Discover
The Dungeon Puffin
The Dungeon Puffin
Author: James Ash
Subscribed: 0Played: 0Subscribe
Share
© James Ash
Description
Dungeon Puffin is a tabletop RPG lore, history, and audiobook documentary podcast covering Dungeons & Dragons, Call of Cthulhu, Dragonbane, Pathfinder, and other classic roleplaying games. Explore the Forgotten Realms, Greyhawk, Dragonlance, Planescape, Dark Sun, Ravenloft, the lore of the Cthulhu Mythos, legendary characters, iconic settings, classic adventures, and the history of tabletop gaming. From deep lore documentaries and historical retrospectives to audiobook narrations and explorations of the stories behind the games, Dungeon Puffin dives into the worlds that have inspired generatio
43 Episodes
Reverse
Dive into the brutal history and biology of tareks, one of the most dangerous unarmored races native to the harsh fantasy world of Athas in Dungeons & Dragons Dark Sun. From their origin under the earth lord Targyulek and their role in the gladiatorial arenas of Nibenay to their unique two-hearted anatomy, psionic abilities, and coordinated pack combat, this video explores everything you need to know about these iconic desert survivors.
Deep in the Ringing Mountains, the largest iron mine in the Tablelands has been killing its workers for generations, and it's not from cave-ins. This is the story of the Iron Mines of Tyr: the valley that feeds it, the guards who defend it, the Royal Caravan that moves its ore, and the poison hiding inside the rock itself.00:00 Intro00:19 The Valley of Tyr03:10 Road to the Mines06:10 Urik's Gambit06:02 Approach and Compound09:37 The Workers11:22 The Royal Iron Caravan14:10 Tyr’s Agriculture 19:41 Uriks attempt at the minesCovering Tyr, Kalak, King Tithian, Urik, the gladiator Rikus, the hej-kin, and the Royal Iron Caravan, this is a deep dive into one of Dark Sun's most important locations on Athas, straight from the original Tyr sourcebook material.If you're into Dark Sun, Athas, and Dungeons & Dragons lore breakdowns like this, subscribe for new Athas and Forgotten Realms documentaries twice a week, and check out Lore Logs, our sister channel, for eldritch horror content and classic horror audiobook narrations on Spotify.
I sat down with Timothy Brown, one of the original designers of Dark Sun for Dungeons and Dragons, for a full, exclusive interview. This is one of the only in-depth conversations with Tim available anywhere. We cover his path into game design, how Dark Sun actually came together at TSR, what happened when Wizards of the Coast acquired the company, and his attempt to buy Dark Sun back afterward. We also talk about his new project, Dragon Kings, the world of Khitus, key mechanics like Sorcery's Wrath and Desperation and Hope, and his reaction to hearing that Dark Sun itself is returning in 2027.Dragon Kings launches on BackerKit October 6th:https://www.backerkit.com/c/projects/strange-owl-games/dragon-kings/pre-launchStrange Owl Games – 21st Century Game Design
If you are looking to run a campaign in a city where the streets themselves form an active magical cage, Eltabbar provides the perfect setting. This breakdown covers the complete history and geography of Thay's most dangerous urban center.We examine how the Red Wizard Jorgmacdon originally bound the demon lord Eltab beneath the Thayan Plateau and how that event created the River Eltar. The video details the daily operations of the city under Tharchion Zedivek Mazradash and the intense political maneuvering inside the Zulkirs' Ward. You will also learn about the local magical economy, the extreme wealth divide, and the specific events of 1367 DR when the lich Szass Tam attempted to permanently enslave Eltab using the Death Moon Orb.Chapter Timestamps0:00 The City Built on a Cage2:15 A City That Runs on Ambition4:30 Canals, Gardens, and a City of Fads6:45 The Ruling Wards9:10 Trade and Craft11:20 Where the City Forgets You13:30 The Release15:45 War, Survival, and a New Age
An in depth exploration of the ruined city of Giustenal in the Dungeons & Dragons Dark Sun campaign setting on Athas. Learn the history of Sorcerer King Dregoth, the hazards of the Silt Road, the entity known as the Caller in Darkness, and the secrets of New Giustenal hidden deep beneath the surface.Chapter Timestamps 00:00 Approaching the Sunken Ruins of Giustenal 03:15 The Psionic Terror of the Caller in Darkness 06:45 The Blasted Spire and the Silt Clerics 10:20 Penetrating the Outer Walls and Tar Pits 13:50 Navigating the Gray Death Inside the Walls 17:15 Surveying the Surface Districts and Temples 21:00 Inside Dregoth's Obsidian Palace 25:30 The Sorcerer-Kings and the Fall of Giustenal 29:10 Tunnels of the Ancient Green Age 33:00 Secrets of the Sunken Citadel 37:15 The Haunted Ruins of the Groaning City 41:45 Kragmorta and the Exiled First Dray 46:00 New Giustenal and the Dragon-Bone City 50:30 The Cleansing Wars and Dregoth's Betrayal 54:15 Creation of the Dray and the Multiverse 58:00 The Prophecy of the Coruscation








