process and much more! I highly recommend checking out Moment Factory online: Website Twitter Instagram As always you can find out more about Tech+Art by visiting our website or following us on Twitter! Cover art by Matt DesLauriers.
Today we’re speaking with Tim Rodenbroker, a designer, musician and media-artist from Paderborn, Germany. After graduating from the Münster School of Design, Tim discovered Creative Coding and has been pursuing it in countless projects ever since, constantly pushing into “unexplored territories”. He joins us to share some of his perspectives and learnings, why his passion is centred around teaching creative coding to students, and much more. I highly recommend checking out his work online: Website Twitter Instagram As always you can find out more about Tech+Art by visiting our website or following us on Twitter! Cover art by Matt DesLauriers.
Today we’re joined by Lee Jones, a researcher at Carleton University’s Creative Interactions Lab. Lee is pursuing her PhD there and exploring topics related to wearables, e-textiles and co-design. She’s also a prolific creator and routinely delivers workshops around her work for the public. Lee has create easy-to-use, e-textile prototyping kits for one of these workshops called ElectroStitches. She’s also been a fellow at Open Style Lab in NYC & is currently doing a virtual artist-in-residency with Daimon. I highly recommend checking out her work online: Website Instagram As always you can find out more about Tech+Art by visiting our website or following us on Twitter! Cover art by Matt DesLauriers.
Today we’re speaking with Joanne Hastie, a Canadian artist & engineer based in Vancouver. Joanne’s focus is in using technology to be more creative. In her current work she uses robotics, programming, AI and paint to create art. Joanne has over a decade she worked as an R&D Engineer in various small companies while painting on evenings and weekends. She kept both careers very separate - until they suddenly collided just a few years ago. She taught herself python and dove right in. I highly recommend checking out her work online: Website Instagram As always you can find out more about Tech+Art by visiting our website or following us on Twitter! Cover art by Matt DesLauriers.
Today we’re speaking with Lysandre Follet, the Computational Design Director at Nike’s Innovation Kitchen. Originally from France, Lysandre is a musician, designer and maker exploring the combination of technology & design. Throughout this episode, we explored the benefits of passion projects from idea to delivery, the importance of improvisation, and the power behind computational design for creators and commercialization alike. I highly recommend checking out his work online: Website Instagram Vimeo As always you can find out more about Tech+Art by visiting our website or following us on Twitter! Cover art by Matt DesLauriers.
Today we're speaking with Travis Kirton, the founder and director of Flow, a powerful animation tool that generates code. Travis has an extensive career in the creative technology space working at pioneering institutions such The Ars Electronica Futurelab and The Banff Centre for the Arts. Previously, Travis built C4 an open-source creative coding framework for artists and designers. He is also a Principle at Logic&Form, a studio that designs and builds interactive experiences. We had an incredible conversation about the challenges surrounding the type of work that can be done with creative technology, his path through the industry building C4 and now Flow, and much more. Website Twitter As always you can find out more about Tech+Art by visiting our website or following us on Twitter! Cover art by Matt DesLauriers.
Shirley Wu is an award-winning creative focused on data-driven art and visualizations. Shirley joins us to share her story, her insight into the data visualization process, how the industry has evolved and been shaped as it continues to grow, her collaboration on the DataSketch|es project, and much more! I highly recommend checking out her work online by visiting her site in the show notes below: Website Twitter Medium Data Sketch|es Data Visualization Society NYU's ITP One Amongst Many As always you can find out more about Tech+Art by visiting our website or following us on Twitter! Cover art by Matt DesLauriers.
Today we’re chatting with Kyle Phillips, a Creative Technologist blending design and development to create projects related to generative art and creative tooling. Kyle is part of Google’s Creative Lab in NYC woking on technology experiments like Teachable Machine. Kyle and I had an awesome conversation about his creative process and what it’s like building tools for creatives and much more! I definitely recommend checking out his work by visiting his site in the show notes below or at Haptic-data.com Website Twitter As always you can find out more about Tech+Art by visiting our website or following us on Twitter! Cover art by Matt DesLauriers.
Today we’re speaking with Dasha Ilina & Benjamin Gaulon - the co-founders of No School Nevers - an international summer school, held in Nevers in France, aimed at students, artists, designers, makers, hackers, activists and educators. Dasha & Ben are also independent artists & creators outside of No School Nevers. Dasha’s work explores the relationship we develop with the digital devices we use on a daily basis, specifically in regards to the human body - primarily centering around the concepts of care and technology. Benjamin has previously released work under the name "recyclism". His research & work focuses on the limits and failures of information and communication technologies; planned obsolescence, consumerism and disposable society; ownership and privacy; hacking and recycling and more. His work spans several mediums and formats. I definitely recommend exploring each of their profiles in greater detail and checking out No School Nevers! No School Nevers Website Twitter Instagram Dasha Ilina Website Twitter Benjamin Gaulon Website Twitter As always you can find out more about Tech+Art by visiting our website or following us on Twitter! Cover art by Matt DesLauriers.
Today we’re speaking with Patrik Hübner, an interdisciplinary designer who uses “creative algorithms” to explore fresh and meaningful stories at the intersection of design, art and data. By applying new and experimental techniques of data-driven creativity to his work with generative and interactive design systems and programming languages, he develops opportunities for brands and cultural institutions to set themselves apart by telling unique and meaningful stories. Drawing from a rich background of 10+ years as a Creative Director for leading national and international brands, he nowadays constantly crosses the boundaries of art and design by researching emerging opportunities in branding, storytelling and human interaction. He has worked with many leading international agencies and his work has won global recognition and numerous international and German design awards - including two D&AD pencils, a Creative Pool Award, World Brand Design Award, RedDot Design Award, German Design Award Special, ADC award, any many more. His self-initiated work has been showcased in the context of design festivals, audio-reactive live-performances and interactive experiences – including the Digital Design Days/OFFF (Milan), re:publica (Berlin), JSNation Conference (Amsterdam), Platine Festival for digital art (Cologne), APT Expanding Systems (London), Berlin Leuchtet Festival (Berlin), Reset Festival for experimental culture (Muenster), Marta Museum for Art, Architecture and Design (Herford) and many more. I definitely recommend checking out his incredible work online at: Website Twitter Instagram Generative Design - Intro [video] As always you can find out more about Tech+Art by visiting our website or following us on Twitter! Cover art by Matt DesLauriers.
