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The VFX Artists Podcast
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© 2024 The VFX Artists Podcast
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The VFX Artists Podcast, hosted by Kofi Opoku-Ansah and Daniel Mark Miller is the spot for artists to share, learn and discover other artists in the VFX industry. We aim to bring artists from different levels and departments to discuss industry practice, software, processes, journey and more. We are a podcast made by artists for artists.
61 Episodes
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B-corp and sustainability in VFX, with Robin Chowdhury, COO of Dupe VFX | TVAP S2, EP1Join us for an insightful discussion on what it means to be sustainable in post production. B Corp Certification is a designation that a business is meeting high standards of verified performance, accountability, and transparency on factors from employee benefits and charitable giving to supply chain practices and input materials.It was great speaking with Robin, COO of Dupe VFX about how he worked towards m...
The Man Who Wrote The Book on Compositing with Ron Brinkman | TVAP EP56When I embarked on my compositing journey, Ron Brinkmann's book, "The Art and Science of Digital Compositing," proved to be an invaluable resource. It provided a wealth of visual information and included a DVD with footage for hands-on practice. Even today, this book remains a seminal work and continues to be relevant for artists, thanks to its emphasis on developing the skill of visual perception.Therefore, it was a treme...
This week's guest is co-founder of FXGuide, arguably the first and foremost podcast and blog in our field. He also co-founded FXPhd which was my route into the industry so this was a massive honor for me.We dive deep into Neural Rendering (which Mike has been involved with since 1999) machine learning and practical applications within visual effects and filmmaking.We then discuss the ethics of machine learning and art, why there won't "a metaverse" and some of the most likely applicatio...
This is a hot topic with "No AI" trending on Artstation and pending court cases we spoke to Director, Filmmaker and Game Designer Alvaro García Martínezwho has been heavily engaged with this topic.Alvaro worked as VFX Artist for 10 years at London's top studios before founding Mayhem Mirror, his own Game Design studio. So he has experience as an employee an independent creator and as an employer of artists.As Alvaro says, "I am not against AI, but against the unethical use of AI". But what do...
This week we catch up with a rising star in the industry, Rishabh Laheja, a Junior Digital Compositor at MPC. Realizing that a career in IT was not for him. Rishabh began studying nights and eventually putting together a compositing showreel with the help of working industry teachers and mentors he reached out to via Linkedin.Launching his new career exactly in the middle of the Covid lockdowns. Rishabh won a remote role at MPC Bangalore and has already worked as a compositor on hu...
This week we caught up with Courtney Pryce. The industry veterans know him from his years as a Creative Specialist at Foundry.We cover a lot of ground, beginning in the "Rock&Roll" years of London VFX in the early 2000s. Also covering the role of the Creative Specialist and the secrets of financial stability as a Compositor. Courtney worked with UK Film and TV industry Union, BECTU, to put together a suggested rate card for freelance and contract staff in VFX. We get to engage with the me...
I Sold Gum. Now I Blow Things Up! With Action VFX Founder and CEO Rodolphe Pierre-Louis | TVAP EP46I am pretty sure you've heard of Action VFX, I've used them in my own shots! So we managed to get the Founder and CEO on the show to talk about his career. It's a success story that very nearly wasn't!This is a great one for any artists or filmmakers who are thinking of starting a business because Rodolphe has a lot of insight into how to turn FX talent into a business model, as shown by the wid...
This week it's been a real pleasure to meet Paul Miller and Marco Paolini - Software Developer and Product Manager behind the Oscar winning software, Boris Silhouette.Despite advances in AI, manual rotoscoping and invisible paintouts are still an essential bullwark of the VFX industry and not going away anytime soon.We begin our discussion with their work on Elastic Reality (used on classic shows like Quantum Leap) and talk about how they have built Silhouette for artists who need to pa...
In this episode, we chat to María Carriedo, CG Lead at Freefolk and former colleague of Daniel's at The Mill.Born in Mexico, María studied VFX at the prestigious Gnomon School in LA before working at Psyops on commercials. Since then she moved to London to work at The Mill before her current role. In this interview we learn about María's journey into VFX and her approach to continuous learning and development.As a lead María is involved in the hiring process so her showreel advice will be inv...
Jörundur Rafn Arnarson returns after exchanging the frozen mountains of Iceland for the Deserts for his recent VFX Supervisor role on "Rise of The Witches".We talk about how extreme environments influence filmmakers, the route from Compositing to VFX Supervision, "bad CGI", helicopters and much much more.With a Supervisor whose body of work ranges from Icelandic indie films to Cannes Palm D'Or, Triangle of Sadness to Prehistoric Planet to franchise blockbusters Dr Strange - Multiverse o...
