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Bloom in Tech

Author: David Bloom

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I talk with (and about) smart, innovative people about where they and their companies are headed in tech, media, entertainment, VR/AR, esports, AI, blockchain and advertising. Support this podcast:
62 Episodes
Randy Barbato and Fenton Bailey have been running World of Wonder, their Hollywood-based TV production company, for nearly three decades. For the past 10 years, World of Wonder has produced RuPaul's Drag Race, featuring perhaps the best-known drag queen ever. The show's format has now been copied into local versions in several additional countries, just one of the ways Barbato and Bailey have diversified, survived and thrived in an era increasingly hostile to independents. In my conversation onstage with Barbato and Bailey at the recent VidCon in Anaheim, they talk about opening a retail store on Hollywood Boulevard, launching DragCon events in New York and Los Angeles, creating a social-media powerhouse, nurturing outsider creative talents, getting into long-form documentaries, and turning those docs into scripted programming. It is indeed a wondrous world for World of Wonder. Give a listen. --- Support this podcast:
Joey Graceffa has spent a decade as one of the most influential of online influencers, with more than 1.9 billion views of his YouTube videos by more than 9 million subscribers, along with a big footprint on Instagram and Twitter. I sat down with Joey at VidCon, the big influencer convention that just concluded  in Anaheim, to talk about his long-running YouTube Premium show, Escape the Night, his fixation on escape rooms, and his desire  to turn his trio of dystopian YA novels into a movie,  but without him as director. How refreshing. Give a listen. --- Support this podcast:
During the recent E3 game conference, I sat down onstage with Zach Wigal, the founder of Gamers Outreach, which provides games and video game equipment for kids stuck in hospitals facing long-term care for serious and life-threatening conditions. It was one of four panels I did as part of the E3 Esports Zone, run by Subnation, and a series of partners and sponsors. We were on the Content Stage and also had our conversations streamed live across the web. Just in case you missed all of that, here's my conversation with Zach about helping kids facing serious illness with the therapeutic escape of video games. They do good work. Maybe you can find a way to support them as well. In the meantime, many thanks to Subnation, E3, and their partners for the opportunity to take part  in this and several other great conversations. --- Support this podcast:
I've been gone for a little while, undergoing a huge move that's left me without virtually any of the traditional physical media that I've gathered over many years. That's all great. But as I and millions of others go full KonMari, are we giving up some crucial ways to signal to others around us the culture, books, music, film, TV that matter to us? This is a quick episode, just some thinking stimulated by days and days of getting rid of much of my physical belongings, and tipping into a headlong embrace of the digitally based life I already have been in and around years. Give it a listen, and let me know what  you think. You can leave an audio message through's tools around this podcast. Please rate, review and share the episode if you like what you hear. And if you really like what you hear, you can become a supporter of it through, throwing a few bucks in the kitty. --- Support this podcast:
At the recent E3 video game conference, I sat down with Victor Pool and Ruben den Boer, the Dutch duo behind the electronic dance music act Vicetone. They grew up in small Dutch towns, spent time in Amsterdam, New York and Los Angeles, but even as they started creating more EDM hits, they yearned for a  quieter place to live. The answer: two years ago, they moved to Nashville, found a house and set up a production studio. And it seems to be working out. When we talked, their single “Something Strange”  was doing something strange.: Six months after its November release, the single  finally hit No. 1 on Sirius-XM’s BPM channel, while their latest single,  ‘Waiting,” had just been released.  They were about to fly to Tokyo to start a six-country, three-week tour across Asia. The duo are big gamers, and took in all the new video games on display at E3. But they were at E3 because they were performing at the opening-night party sponsored by Subnation, which created  three days  of esports-related events in partnership with the E3 conference.  As part of all that, I moderated several panels at the E3 Esports Zone. When I get the chance, I’ll share some of those conversations here on Bloom in Tech in subsequent episodes. In this episode, Victor and Ruben talk about their love of video games, being a Dutch  dance-music duo in the country music capital, finding collaborators on Spotify, and maybe doing a  K-Pop crossover song, Give a listen.--- Support this podcast:
Long-time pals Danny DeVito and Michael Douglas sat down together at the recent Produced By conference on the Warner Bros. studio lot to talk about, well, a lot.  They met when Douglas was still in college in Santa Barbara, and have worked together as actors, producers, directors and friends for half a century since. In this conversation, they talked about making the Oscar-winning One Flew Over the Cuckoo's Nest, Taxi, Streets of San Francisco, The Kominsky Method, It's Always Sunny in Philadelphia, Romancing the Stone and so much else. Along the way, they have some great advice for producers and would-be producers of film and TV, and some thoughts on the challenges and opportunities of the streaming-video era, and what Quibi means. It's funny, fond, occasionally Falstaff-ian and a downright entertaining conversation. Give a listen. --- Support this podcast:
Mindy Kaling made a splash as an actress in The Office and The Mindy Project and just released Late Night, an Amazon Studios feature that she wrote, directed, produced and stars in. Nancy Meyers started as the writer of such films as Private Benjamin and Irreconcilable Differences, then became a director and producer, known for iconic rom-coms such as Something's Got to Give and It's  Complicated. The two sat down together at the recent Produced By conference to talk about being multi-hyphenate female creators in Hollywood, with all the challenges, experiences and opportunities that have unfolded since. --- Support this podcast:
This weekend's Produced By conference, hosted by the Producers Guild of America, was a good chance to sit down with Gail Berman and Lucy Fisher, the presidents of the organization, to talk about creating TV shows, films and streaming programming in a Hollywood that's been turned upside down by technological change. Berman, who headed both Fox TV's entertainment division and Paramount Pictures, and FIsher, former vice  chairman of Sony's Columbia Pictures Group, are among the most prominent producers out there, each working on projects for traditional outlets, new streamers, even a movie based on podcasts. And the conference they're presiding over will touch on many of these changes and much else. You can also read my Forbes piece about the interview. --- Support this podcast:
The announcements were coming fast and furious at Monday's opening session of Apple's World Wide Developers Conference, but the stuff that caught my attention was perhaps a little more subtle: Apple is trying to get us old-school computer-wielding types to move away from the increasingly problematic World Wide Web, with its trackers and data violations, to an app-based universe that looks a lot more like its iOS mobile universe. Give a listen, then take advantage of Anchor's audio comment button to let me know what you think, and what you thought was most interesting from Monday's presentations. There was lots to chew on, especially that smoking hot Mac Pro, which ought to have Hollywood's video editors, visual-effects specialists, VR creators and others really excited. But trust me, for everyone else, an app-y place can be a happy place. Give a listen. --- Support this podcast:
Plenty of people have heard about crowdfunding sites such as Kickstarter and Indiegogo, which make it easy for fans to back f creative and technology projects, among others. And more recently, we’ve seen companies tap the SEC’s newer Regulation A process to sell shares of stock to, particularly, fans of smaller ventures that aren't yet on the major stock exchanges. CrowdStreet uses some of the familiar crowdfunding tools and approaches, but targets a much higher level of backers, namely so-called  "accredited investors" who might want a piece of one of the biggest asset classes out there, commercial real estate. I sat down with CrowdStreet CEO Tore C. Steen to talk about how the six-year-old company is using an online process and crowdfunding to streamline and open up investing in commercial real estate. The segue from KickStarter to CrowdStreet isn’t an obvious one, but the opportunities are just as big, the beneficiaries just as unexpected. Give it a listen. --- Support this podcast:
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