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Game Designers of North Carolina Podcast
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Game Designers of North Carolina Podcast

Author: GDofNC

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The Game Designers of North Carolina is a guild of tabletop game designers who, shockingly, reside in North Carolina. We’ve been meeting regularly since April 2013 and when we started most of us did not have a lot of exposure or experience in tabletop game design. We’ve learned a lot as a group since we started and this podcast is a way to share some of that knowledge. Our goal for the podcast is to present a lot of information pertinent for new designers but hopefully also offer content that any designer can find useful. We’ll also be sharing news of what group members are up to in the design world.
75 Episodes
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Josh Mills (@JoshuaJMills) and T.C. Petty III (@PuppyShogun) join Mark McGee (@mmark40) to talk about designing for the first-time experience.1:14 -- Tell Me Something Good9:21 -- Main topic: First Time ExperienceDiscuss this episode in our guild at podcast.gdofnc.com. Follow us on Twitter at @GDofNC.
Kevin Ude (@UdeGames and udeudeude), Emilia Zywot, and David Marron (@emdadesign) join Mark McGee (@mmark40) to talk about codesigning games.0:57 -- Double Time First Timer Palooza7:28 -- Tell Me Something Good12:42 -- Main topic: Codesigning GamesDiscuss this episode in our guild at podcast.gdofnc.com. Follow us on Twitter at @GDofNC.
Episode 65: Avatars

Episode 65: Avatars

2020-09-3001:05:59

Josh Mills (@JoshuaJMills) and Seth McCormick (@CardboardProf and cardboardprofessor.com) join Mark McGee (@mmark40) to talk about avatars and how they relate to games.1:18 -- Tell Me Something Good8:37 -- Main topic: Avatars in GamesDiscuss this episode in our guild at podcast.gdofnc.com. Follow us on Twitter at @GDofNC.
Episode 64: Fiddly Games

Episode 64: Fiddly Games

2020-09-0301:02:48

James Meyers (@apollocontinuum), Chris Kirkman (@dicehateme), and Chris Faulkenberry (@ccfaulkenberry) join Mark McGee (@mmark40) to talk about fiddly games.0:57 -- Tell Me Something Good6:15 -- Main topic: FiddlinessDiscuss this episode in our guild at podcast.gdofnc.com. Follow us on Twitter at @GDofNC.
Matt Wolfe (@mattwolfe), Julio Nazario (@Junazaru), and Clarence Simpson (@stoichamster) join Mark McGee (@mmark40) to talk about designing, testing, and pitching games virtually.01:12 - First-Timer-Palooza with Clarence06:55 - Tell Me Something Good14:05 - Main topic: Designing in a Virtual WorldDiscuss this episode in our guild at podcast.gdofnc.com. Follow us on Twitter at @GDofNC.
Episode 62: Mean Games

Episode 62: Mean Games

2020-04-2001:16:35

Ian Phillips (iansloatphillips@gmail.com) and Kevin Ude (@UdeGames and udeudeude) join Mark McGee (@mmark40) to talk about Mean Games.01:17-- First Timer Palooza with Ian Phillips08:33-- Tell Me Something Good15:22-- Main topic: Mean GamesDiscuss this episode in our guild at podcast.gdofnc.com. Follow us on Twitter at @GDofNC.
Jeff Allers (@JeffreyAllers and jeffinberlin) and Alex Cutler (@alexcutler89 and DoubleAlexGames) join Mark McGee (@mmark40) to talk about Different Designer Scenes.1:05 -- First Timer Palooza with Jeff Allers9:05 -- Tell Me Something Good14:11 -- Main topic: Different Designer ScenesCheck out SAZ mentioned in this episode at www.spieleautorenzunft.de Discuss this episode in our guild at podcast.gdofnc.com. Follow us on Twitter at @GDofNC.
TC Petty III (@PuppyShogun) and Chris Faulkenberry (@ccfaulkenberry) join Mark McGee (@mmark40) to talk about what mechanics mean.1:02 -- Tell Me Something Good6:59 -- Main topic: What Mechanics MeanDiscuss this episode in our guild at podcast.gdofnc.com. Follow us on Twitter at @GDofNC.For information about First Look NC, mentioned in this episode, check out the First Look NC event page and follow @FirstLookNC on Twitter.
Matt Wolfe (@mattwolfe) and Alex Cutler (@alexcutler89 and DoubleAlexGames) join Mark McGee (@mmark40) to talk about mechanical corollaries (game mechanisms that are similar to others, but perhaps more suited to certain settings).1:27 -- First Timer Palooza with Alex Cutler13:14 -- Tell Me Something Good19:38 -- Main topic: Mechanical CorollariesDiscuss this episode in our guild at podcast.gdofnc.com. Follow us on Twitter at @GDofNC.
Episode 58: Booster Rockets

