DiscoverThe Behemoth Podcast: We make games!
The Behemoth Podcast: We make games!
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The Behemoth Podcast: We make games!

Author: The Behemoth

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The Behemoth is a pioneer in independent game development and publishing across a variety of consoles and platforms. We specialize in making memorable experiences that are both fun to play and beautiful to look at! Making stuff with our hands and meeting the people who play our games helps make us into who we are and what we create.

And now we have our own podcast!
8 Episodes
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A blurred past usually means a time with a lot of emotions, decisions and tons of work! and also, for Dan Paladin means the beginning of his 2D and Flash Journey. Starting with animations, moved into Alien Hominid and from there... the rest is history!
In previous episodes, Mike has been called "The Magician". His passion in helping others has been there since his early days developing and experimenting with Flash, worked for newgrounds and now for The Behemoth. His point of view and stories are definitely a must share with the world.
Flash games marked the beginning for hundreds of game developers around the world, and millions of people played those games for decades after. Shawn Tanner started experimenting in Flash almost 20 years ago, with a point and click that thrilled thousands of players back in the day, from there, it was all innovation and adaptation all the way until his most recent game that is still in development.
Flash games marked the beginning for hundreds of game developers around the world, and millions of people played those games for decades after. Tyler Glaiel is one of them and for him, everything started with Pigeon Pooper waaaaay back in the day. His history is quite interesting and we are ready to share it with you! Make sure you follow him later at @TylerGlaiel to know what he is up to now.
Flash games marked the beginning for hundreds of game developers around the world, and millions of people played those games for decades after. Simply put, gaming today wouldn't be what it is without that special software. We sat down (or stood up, I don't know, we didn't specifically ask...) with some developers that started their careers in Flash and are here to share some of their stories! We hope you enjoy them!  Episode 1 features The Behemoth's very own Tom Fulp. We dive into his experiences with creating in Flash, and head all the way back to the early days of Newgrounds.
To close out the first PAX season of podcasts we talked with Dan Paladin about Alien Hominid Invasion. Game that had his first public demo during PAX/EGX Online 2020.
In the second episode of The Behemoth podcast, we shared some thoughts with Lucia from our Quality Assurance team. A dive into what her role is and how to go through different processes to make sure everyone is comfortable.
In the first episode of The Behemoth podcast, we sat down with Erin to talk a bit of what is coming ahead in the Alien Hominid Invasion Demo during PAX/EGX Online. With more than 10 years working with the team, Erin shares some experiences and stories while working with Dan and the rest of the developer team.
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