Joined by the jötunn Bakrauf. our intrepid heroes continue their pleasant fishing trip and demonstrate that the gods do indeed play dice with the universe.
The headman of a nearby jötnar settlement curses the players, forcing them to seek him out. To earn his forgiveness, they must join his bloodthirsty tribe on a series of sacred hunts and live to tell the tale.
Finnbogi Ásbjarnarson has laid a claim against the player characters and they are summoned to the Law Thing to defend themselves.What could possibly go wrong?
Our saga begins in Hjálpmakaar, the northernmost inhabited remnant of empire, and the last best hope for Midgard to recover from the Great Winter. The PCs are asked to escort a dying man on his last journey only to find themselves drawn into a bitter blood feud. Will they outwit or outfight their rivals, and forge the bonds of friendship and trust they need to carry on to even greater adventures?Or are they already on the first step of the Stairway to Valhalla?Spoiler: Let’s just say the title of the adventure is aspirational…