Today we’re chatting with Anna Henson, an artist and researcher who’s focused on spacial computing and immersive experiences. Anna’s work focuses on studying and surfacing the human side of technology - specifically how embodiment and social interaction design within new and emerging spatial computing technologies and immersive experiences is changing our relationship with each other, with technology and with the companies that are behind these new tools. We had a very compelling conversation about technology, creativity and the important of a multidisciplinary community in this rapidly emerging industry. I definitely recommend checking out her incredible work online at: Website Twitter As always you can find out more about Tech+Art by visiting our website or following us on Twitter! Cover art by Matt DesLauriers.
Today we’re chatting with Lauren Cason, the XR Creative Director at Meow Wolf. Lauren is pushing the boundaries of physical, experiential installations with emerging technologies at Meow Wolf, an immersive experience company based in Santa Fe, New Mexico. If you haven’t heard of the group before be sure to checkout the links in the show notes or visit MeowWolf.com Lauren is also a talent creator, designer her own really impressive AR filters. She was previously Apple, part of the team that shipped the widely popular Monument Valley 2 game and a Forbes 30 under 30 recipient. I definitely recommend checking out her incredible work online at: Website Twitter As always you can find out more about Tech+Art by visiting our website or following us on Twitter! Cover art by Matt DesLauriers.
Today we're speaking with Anna Fusté, a creative technologist and HCI researcher. Anna joins us to share her story as a creative technologist and researcher - a journey that’s included time with creative agency, being a part of Google Creative Lab, studying at MIT’s Media Lab and now focusing on R&D at PTC with their Reality Lab. Anna shares her insights around creating amazing experiences and creative projects through simple prototyping techniques. She is the creator of a really cool platform called HyperCubes - an augmented reality platform to help children understand computational concepts drawn from their physical surroundings. I definitely recommend checking out her incredible work online at: Website Twitter Vimeo As always you can find out more about Tech+Art by visiting our website or following us on Twitter! Cover art by Matt DesLauriers.
Today we’re joined by Alexis André, a researcher at Sony’s Computer Science Laboratory (CSL) and generative artist. Alexis is originally from France, but has lived in Tokyo for the last 15 years, pursuing his PhD. Through CSL, several of Alexis’ projects have been commercialized, including a new toy platform called Toio. Alexis has also been involved in many personal projects that involve creative coding and generative media. From the launch of a music and visualization app called Eon, to his daily art project using a programming language called Nannou and more. Today, his work focuses around creativity & entertainment - pushing the boundaries of individualized experiences and design forward through technology and procedural generation. I definitely recommend checking out his incredible work online at: Website Twitter Instagram As always you can find out more about Tech+Art by visiting our website or following us on Twitter! Cover art by Matt DesLauriers.
Today we're speaking with Mike Tyka is an Artist and Software Engineer at Google. Coming from an academic background with a PhD in biophysics, Mike’s artistic work has focused both on traditional mediums as well as the uses of technology, such as 3D printing and artificial neural networks. Mike also co-founded the Artists and Machine Intelligence program at Google. Mike’s work has been showcased around the world from Seattle to Tokyo. I definitely recommend checking out his incredible work online at: Website Twitter Instagram As always you can find out more about Tech+Art by visiting our website or following us on Twitter! Cover art by Matt DesLauriers.
Today we’re speaking with Kate Compton, an inventor, game designer, special effects artist, independent researcher. She’s also an academic with the Expressive Intelligence Studio at UC Santa Cruz, which is a group of researchers studying new ways to connect computers and creativity, that includes everything from interactive storytelling to social simulations to laser-cut robots. Kate has been working on Procedural Content Generation in a variety of contexts for more than ten years. From research papers like “The Casual Creators”, to generative frameworks like Generominos, to video games,  to little games, wild experiments and more. I definitely recommend checking out her incredible work online at: Website Twitter As always you can find out more about Tech+Art by visiting our website or following us on Twitter! Cover art by Matt DesLauriers.
Today we’re speaking with Tyler Hobbs, an artist working primarily through programming. Tyler joins us to share his story combining his love of art and computer science - as well as the challenges of balancing the needs of a growing business. He also shares his creative process and how he’s approached making generative art over the last 5 years - while the creative coding and art worlds have evolved alongside him. I had a lot of fun chatting with Tyler and know you’ll enjoy our conversation! I definitely recommend checking out his incredible work online at: Website Twitter Instagram As always you can find out more about Tech+Art by visiting our website or following us on Twitter! Cover art by Matt DesLauriers.
Today we’re speaking with Amélie Rosser, a creative developer at Jam3, a design and experience agency that partners with forward-thinking brands to solve problems in the space between people and technology. Amélie joins us to share her unique path into creative development and how she’s bridging the gap between creative techniques & new technologies - and their commercialization for brands and new solutions. Amélie also explores strategies to both enhance enhance a career in this industry & the role of collaboration in developing creative concepts. You can learn more about Amélie and her work here: Website Twitter Instagram As always you can find out more about Tech+Art by visiting our website or following us on Twitter! Cover art by Matt DesLauriers.
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