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Roleplay Rescue

Author: Che Webster

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Did you used to play roleplaying games back in the day, delving dungeons with funny dice in hand? Why’d you stop? Find out how to reclaim your RPG hobby as a working adult.
51 Episodes
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GM's Journal #18

GM's Journal #18

2019-06-1900:34:54

This is the second instalment of GM's Journal this week in which I dribble on about Arcana Gravitas, get a couple more call-ins, and then begin to work out how to get started with writing that genre-bending multi-setting campaign idea. Following advice from Evil Jeff, I figure out which generic and universal roleplaying game I'd like to use and set to. There's even a little bit of self-play going on... if that doesn't sound too dodgy. 
GM's Journal #17

GM's Journal #17

2019-06-1600:31:20

This one's a bonus bonus episode, so to speak. I rambled on quite a bit over the past few days and was afraid that the next Journal would end up being too long. Given that I was racking up a few good call-ins too, I decided to throw together the next instalment of the Journal early. With luck, you'll enjoy the content and I'll still have enough for a regular episode later in the week too. Game on! 
Mystery Making

Mystery Making

2019-06-1500:28:17

In Season 1 we explored two major game structures that have stood the test of time: the Dungeoncrawl and the Hexcrawl. Ever since the release of The Chaosium’s “Call of Cthulhu” roleplaying game in 1981, there entered a third major game structure into the annuls of RPG play. Today, I want to have a look at this third structure and outline how you can incorporate Mystery into your games. Useful Links:The Call of Cthulhu RPG: chaosium.com/call-of-cthulhu-rpgThe Alexandrian Gamemastery 101 series: thealexandrian.net/gamemastery-101Look for "The Three Clue Rule" + "Don't Prep Plots" + "Node-Based Scenario Design".The Angry GM's, "Game Angry": theangrygm.com/gameangry Show Contact Details:Voice Message Me: anchor.fm/rpgrescue/messageEmail Me: hello@rpgrescue.comMeWe Page: mewe.com/page/5c077833bce33a3fe7dd7f04 (or search "Roleplay Rescue")Facebook Page: facebook.com/roleplayrescue/ (or search "Roleplay Rescue")Patreon: patreon.com/rpgrescueRoleplay Rescue Quicklink: rpgrescue.com
GM's Journal #16

GM's Journal #16

2019-06-1200:28:41

What a turbulent week! Full of challenges and essentially draining both mine and my wife's energy. I don't know how I've made it but here I am. Still breathing and very grateful for the journey. Not sure what you'll make of my sparse journal entries this week but maybe there's something of value hidden in there. As always, bear in mind this is raw and stitched together quick clips from throughout my week rather than a polished episode. Game on! 
I am stepping off into the wilds. I am going to talk about the game that I really want to run and I am going to invite you to do the same. This episode is filled with contentious statements and provocative claims. Take it as you like. Even I’m not sure how serious I am about doing this, but I am keen to share the idea. There’s a game that I REALLY want to run. It’s not something that everyone else around me necessarily wants me to run. It’s the game that I want. The world that excites me. That makes me want to get out of bed and start writing. Do you want to know more? Show Contact Details:Voice Message Me: anchor.fm/rpgrescue/messageEmail Me: hello@rpgrescue.comMeWe Page: mewe.com/page/5c077833bce33a3fe7dd7f04 (or search "Roleplay Rescue")Facebook Page: facebook.com/roleplayrescue/ (or search "Roleplay Rescue")Patreon: patreon.com/rpgrescueRoleplay Rescue Quicklink: rpgrescue.com
This episode was largely recorded during the school break when I was off work for a week. It's a mash-up of two elements: the usual ups and downs of my own life as a GM plus a whole bunch of lovely call-ins from listeners who had something to say about losing momentum, the last episode's key moment. There are some heart-felt replies to my question as to whether I am alone in this problem. Clearly, I am not. Thank you to everyone who called in and shared their own perspective on the question of maintaining positive momentum!
Janet Forbes is the Director of World Anvil, a purveyor of world-building advice, a singer, writer of novels and worshipper of cats. Based in London, England, Janet and her husband Dimitris lead a small team in the development of an online set of tools specifically designed for world-building. She is the face of World Anvil on Youtube where she presents an excellent series of tutorials and advice on, you guessed it, building worlds.Check out World Anvil: worldanvil.com Show Contact Details:Voice Message Me: anchor.fm/rpgrescue/messageEmail Me: hello@rpgrescue.comMeWe Page: mewe.com/page/5c077833bce33a3fe7dd7f04 (or search "Roleplay Rescue")Facebook Page: facebook.com/roleplayrescue/ (or search "Roleplay Rescue")Patreon: patreon.com/rpgrescueRoleplay Rescue Quicklink: rpgrescue.com
Another week of random thoughts from my GM's Journal. The main topic is momentum and how to lose it. There's also an unboxing in there plus a wonderful surprise from a Roleplay Rescue supporter. Lots to ponder... as long as you don't mind the raw, rambling peek into my inner life as a gamer. Enjoy!
Choosing Castles & Crusades

Choosing Castles & Crusades

2019-05-2500:27:33

Do you remember when Frank T called in and asked me about my choice of system for our fantasy roleplaying game? Frank’s getting his wish today because I wanted to respond to the question and didn’t feel like I could do it justice in just a short reply. Thus, I’ve decided to sit down with a few notes and share my thoughts on why I chose Castles & Crusades for my new fantasy adventure campaign.Useful Links:Troll Lord Games: trolllord.comTLG Online Store: www.trolllord.com/tlgstore/#!/Castles-&-Crusades/Show Contact Details:Roleplay Rescue Quicklink: rpgrescue.comEmail Me: hello@rpgrescue.comMeWe Page: mewe.com/page/5c077833bce33a3fe7dd7f04 (or search "Roleplay Rescue")Facebook Page: facebook.com/roleplayrescue/ (or search "Roleplay Rescue")Patreon: patreon.com/rpgrescue
Another instalment of my dronings about Gamemastering a roleplaying campaign. Good news with the teenaged gaming group, not so much with the adults. As ever, this is a laid-bare peek behind the GM's screen and not for the faint-hearted. Enter at your peril! 
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