What the UX?

The Podcast where UX Designers Chris, Divyen and Greg discuss some of the lesser talked about realities of working as a designer in UX. Each episode they'll pick a topic and ask the question; What the UX?

20. (Part 1) Twenty realities of working in UX (1-5)

We’re marking 20 episodes by cramming 20 'realities of working in UX' into the next 4 shows. This time, we dive into the myths and quirks of UX design—while proving we can still talk some sense (well, mostly).Chapters00:00 Intro02:38 1. People don't know what we do09:07 2. Everyone is a Designer13:40 3. You’ll rarely have enough time17:38 4. MVP, more like M-P!29:15 5. Dribbble is lies

09-30
37:09

19. How do you manage your own workload?

This episode we share how we each manage our own workload. Everything from calendars, tools, note taking to ensure no balls are dropped?

08-27
40:32

18. OKRs, love them or hate them?

This episode we talk about the good, the bad and a few things in between when it comes to everyone's favourite topic, OKRs.

07-09
38:44

17. Can you run a workshop?!

UX’ers frequently find themselves in the position of needing input from multiple people. But do workshops live up to their hype? We discuss the good and the bad of facilitating and participating in workshops.

05-25
37:18

16. Are you using storytelling to elevate your UX?

In this episode, we explore how we create compelling narratives that make our UX work more engaging and persuasive.

04-01
33:33

15. What's the point of Design documentation?

From annotating designs to documenting and sharing research, we discuss the benefits and pitfalls of documenting the design process.

01-06
38:30

14. How do you deal with failure?

Is failing to prepare, preparing to fail? Is the idea of failure even helpful?

12-11
35:47

13. Innovation teams or innovation culture?

We explore what innovation really means and where it misses the mark when organisations create ‘separate’ innovation teams.

11-19
36:09

12. What's in the making of a great design community?

We explore the different ways in which we gather as design teams, why they’re important and how they boost design culture.

10-16
35:25

11. Do you even need a portfolio?

How important is a portfolio? What purpose does it serve? How do you create one? All this along with our regular banter and UX of the Week stories.

08-28
31:38

10. What defining characteristics distinguish junior, mid and senior designers in UX?

In a world of titles and design levels, we discuss some of the more practical differences between Junior, Mid and Senior Designers.

06-12
34:00

09. Should we strive for pixel perfection?

We explore the the organisation of our design files. Do you name your layers? Do you strive for pixel perfection? We talk about whether it’s truly possible to sync our designs with production - and whether it's something we should even be aiming for.

05-14
29:27

08. To A/B test or not to A/B test?

We explore AB testing: What is it? Where does it fit? And, are we putting too many eggs in the basket of optimisation?

04-16
34:43

07. How should Product Managers and UX work together?

We discuss the natural overlap between Product Management and UX when it comes to User research and Product strategy

03-28
34:50

06. WT**? Have you ever seen a UX design decision so bad it was funny?

We take on a listener question and although there’s plenty of lols, we struggle to see the funny side of some of the bad UX out there

03-12
36:35

05. Design feedback, how hard can it be?

In our first attempt at recording remotely we delve into an essential component of a designer's life: asking for, receiving and giving Design feedback.

02-28
32:58

04. Design process, are you doing it right?

We discuss navigating ALL the frameworks for design process and the challenges of the day to day process itself… “TRUST” the process ;)

02-06
32:41

03. How should Design work with Engineers?

Engineers are essential to getting ideas into the world. We share our experiences and tips on how to hone a successful approach when working with Engineers.

01-22
35:35

02. Should Designers code?

We take on that age old question, ‘Should Designers code?’. What do we even mean by code? Simple question, or is there more to it?

01-16
28:37

01. Job titles in UX, what do they all mean?

There's a lot of different job titles out there. We discuss their importance, relevance and what they might mean when scouring the landscape of jobs in UX

01-11
25:07

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