This week we catch up with Senior Compositor and trainer, Josh Parks for a lively discussion of all things tech, industry and career related.Starting out as "The wildcard choice" for MPC's training program, he has built an impressive career with credits including: Jungle Book, Transformers: The Last Knight, Ready Player One, Wonder Woman, Guardians of the Galaxy, Lovecraft Country, Stranger Things and much moreWe also talk about Josh's training materials and how building this from early in hi...
Have you got an idea for a game you would love to bring to life?This week we catch up with VFX Supervisor, Mohsen Mousavi and Look Dev Artist, Hugh Behroozy who are doing exactly that with their new venture, Blinkmoon. We discuss their impressive VFX careers and their time at Scanline, where they met and worked on projects such as Game of Thrones, The Meg, Guardians of The Galaxy and more...Despite the wide availability of tools such as Unreal Engine and Unity, game dev is still hard - i...
In the second installment of our interview with veteran VFX Artist and filmmaker, Sean Cunningham we go into detail about the process used on the 1990's action movie True Lies for the missile sequence - featuring some of the earliest uses of Nuke digital compositing at Digital Domain as well as an early version of SideFX Houdini (Prisms).We talk about his role supervising on Strange Days and working on Oh Brother Where Art Thou with the first use of full DI on feature film. We discuss how he ...
We go all the way back the 1990's in this 2 part interview with Sean Cunningham, a veteran of the VFX industry whose credits as an FX Artists include films such as True Lies, Strange Days, The Fifth Element, Godzilla, Oh Brother Where Art Thou and who has directed and produced independent feature films in his own right.This journey takes us from the excitement of the Commodore Amiga, missed proms, the inspiration of T2 and the founding days of James Cameron's Digital Domain studios.We learn a...
On today’s episode, we have Jamie Bakewell in the hot seat to discuss all things previs and postvis, starting from his journey into the industry , to the decisions which led to the creation of his Previs studio in the midlands - Bigtooth Studios.Jamie’s incredible first job with Aardman, soon after graduating in 2009 from Staffordshire University led him to work on The Pirates! In an Adventure with Scientists!, spiralling a great friendship with Pawl Fulker, co-owner of Proof Inc, (befo...
This week Daniel caught up with Layout Artist who has 7 Oscar Nominated films, as well as an Emmy and a Goya under her belt!Many of our Spanish speaking audience may already be familiar with Carolina as she runs an incredibly popular VFX and film Youtube, blog and Twitter account as Okingrafia. Carolina is a Lead Layout Artist at Scanline, most recently on projects like Free Guy, Moonfall and Eternals. Her career spans the Globe and major studios such as Dneg in London, Scanline in Cana...
In this episode, we chat to Michael Morgan, a U.K. based senior character animator and animation mentor about his journey into the industry and working with some of the most highly respected studios in the world.Michael has over two decades of experience in the VFX industry, and has contributed to some of your favourite movies and characters on the big screen, ranging from Marvel's Black Panther, Guarians Of The Galaxy: Vol 2, Star Wars: Clone Wars, Venom, Pacific Rim: Uprising and more!In th...
In this episode we meet with Arpita Venugopal, Head of FX at One of Us and a highly accomplished Houdini Artist.We talk about her career in FX and how it has increased her appreciation for the beauty in the World. She gives advice for showreels and applications based on her role as a Head of Department and in recruitment. We discuss managing artists, her favourite projects, her plant-based Instagram @platefulofbliss and what makes SideFX Houdini so powerful in the field of FX in particu...
In this episode we complete our rundown of 2021. Daniel and Kofi discuss some of the themes raised in the episodes, as well as clips. Topics include VFX Editing, Previs, Realtime and Unreal Engine, discrimination and racism in the industry, independent filmmaking, Nuke, Blender, Unreal, VFX software development, Costume Design, VFX Editing, game cinematics and more!Chapters00:00:00 Intro00:01:00 Previs and PostViz( EP10 with Paris Marin: https://www.thevfxartistspodcast.com/what-is-previs-and...
This has been a rollercoaster year for many of us and The VFX Artists Podcast is no exception.A toddlers decision to play with toy cars at 3am changed the fate of 2 VFX artists who met up to reflect on how far the podcast has come in less than a year. With guests ranging from Matchmove Artists to Compositors, VR Developers to Stunt Performers, Character Modellers to VFX Supervisors, On-Set Data collectors, a Black Widow and more.Originally planned as a single episode we cover a lot of ground....
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