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The Waffling Taylors Podcast

Author: The Waffling Taylors

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A fun, sometimes silly, podcast about videogames (both retro and contemporary), video game movies, and pretty much anything related to video games. It is hosted by brothers Jay and Squidge (who may or may not be a cartoon wolf), and featuring the best guests around - including some real video game development legends.
Whether it's an in-depth discussion about video games, films surrounding video games, or light-hearted nonsense and tangents, this may be the pod for you.
95 Episodes
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John Krikorian (of the Trek Profiles podcast) returned to talk about EverQuest and how he got into playing it. We discuss the game, some key strats for playing it, and the community which has grown around the game since it first came out (back in 1999)
John Krikorian (of the Trek Profiles podcast) sat with us to talk about his show, the communities we all find ourselves in, what we've recently been playing, rather interesting challenges in video games, and the E.T game. Warning: check the show notes, as there are some potentially upsetting points in this episode.
Zombies, the Red Queen, Alice (who?), lazy storytelling, lazy production values, and dogs that aren't necessarily zombie-fied. That's right, we decided to talk about the 2002 "classic" Resident Evil - or what we called Alice in Wonderland with Zombies
Would You Kindly with G

Would You Kindly with G

2020-10-2301:27:39

RPGs are a big subject. And an even bigger subject is how to craft a character (or a "build" as they are sometimes known). So we sat with G (aka #dontCallMeAudry) and got some top tips on how you go about deciding what kind of character you want to be in a modern (classic) RPG
Part two of our discussion with G (aka #dontCallMeAudrey) about the hidden gems in the canon of video games covers more hidden gems (shockingly), a few honourable mentions, some tasty guitar riffs by Squidge, and some questionable content.
Hidden Gems with G - Part 1

Hidden Gems with G - Part 1

2020-10-0901:14:08

With seemingly hundreds of games released every week, we wanted to talk about some of the hidden gems in the video game canon. And who better to discuss them with than G (aka #dontCallMeAudrey)?
Yet more discussions on the Final Fantasy VII Remake (without Jay, because he hasn't played it). This time: Lulu and Squidge talk about the ending, and discuss some theories
Squidge and Lulu return to talk about their thoughts and reflections, having played the Final Fantasy VII Remake. Jay wasn't involved in this episode, because he's a "Dirty Scrub" and hasn't played it yet.
Squidge and Lulu return to talk about their thoughts and reflections, having played the Final Fantasy VII Remake. Jay wasn't involved in this episode, because he's a "Dirty Scrub" and hasn't played it yet.
Jay had the chance to sit with a legend in the video gaming industry: Gregg Barnett. He has worked on immersing and game changing (if you'll pardon the pun) titles since the early 80s including Hungry Horace, the Discworld adventure games, and Ghost Master
In part 2 of our conversation with Charles about The Sexy Brutale, we discuss the Japan connection, design decisions which stop players from getting stuck, and questions from Discord - thanks to White Mage for collecting them for us
In this episode we talked with Charles Griffiths about the wonderfully fun puzzle game The Sexy Brutale. We also touch on casino games and learning Craps, classic Rare vs modern Rare, and Squidge's most piratey move ever.
We decided to sit down and talk about the "classic" 1994 Double Dragon movie. What is going on with Abobo's head, what is Marian's role in the story, and why is the big bad guy a cheap knock-off of Vanilla Ice?
The follow up to Andrew's previous book "Dreamcast: Year One" is due to be released very soon - in fact, the Kickstarter is due to kick off (pardon the pun) a few days after this episode drops. So we wanted to catch up with Andrew about the new book, what he's been playing, and which games he'd want in a Dreamcast Mini.
We chatted with Alex Aniel (aka cvxfreak) about his upcoming book: "Itchy, Tasty: An Unofficial History of Resident Evil", the Resident Evil series as a whole, our favourites, some top tips for learning foreign languages, and THAT dooty doot song from the Dual Shock Director's Cut - you know the one
We were incredibly lucky to be able to sit with Eben Upton during the early weeks of the lockdown and chew the fat over the Raspberry Pi, retro computing, and the new (at the time of recording) Code the Classics: Volume 1
Part two of our discussion with Lulu about the Final Fantasy VII Remake was all about that Moogle slide (yes it returns), relationships, expanded character backstories and interactions, and what we are hoping for the remaining parts in the series. Also, Jay still hasn't played it
We sat with Lulu in order to discuss the Final Fantasy VII Remake. This is part one of our conversation and covers our thoughts about Wall Market, the remake as a whole, "that" section of the game, Hell House, and some top tips
0 A.D. with Stan Dolcini

0 A.D. with Stan Dolcini

2020-06-1201:17:47

We caught up with Stan from the team behind 0 A.D. and talked about the game, it's history, what it runs one, and why you should play this gorgeous, open source RTS game.
An explanation of where we've been, some upcoming episode details, shots fired, totally not plagiarism, and Squidge being a fearsome editor.
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