Episode 58: Booster Rockets

2020-01-2001:02:39

Daniel Solis (@DanielSolis) and TC Petty III (@PuppyShogun) join Mark McGee (@mmark40) to talk about games that helped them get to where they are as a designer. 1:24 -- Tell Me Something Good 5:37 -- Main topic: Booster RocketsDiscuss this episode in our guild at podcast.gdofnc.com. Follow us on Twitter at @GDofNC.
Episode 57: Solo Games

Episode 57: Solo Games

2019-11-0852:33

Matt Haberfeld (@MattHaberfeld) and James Meyers (@apollocontinuum) join Mark McGee (@mmark40) to talk about solo games.1:18 -- Tell Me Something Good4:18 -- Main topic: Solo GamesDiscuss this episode in our guild at podcast.gdofnc.com. Follow us on Twitter at @GDofNC.
Julio Nazario (@Junazaru) and Quentin Burleson (@EquipKilt)  join Mark McGee (@mmark40) to talk about Game Components that Enforce the Rules.00:47 -- First-Timerpalooza with Quentin07:38 -- Tell Me Something Good12:04 -- Main topic: Game Components that Enforce the RulesDiscuss this episode in our guild at podcast.gdofnc.com. Follow us on Twitter at @GDofNC.
Seth McCormick (@CardboardProf and www.cardboardprofessor.com) and Dave Conklin (@_dave_conklin and blazongame.com) join Mark McGee (@mmark40) to talk about historical games.00:52 -- First-Timerpalooza with Seth McCormick11:00 -- First-Timerpalooza 2: Return of the Palooza with Dave Conklin17:23 -- Tell Me Something Good21:17 -- Main topic: Historical GamesDiscuss this episode in our guild at podcast.gdofnc.com. Follow us on Twitter at @GDofNC.
Elizabeth Hargrave (https://twitter.com/elizhargrave) joins Josh Mills (https://twitter.com/JoshuaJMills) and Mark McGee (http://www.twitter.com/mmark40) to talk about her experience winning the Kennerspiel des Jahres, and things she's learned along the way.
Kevin Ude (https://twitter.com/UdeGames and https://boardgamegeek.com/user/udeudeude) and TC Petty III (http://www.twitter.com/PuppyShogun) join Mark McGee (http://www.twitter.com/mmark40) to talk about making unique games.2:01 -- First-Timerpalooza with Kevin Ude6:26 -- First-Timerpalooza Part 2: Electric Boogaloo with TC Petty III11:46 -- Tell Me Something Good17:41 -- Main topic: Making Unique GamesDiscuss this episode in our guild at podcast.gdofnc.com. Follow us on Twitter at @GDofNC.
James Meyers (@apollocontinuum) and Josh Mills (@JoshuaJMills)  join Mark McGee (@mmark40) to talk about starting new things.3:50 - Tell Me Something Good7:28 -  Main topic: Starting New ThingsDiscuss this episode in our guild at podcast.gdofnc.com. Follow us on Twitter at @GDofNC.
In the eighth classic episode of Deep Design (which originally aired second, but ruined the continuum), T. C. Petty III talks about crowdfunding and whether game designs should be crafted with this audience in mind. With trademark humor, T. C. approaches the reality of Kickstarter as an expected avenue towards publication and offers practical advice for concessions that can be made towards this market, while still maintaining the core of a game.
Chris Faulkenberry (@ccfaulkenberry) and Eric Rayl (@zoomoutmedia) join James Meyers (@apollocontinuum) to discuss the Battle for Biternia Kickstarter and The Game Designers documentary that follows the design process.00:50 - Main topic: Documenting Kickstarter26:27 - What’s in the Oven?Things mentioned in this episode:The Game Designers documentary: https://www.kickstarter.com/projects/zoomoutmedia/the-game-designersBattle for Biternia: https://www.kickstarter.com/projects/stonecirclegames/battle-for-biternia-the-battle-arena-board-gameDiscuss this episode in our guild at podcast.gdofnc.com. Follow us on Twitter at @GDofNC.
In the seventh classic episode of Deep Design, T. C. Petty III talks about coping with the reception of your game or creative project once it has finally been vomited into a crowded marketplace. With trademark humor, T. C. calmly offers condolences to the last vestiges of your ego. And, of course, offers practical advice for how to properly respond to criticism in a professional manner.
Mark McGee (@mmark40) and Ansleis Kalb (krokmaster on Board Game Geek) join James Meyers (@apollocontinuum) to talk about their feelings and game design.00:45-- - Designer Spotlight04:10-- - What’s in the Oven?06:15-- - Main topic: Emotions in Game Design56:05 - GDofNC NewsDiscuss this episode in our guild at podcast.gdofnc.com. Follow us on Twitter at @GDofNC.
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