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Two-Headed Game Master
169 Episodes
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Ready? Ok! (sounds of the cheer squad warming up before their routine) Instead of those awkward minutes trying to remember how to role-play, try a warm up! Get those role-playing muscles limber and loose.
www.2HGM.com
Music: Pondhillow's Finest, The Burning Saviours
By popular demand we invited the Two-Headed Game-Master duo back into the studio for another designing sesh. It might appear like we actually make backwards progress, but that is our process I guess (audible shrug)
www.2HGM.com
Music: Pondhillow's Finest, The Burning Saviours
It’s spoopy season alright, and you know what that means! 2HGM’s Halloween special yessiree. This year the players venture into war-torn Europe. The Grande Armee has created chaos in the region and provided the perfect opportunity for practitioners of the occult to steal secrets best left buried to time.
www.2HGM.com
Music: Pondhillow's Finest, The Burning Saviours
Come on, hit me! Stop trying to hit me and hit me! Do your players ever sound like that? Probably not, if they did GMs the world over might stop pulling punches. In this episode we take “the dice and rules are more like guidelines” as far as we wanted to…becuase we make the guidelines!
www.2HGM.com
Music: Pondhillow's Finest, The Burning Saviours
Joining us for the first time: 2HGM! These two game-masters and TTRPG enthusiasts talk about their original game system and how they are thinking of changing it.
www.2HGM.com
Music: Pondhillow's Finest, The Burning Saviours
Sometimes the brainteaser you planned does more than tease, other times it doesn’t even register, it can be hard to nail the perfect puzzle in your TTRPG. We may not have the answer but that doesn’t stop us from talking like we do.
www.2HGM.com
Music: Pondhillow's Finest, The Burning Saviours
A lot of effort went into the Four Headed Game-Master, it might not be the most well structured debrief but we had a lot to process. Join us as we reminisce and tell our secrets of making one-shots about the same scenario.
www.2HGM.com
Music: Pondhillow's Finest, The Burning Saviours
We grew an extra two heads, which brings the total count to four. In celebration we wanted to do a one-shot about a siege, but we all wanted to run it so instead we are doing four… That’s right, four one-shots, four sieges, four different game-masters.
Join us now for A Quick Towerfall
www.2HGM.com
Music: Pondhillow's Finest, The Burning Saviours
We grew an extra two heads, which brings the total count to four. In celebration we wanted to do a one-shot about a siege, but we all wanted to run it so instead we are doing four… That’s right, four one-shots, four sieges, four different game-masters.
Join us now for The Great Riot of DCB3
www.2HGM.com
Music: Pondhillow's Finest, The Burning Saviours
We grew an extra two heads, which brings the total count to four. In celebration we wanted to do a one-shot about a siege, but we all wanted to run it so instead we are doing four… That’s right, four one-shots, four sieges, four different game-masters.
Join us now for The Demise of Samwise Zenith
www.2HGM.com
Music: Pondhillow's Finest, The Burning Saviours
We grew an extra two heads, which brings the total count to four. In celebration we wanted to do a one-shot about a siege, but we all wanted to run it so instead we are doing four… That’s right, four one-shots, four sieges, four different game-masters.
Join us now for The Halfling’s Treasure
www.2HGM.com
Music: Pondhillow's Finest, The Burning Saviours
Two game-masters walk into a bar… actually it is only one, but they have two heads! (laugh here) That was a funny joke, no? We discuss humor in the hobby. Starting with the high production professional entertainment shows but then applying it to the amature scene (us).
www.2HGM.com
Music: Pondhillow's Finest, The Burning Saviours
You asked for it, so here it is: another episode about the text role-playing the sickos at 2HGM do because once a week role-playing is not enough. We also meander into talking about telling a good story, stats and failure too… so it is not a totally skippable episode…
www.2HGM.com
Music: Pondhillow's Finest, The Burning Saviours
Time… yesterday, tomorrow, next year…At some point you will listen to all the words in this episode so why put it off? And now that you’ve already listened to this episode, I don’t need to write a description. Is your noodle twisted yet?
www.2HGM.com
Music: Pondhillow's Finest, The Burning Saviours
Solo RPG existed long before we started this podcast, but if you never heard of them did they really tho? Wonder no longer, cuz after this episode you will know all about Solo RPGs. Well maybe not all about them, but a little more than when you started reading this probably…
www.2HGM.com
Music: Pondhillow's Finest, The Burning Saviours
When a fun activity gets stale, what do you do? Introduce a new toy ;p …For serious tho, if you ever feel stuck as a game master or maybe bored as a player, it might be time for a change. We talk about how we experience and work through burnout, writer’s block, and lack of creativity.
www.2HGM.com
Music: Pondhillow's Finest, The Burning Saviours
Optimizing your character for your play style during the creation process just takes a little thought… Or don’t listen to the haters (i.e. us), and you do you queen. But if you’re sickos like us you may want to squeeze every last drop of fun out of the hobby by thinking about how a character’s stats change the way you play them.
www.2HGM.com
Music: Pondhillow's Finest, The Burning Saviours
The mission on Samsa VI continues, will our heroes unravel the mystery of what happened to the terraforming team? Can they trust each other when events go from bad to worse? Find out now in Another Bug Hunt!
https://www.tuesdayknightgames.com/pages/mothership-rpg?srsltid=AfmBOoqaE6OBGYXRJcKECKz2a5mCGPud6TOkHjdEu9pDsRDjgyXqS8IB
www.2HGM.com
Music: Pondhillow's Finest, The Burning Saviours
With great dice comes great math. Dice provide randomness to roleplaying, and sometimes it is not even dice! Whatever your random number generator, there are going to be some probabilities. Understanding what them dice do can provide insight into game design, balance and fun!
www.2HGM.com
Music: Pondhillow's Finest, The Burning Saviours
The mission on Samsa VI continues, will our heroes unravel the mystery of what happened to the terraforming team? Can they trust each other when events go from bad to worse? Find out now in Another Bug Hunt!
https://www.tuesdayknightgames.com/pages/mothership-rpg?srsltid=AfmBOoqaE6OBGYXRJcKECKz2a5mCGPud6TOkHjdEu9pDsRDjgyXqS8IB
www.2HGM.com
Music: Pondhillow's Finest, The Burning Saviours



