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The Save Room

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The Save Room is your safe haven for gaming news and discussion! If you're looking for critical and well-informed opinions on the video game industry from two highly regarded experts... Let us know when you find that. That show sounds awesome.

Instead, crack open a cold one and listen to us rant about games, gaming culture, and Reggie Fils-Aimé's skull collection. When you listen to The Save Room, you're practically a roommate! Because we like you (and you owe us rent).

Hosted by Kevin Pape and Daniel.

New episodes on every Friday.
244 Episodes
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Silent Hill packs up its fog and travels to 1960's Japan where we're treated to both personal demons and literal ones. They say high school is hell, but Hinako learns it's a lot more hellish if you don't practice those perfect dodges. We take a look at the latest and most unique foray into the long running survival horror franchise: Silent Hill f! Plus: Daniel doesn't care if you've beaten Witch Tit's Peak blindfolded -- Silksong is still a hard game! 57:19:00 - Silent Hill f review
The Save Roommates are no longer roommates... They're neighbors! On this episode, we talk about moving away (and how we moved basically 500 ft from each other). Also, it's one of those windy, kitchen sink episodes, so you can expect: movie talk, Gamescom, Resident Evil 9, going to see Nine Inch Nails, our plan to shrink ourselves inside a PC tower, and sock talk. So, you know, a normal episode.
Should we have connected? Well, if you want to beat the Nightlord, then hell yeah! On a completely overstuffed return to the world of video game podcasting, we discuss the 100-plus hours we spent in Elden Ring: Nightreign in addition to the 100-plus roads we built in Death Stranding 2. Also: Xbox is back to doing what they do best -- being the worst; and Resident Evil Requiem was announced and fans are wondering if Leon/Chris/Jill/Rebecca/Ada/Carlos/Billy/Wesker's corpse will return.
Take your shoes off and embark on a very French journey with us as we review this year's breakout J'RPG hit: Expedition 33! It's got everything you could want from a game: a breathtaking world, a heartfelt original story, and a brutal parry system that will snap your fingers if you don't snap your controller first. Listen for those who come after, mon ami.
The world of Monster Hunter is now open -- literally! While Capcom has expanded the hunting field, they've also streamlined the time-tested formula making for a leaner -- but not meaner -- beast. In our review, we discuss what works, what doesn't, and what's different in this these newfound wilds. Is it too easy? Is it fun? Can you throw Nata into the sun? The Guild authorizes you to listen to this podcast. Also: our Assassin's Creed Shadows impressions, a game that's silent but only somewhat deadly.
Nintendo did it again! And by it, we mean the Switch. But with increased power comes increased cost, proving that the only orange menace Mario can defeat is Bowser. Click the C-Button and join us as we GroupChat about the Nintendo Switch 2!
Hollywood decided to break the curse by making a copy, and that's just what they did when they remade Ringu in 2002 for western audiences. But does this adaptation add more to the title than "The"? Actually, yes! In a Millennia Macabre first, we watched something good for a change. Unfortunately, we only have 7 days to relish it.
The Save Room is back and so is our log (uh, our backlog, that is). Can we get through games like Prince of Persia: The Lost Crown and Nine Sols while no-lifing Marvel Rivals? Never challenge a gamer. It always ends in tears. For all parties. ALSO: another Bloodborne-less State of Play and is Avowed the next Skyrim kille-- my lawyers are telling me I cannot legally compare the two games. They have fined me the price of one copy of Skyrim.
Love is in the air... and so is poorly motivated murder! Millennia Macabre is back with a 2001 Valentine's Day slasher that not only features a masked cherub killer, but an angel -- Mr. David Boreanaz! Will his brooding good looks save this love sick whodunit from obscurity? The answer may not surprise you.
Some times the best things in life must be split in two: Kit-kats, cruise liners, marriages... Okay, our voices were blowing out and we needed to reconvene. But it's to your benefit! Now you have the definitive Game of the Year 2024 podcast x2!
Kept you waiting, huh? After the Year of Dreams that was 2023, we were told to expect a soft year in gaming. But that was a lie. This year went hard. From card games becoming newfound addictions to JRPGs that did everything except end, there was no shortage of stellar gaming experiences. Join us as we celebrate interactive software using nothing but soundwaves and our lips.
We revisit the grungy bathroom where a franchise was born! The original Saw led to a slew of nasty imitators bearing the "torture porn" moniker, but you'd be surprised to learn that James Wan's directorial debut is rather sanitary (and a little Hitchcock-y). Let's meet John Kramer for the first time again and decide whether he's the devious folk hero the sequels make him out to be or just a nutty old man who enjoys a good Rube Goldberg machine.
In my restless dreams, I see that game. Silent Hill 2... because they remade it! And it's not just a love letter to the past of survival horror, it's a thoughtful modernization that stands among the horror greats of today. Join us as we look for our (dead?) wife and jukebox parts in our review. Disclaimer: we got a bit long-winded in our intro -- like an hour and a half winded -- so jump to 1:28:30 for the Silent Hill 2 review! (You'll hear the sirens).
We've earned the platinum in Astrobot -- the new Astrobot game starring Astrobot! It's really fun, but you're not allowed to smile while playing it because Jim Ryan strangled Sly Cooper in his sleep. Also! We discuss some State of Play stuff (pretend that didn't happen three weeks ago, Hollowbody, Vampire Survivors, Space Marine 2, and Silent Hill 1! Not 2. The first one.
He's faster, he's smarter, he's even sadder about his mom! In 2009, they remade the cursed summer camp classic "Friday the 13th" in the hopes of resurrecting Jason Voorhees (again). Instead, it became the final Friday. Join us on this rebooted revisit to Camp Crystal Lake. Just watch out for all the sex.
2022's top time-sink is back with a vengeance. "Shadow of the Erdtree" expands on loose branches from the main game while punishing veterans and newcomers alike with difficult bosses, a new leveling system, and those damned furnace-heads. Does this DLC make an all-timer and all-timier? Well, you just have to listen to the episode, my scadude.
We venture to 2004 when zombies came back from the dead to devour pop culture... until we got sick of them again. Listen, somebody's watching one of those dozen Walking Dead spin-offs. Not us, but someone. Does Zack Snyder's feature debut live up the legacy of Romero's classic? Not really. Does it have a fun montage using Richard Cheese's music? Sure does!
Turns out, spending $76 billion dollars comes at a cost! And Xbox's most beloved studios are paying the price. Does a future of fewer, less risky games sound interesting? (Hint: it doesn't!). Also, we dig into the Resident Evil 9 rumors featuring an open-world Leon; and we discuss Stellar Blade -- the near beer of Niers!
We're used to watching movies that suck so vampires are right up our alley. Anne Rice may have disowned this 2002 adaptation of her novel, but the nu-metal community embraced it with leather-clad arms. Grab your wallet-chain and cover your neck -- it's Queen of the Damned.
Save Room Reviews: Final Fantasy 7 Rebirth by The Save Room
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