Jonny, and Joel dive deeper into the new Trial Chambers, exploring their usefulness beyond a combat experience. Builders take note! Plus, listener email about enchanting gold armour, and changing gear on the fly.
Joel, and Jonny cover the launch, and early reception of Minecraft Tricky Trials focusing on the two features rising to the top of the conversation, Trial Chambers, and the crafter. Plus, listener feedback, and first impressions of the new update.
Jonny, and Joel cover the last few changes to Tricky Trials before the release on June 13th, answer listener email about speedy swimming, and fancy flying, then take a look back at Trails & Tales, and the Minecraft update’s stand out features.
Joel, and Jonny celebrate 300 episodes of The Spawn Chunks with an extended, all listener email Q&A – but first – Tricky Trials has a release date, ender pearls now portal, and Minecraft is coming to Netflix.
Jonny, and Joel cover the push back to normal with pistons, changes to how entities interact with Nether portals, the possibilities of AI in Minecraft, and expanding horizons on player deaths.
Joel, and Jonny celebrate 15 years of Minecraft talking changes to witch drops, and piston sounds in the latest snapshot, then answer listener email about cold crops, music on repeat, and the elements of inventory sorting.
Jonny, and Joel take a look at the squishy changes to the mace in the latest Minecraft: Java Edition snapshot, then answer listener email about creepy Nether portals, and naming things in your Minecraft world.
Joel, and Jonny share the latest Minecraft snapshot changes as the Tricky Trials update adds new music, new paintings, and a host of other important technical updates, and bug fixes.
Jonny, and Joel cover the drop of Minecraft: Java Edition 1.20.5 Armored Paws, the tricky name reveal of the next major update, and the release of twelve new Minecraft music tracks composed by Aaron Cherof, Kumi Tanioka, and Lena Raine.
Joel, and Jonny cover some of the final changes to Minecraft 1.20.5 before its anticipated release later this week, speculate how wooden beams might function in Minecraft, and discuss downshifting Minecraft play from the high-octane grind of YouTube, to something more sustainable, and fun.
Jonny, and Joel anticipate the arrival of Minecraft 1.20.5 with details of the first pre-release, share their first impressions of new Minecraft paintings coming in the following update, and answer listener email about ominous difficulty, enchanting, and villager trading.
Joel, and Jonny welcome Minecraft Game Designer Ulraf to the podcast to talk about working on the mace, and the process of taking the new weapon from concept on through implementation in the game. Ulraf also shares his history with Minecraft as a player, and developer, what it was like interviewing at Mojang, and how he treats his friends in Minecraft.
Jonny, and Joel run through the big changes to Trial Chambers in the new Minecraft: Java Edition snapshot. New potions, new enchantments, and ominous events are replacing bad omen while at the same time expanding the trial chamber experience. There is a lot to consider when you look at everything coming in the next major update!
Joel, and Jonny welcome Mogswamp to the podcast to chat about the new mace, and the ups, and downs of pounding away in a twelve year old superflat world. There is also a new snapshot this week, and the Minecraft Marketplace now has a subscription option.
Jonny, and Joel give their first impressions of the new mace weapon coming to Minecraft, along with breeze rods, and new armour trim, then answer listener email about chalky cliffs, dying water, and XP debuffs in the March Chunkmail Dispenser.
Joel, and Jonny explore the Minecraft landscape looking for the eight new types of wolves added in the new snapshot, and discuss some starry eyed listener ideas about astronomy, and where to best invest your stockpiles of XP.
Jonny, and Joel explore new features in the latest Minecraft: Java Edition snapshot, including dyed wolf armour, mushroom sprouting bogged, and a large technical update concerning item data. Plus, Hardcore comes to Bedrock, and an email lead discussion around XP.
Joel, and Jonny discuss how add-ons coming to Minecraft: Bedrock Edition have huge potential to change the way players experience the game, take a look back their own Minecraft experiences, and look forward to challenges ahead.
Jonny, and Joel review the new slimy skeleton variant, the bogged, see through the veil of a ghost block, bring new life to old items, and blend everything together in the Nether in the February Chunk Mail Dispenser.
Joel, and Jonny take a closer look at the new wind charge item dropped by the breeze in the latest Minecraft snapshot, answer listener email about remote control allay vision, and discuss adding experimental features like the crafter to Minecraft ahead of their official release.
Chris Sauerwein
normally listen on YT, but it hasn't been posted yet, so doing it here today. thank you guys as always for the great conversations and work you do!
Sophie Bond
Been listening since ep. 128 so good!
Sophie Bond
MOB VOTE!!!1!! wwoo
Sophie Bond
Cool!
THOMAS MURPHY
Love the voice!