The Thomas Brush Show

Welcome to The Thomas Brush Show, where we talk to indie game developers who make a living creating indie games, full time! I will also sometimes talk to other creatives, like film-makers, YouTubers, and artists.

Will Dubé: How He Sold A Million Copies Of His Games, Indie Survival & Indie Secrets | Ep. #055

I chat with the creator of Spiritfarer, William Dube, about how he sold a million+ copies of his games.► GET 34% OFF Skywork with discount code ThomasBrush► Wishlist At Fate's End► Learn to make money with just a small demo

09-19
01:04:00

Goodgis: Switching To Godot, Making Games While Working A Desk Job, 5 Years On 1 Game | Ep. #054

I chat with Mark, AKA the mega YouTuber Goodgis about why he's using Godot, how he's making games while working a desk job, and more. ► Check out Sentry► Dewdrop Dynasty

09-12
01:24:59

Kyle Balda: Why This Hollywood Director Is Now Making Games, Why Game Dev Is So Hard | Ep. #053

I talk with the Minions director Kyle Balda about why he is now making indie games.► Get 25% off my 2D course (and get my 3D course free)► Follow Kyle► Wishlist my game, Twisted Tower

09-09
01:12:19

Tom Francis: How He Sold 1,000,000 Copies Of His Games | Ep. #052

I chat with a 10 year games veteran, Tom Francis, about his career as an indie game dev, and how you can possibly replicate it!► Check Out Bezi► Play Tom's Game► Watch me use Bezi

08-29
01:22:41

Jake Birkett: Making Indie Games For 20 Years, Unity vs Custom Engine, Indie Survival | Ep. #051

I chat with the Jake Birkett about how he survived as an indie for decades.► Check out Viverse: https://viverse.com/BRUSH► Check out Forbidden Solitaire: https://store.steampowered.com/app/3414580/Forbidden_Solitaire/► Learn how to make a game studio from your bedroom, free: https://www.fulltimegamedev.com/opt-in-how-to-make-six-figures

07-25
01:24:53

Stirling Rank: How He Sold 9 Million Copies Of His Game, 8 Years Of Dev, Unity v Unreal | Ep. #050

I talk with Stirling Rank about his game Ready or Not, and how he sold 9 million copies...► Check out Bezi► Play Ready or Not► Get 50% off Full Time Game Dev for the next several days

07-18
01:05:30

Julian Ball: Releasing His 8 Year Dream Game (& How It Went), Staying Motivated, Burn Out | Ep. #049

I chat with Julian Ball about his 8 year project, and he reveals his final launch numbers...► Play ⁠Len's Island⁠► Get 50% off Full Time Game Dev► Wishlist Twisted Tower

07-08
01:05:45

Fredrik Präntare: How He Sold Millions Of Copies, Solo Dev vs. Team, 3 Years On 1 Game | Ep. #048

I chat with Fredrik Präntare about how he sold millions of copies of his game. ► Check out Bezi► Follow Fredrik

07-04
01:10:28

DevDuck: Switching To Godot, Making Games Alone, 5 Years On 1 Game, Staying Motivated | Ep. #047

I chat with the popular game dev YouTuber DevDuck about his 5 year project, working completely alone in Godot.► Check out Xsolla► Follow DevDuck

06-27
01:18:28

Jeff Vogel: Making Games Alone For 30 Years, Unity vs Custom Engine, Indie Survival | Ep. #046

I chat with the one of the oldest indie game devs, Jeff Vogel, about how to survive as a solo indie for decades.► Check out Bezi► Follow Jeff Vogel

06-20
01:33:37

Chris Zukowski: How To Make Your First Game Blow Up On Steam (With No Following) - Ep. #045

I chat with the top game dev marketing guru, Chris Zukowski, about how to make your first game blow► Check out Sentry► Follow Chris Zukowksi

06-06
01:26:27

Pontypants: Making Games Alone, Burnout, Coming Up With Viral Ideas & Finishing Games | Ep. #044

