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Uncommon Adventures
Author: D&D&3Vs
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© 2024 Uncommon Adventures
Description
Formerly D&D&3Vs. We are a D&D 5e Podcast. We are fools, dweebs, dorks, and nerds, so there is plenty to love. You'll laugh, you'll cry, you'll get angry. Join Nefeli the romantically inept centaur, Edgar the edgy teen, Billiam the Satan worshiping, heavy metal Bard, and Keesla the deceivingly sociopathic snake man. Nothing but fun times to be had.
217 Episodes
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Before diving into season 2, here is a special bonus episode that takes place just before the final confrontation of season 1. This episode features a complete improvised adventure and is DMed by Sean since Sam was not available at the time of recording.
To celebrating the final recording of our patreon exclusive mini series, The Swineflu Adventures, we are releasing the first episode to the normal feed in order to get you hook and craving more. You can find more at patreon.com/uncommonadventures
Every wonder what Stumpy gets up to while everyone else is asleep? After learning of podcasts, Stumpy decides to start his own! With his head bird recording, Stumpy sets out to interview interesting people he just happens to meet outside the Omega Tower.
It's been a long season. How did we get from where we started to where we are now? Lets fondly reminisce about episodes gone by in the form of a quasi quiz show feat. titular Suzy Checkie.
Maggi is still on the mend, so to keep the content train rolling Sam, Sean, and Suzy goof around and talk about video games. Hot takes are made.
Delta Squad is on the move. Can Alpha Squad fetch back the gem before it is too late or are they doomed to suffer some horrible fate at the hands of Monius?
The festival has taken a turn. It is up to the gang to save the good times and return the smiles to the children of the land. But a dark shadow looms over our heroes!
Our story begins with the unlikely gang of Billiam, Nefeli, Keesla, and Edgar taking in a local festival. A merry time of games and drink...and mysterious robed figures?
Delta Squad has been dealt with. Now our intrepid group must make their way back to Prairie's Heart, hoping that their work will appease their new dark master.
Alpha squad finds themselves carted away to an unknown location. Will they like it there? Will they find means of escape? Will they have the time of their lives? One thing is for certain, the cast better build some character.
The gang is held captive in the volunteer forced labor camp where they are forced to dig individual holes! Along with fellow campers, Alpha Squad begins to plan their escape. Will they succeed or will they be forced to carry out the full 10 year session?
Billiam has been taken! But for what purpose? Alpha Squad's sleep away camp adventure leaves much to be desired. Against a camp full of happy counselors, will there be an opportunity to escape, or will they be forced to serve out their entire decade of "character building? Will they see Billiam again? Will he be the same person they know and love? Only time will tell.
The camp is ablaze (Thanks to your friendly neighborhood Snake-Man). Escaping the camp and the blaze, the gang heads for hopefully greener pastures. On their way north, they stumble upon a sleepy little town. What does this new locale have in store for the squad?
The search for the missing parents continues! Join Billiam, Nefeli, Keesla, and Edgar as they search for clues. Can Nefeli stomach being around children any longer? Can Keesla go 5 minutes without starting a fire? Will Edgar learn what sex is? The suspense is palpable!
The door has slammed shut! Vaughn is hanging from a hook. He could be alive or dead and the gang could be next. Something sinister appears to be afoot. Alpha Squad must fight for survival and uncover the truth of what is happening in the the quite town of Ol' Dustral.
8 down, countless remain. The dastardly plot has been revealed! The gang fought off the first wave of little ankle feasters, but the exit is blocked. Little Timmy is no where to be found and Vaughn the Brawn remains unconscious. Things aren't looking great for Alpha Squad.
Alpha Squad has arrived at the capital city of Earth's Fall. The next step to completing the tasks given to the team by their evil master is within their grasp. But maybe on the way, they can do some shopping!
The Alpha Squad needs a letter of introduction if they want to rub elbows with high society. If they want one, they'll have to earn the trust of some potentially shady underworld types first. Handsome Mel will be their guide on a new and perilous journey into the depths.
Alpha Squad is plunging to their doom! They may survive the fall, but can the survive the new challenges that await them? Their wits will be tested and so will their patience. The only way is forward.
The gang has solved the mystery of the mines and returned to collect their reward. The much sought after letter of introduction is within their grasp, but came with a startling revelation about Edgar's past. What else might Edgar be hiding? The cheeky young man will have to return to the place of his birth and face whatever may come.
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