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Wassup Conversations

Wassup Conversations

Author: Hamidreza Nikoofar

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Podcast with great game developers and people involved in the game development industry.
 Episodes
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In this special episode, I had an awesome conversation with eight awesome guys from Codemasters working on the audio of their games and specially GRID. This conversation is gold for all the sound designers and anyone working with audio in the game industry
A chat with the audio director of Gearbox Software about sound and creating the audio experience of Borderlands 3.
In this episode, I had a talk with Terry Hess, lead environment artist of The Outer Worlds. We talked about creating the world of this huge game and environmental story-telling.Check out Terry's amazing work: https://www.artstation.com/terryhesshttp://terryhess.com/
A deep and fun conversation with David Chateauneuf, co-founder of Red Barrels and Game Designer of Outlast games. We talk about everything related to the horror genre, crazy stories, games, movies, and techniques of making a horror game like Outlast.
In this episode, I had the honor to talk to the legendary Johan Söderqvist, composer of many great films like Let the Right One In, Kon-Tiki and Battlefield 1 and Battlefield V. We talk about Johan's background, work and writing emotional music.
In this episode, Aryan Hanbeck talks about becoming an artist in video games, how to go up the ladder in the industry, Gears 4 and 5 art style and continuing the saga of this beloved series.
In this episode, I chat with Jehanne Rousseau, CEO of Spiders and Lead Writer of Greedfall. We talk about her past, making Greedfall, one of the best RPGs of the year with only 50 in 3 years.
In this special episode, I talk about the future of Wassup Conversations, the past and the ways you can help and participate in the show.
In this episode I speak with one of the kindest souls out there, a man who has scored best selling games of this generation, Call of Duty WWII and Mortal Kombat 11, he tells me how he got a call to compose the new Call of Duty
In a chat with David Adams, he talks about growing up loving video games, starting Vigil Games and Darksiders. He talks about the new studio and future of Gunfire Games.
In this episode, I talk to Patrice Desilets about growing up loving video games and history, Assassin's Creed creation, leaving Ubisoft and starting his own studio.
From Dead Space to Tomb Raider or The Order: 1886, Jason Graves is one of the most versatile and talented composers in the video game industry. I talk about his childhood, growing up to become a composer and his techniques and tools.
In this episode from my last show "Gameology Conversations" I chat with Inon Zur, the legendary composer of Fallout series, Dragon Age, Crysis, Prince of Persia and many more. The story begins from Israel to Hollywood and making it big.
In this episode which is from my last show "Gameology Conversations" I speak with the great Chris Avellone writer of Star Wars: The Knights of the Old Republic, Fallout New Vegas, Dying Light 2 and many more games.
In this episode that I did back in 2016 for my last show "Gameology Conversations" I talk to Troy Baker about voice acting, singing and creating memorable characters like Joel in The Last of Us or Booker in BioShock Infinite.
In this episode which is a part of my last podcast "Gameology Conversations" I talk to Ken Levine about his childhood, making BioShock and politics.
This episode is from my previous show "Gameology Conversations" which I did back in 2015 and I had a chat with Konrad, the director of The Witcher 3: Wild Hunt and Cyberpunk 2077.We talk about Konrad's background, starting as an intern in Poland and proving himself to lead the greatest games of CD Projekt Red.
Comments (1)

Masoud Rezaei

Great Podcast 😍👍 Good luck in all Time

Oct 11th
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