I chat with  Pontypants  for the second time on the podcast about making viral games, burnout, coming up with ideas, and finishing games! ► Learn how to make a game studio from your bedroom, free: https://www.fulltimegamedev.com/opt-in-how-to-make-six-figures► Follow Ponty: https://x.com/pontypants?lang=en► Enroll in my 3D workshop, free!: https://www.fulltimegamedev.com/opt-in-15-minute-3D-game► Make your game instantly beautiful with my free workbook: https://www.fulltimegamedev.com/opt-in-instant-beauty-color-workbook► Get my 2D game kit, free: https://www.fulltimegamedev.com/opt-in-2D-game-kit► Join my 2D character workshop, free: https://www.fulltimegamedev.com/opt-in-2d-character-art-workshop► Wishlist Twisted Tower: https://store.steampowered.com/app/1575990/Twisted_Tower/► Learn how to make money as a YouTuber: https://www.fulltimegamedev.com/opt-in-indie-game-income-workshop

05-23
01:33:25

Jonas Tyroller: Making Games Alone Again, Project Overload, Profitable Game Ideas | Ep. #043

I chat with ⁠ Jonas Tyroller⁠ about solo dev, project overload, optimization, and even open up Thronefall inside of Unity.► ⁠Get access to Bezi⁠► Follow ⁠ @Jonas Tyroller ⁠

05-16
01:12:37

Ep. 042 - How He Started A Game Studio At His Desk Job (Daniel Mullins)

In this episode of the Full Time Game Dev podcast, I chat with Daniel Mullins, the genius behind Pony Island and Inscryption.► Enroll in the free webinar on how to make money with just a demo► Wishlist Pony Island 2

05-06
01:34:06

Ep. 041 - How To Make Games In The AI Revolution (Jabrils)

I talk with ⁨Jabrils⁩ about game dev in a future shadowed by AI technology.► Join the Bezi waitlist► Play Ultra Bouters

04-11
56:28

Ep. 040 - Why He Spent 8 Years On A Single Game (Adam Younis)

I chat with Adam Younis about his 8 year game project... ► Wishlist Insignia: https://store.steampowered.com/app/1127370/Insignia/ ► Get 40% off Full Time Game Dev: https://fulltimegamedev.mykajabi.com/ftgd ► Make your game instantly beautiful with my free workbook: https://www.fulltimegamedev.com/opt-in-instant-beauty-color-workbook

04-05
01:01:02

Ep. 040 - How He Sold 15,000,000 Copies Of His Games (Thomas Mahler)

The creator of Ori and The Blind Forest and I discuss how he sold over 15,000,000 copies of his game...► Get the Ovani sound bundle: https://ovanisound.com/ftgd► Play / Wishlist No Rest For The Wicked: https://store.steampowered.com/app/1371980/No_Rest_for_the_Wicked/► Learn to make games from your bedroom: https://www.fulltimegamedev.com/opt-in-how-to-make-six-figures

03-28
01:23:55

Ep. 039 - How He Sold 2,000,000 Copies Of His Games (Dave Gilbert)

I talk with indie legend of Dave Gilbert about how he sold millions of copies of his games! ► Get 40% off Full Time Game Dev for the Spring sale: https://fulltimegamedev.mykajabi.com/ftgd ► Wishlist Old Skies: https://store.steampowered.com/app/1346360/Old_Skies/ ► Learn to build a game studio in your bedroom: https://www.fulltimegamedev.com/opt-in-how-to-make-six-figures

03-25
01:08:32

Ep. 038 - How He Sold 1,000,000 Copies Of His Game (Friedemann Allmenröder)

I chat with the developer of Pizza Possum and SUMMERHOUSE on how he sold one million copies of his games. ► Get a free trial of Blueberry AI: https://hubs.ly/Q036lKxz0 ► Play SUMMERHOUSE: https://store.steampowered.com/app/2533960/SUMMERHOUSE/

02-24
01:29:14

Ep. 037 - How He Sold 500,000+ Copies Of His Games (Greg Lobanov)

I chat with Greg Labanov, the creator of Wandersong, Chicoree, and Beastieball. ► Play Beastieball: https://store.steampowered.com/app/1864950/Beastieball/ ► Learn how to make indie games as a job (free): https://www.fulltimegamedev.com/opt-in-how-to-make-six-figures

02-22
01:11:55

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