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The Broken Lords Tabletop Podcast
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The Broken Lords Tabletop Podcast

Author: The Broken Lords Podcast

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An eldritch actual play podcast focusing on weird fiction and even weirder hang ups! Laugh along as we struggle to get through one of our many sessions without losing our minds or sinking to on-sight pettiness. Dark fantasy and even darker humor abounds as we trek through places arcane and worlds eldritch and abominable. Home of the famous line "You Can't Grapple A Ghost!" and the even more infamous Elder Sign Wrestling audio drama. Twitter @LordsBroken
235 Episodes
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Lost in the woods, Octomer attempts to reunite with his friends. However, the beast is just within earshot...
Ancient hunger stalks the woods. The survivors must find a way to circumvent the beast.
From the gator's maw, the survivors emerge. Giant prints reveal, however, that their recent foe wasn't the biggest link on the food chain...
After dealing with the massive gator, the survivors deal with the aftermath left behind by the apex predator.
Octomer pays a heavy price for glory.
Octomer makes a calculated decision to defeat the crocodilian beast. The gamble may not pay off.
The survivors discover what was stalking them in the woods. It's nothing good.
As the survivors clamour for sanctuary in the jungle, what lurks in the dark catches up with them.
Exhausted from the day's ordeal, the survivors opt to spend the night in the anomalous jungle. However, they soon realize that they aren't alone...
The survivors make their way down into the valley. A horrific realization dawns upon them as they reach the basin.
The survivors wage war on the ape men. Only one group may survive.
The ape onslaught continues. Octomer finds himself in a precarious situation.
Creatures that used to be men stalk the survivors on the side of the cliff. The deadliest game begins.
Causalities pile as the insatiable onslaught of the ape-men press on against the survivors. Something must break.
Octomer's past is revealed. As the survivors reflect on what has been done, difficult choices are made.
Hunger ensnares the scavengers. With little prospects, the group must decide on how to survive the night.
The scavengers find shelter. But what houses the body enslaves the mind...
Is the hut sanctuary or a slaughterhouse? After the boarish assault, the wanderers are willing to place their bets.
A blood howl echoes through the jungle as monstrous boars attack the hapless wanderers. The oldest game is afoot; kill or be killed.
Jungle horrors converge. The savagery of the valley carries on horrible winds.
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