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Wireframe
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Wireframe

Author: Adobe

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Wireframe reveals the stories behind user experience design, for UX/UI designers, graphic designers, and the design-curious. Hosted by Khoi Vinh, principal designer at Adobe and one of Fast Company’s 100 Most Creative People in Business, the podcast explores unexpected ways that user experience design helps technology fit into our lives.
20 Episodes
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Your dad’s dog is barking in the background, but he doesn't know how to mute his video chat. Your uncle can’t get Netflix working on his new SmartTV. And grandma still can’t find where her favorite songs are stored on her tablet. Why is your family always depending on you for tech support? Sometimes design, technology, and getting older doesn't add up. And if design is failing older generations, it will eventually fail us all.In this episode: Wireframe producer Miriam Johnson and host Khoi Vinh chat about the risks and rewards of designing for older users. UX Researcher Michelle Brown is helping her parents install a new surveillance camera when she learns there's a much bigger problem. Dr. Jeff Johnson believes there is a right way to design for an ageing population; he co-wrote a book about it. Mike Duggan is a senior user who feels like Spotify wasn't made for his generation. Sophie Kim, a designer at Studio Red, made a music app just for people like Mike. Don Norman, tech and design expert, says that when we talk about designing for the elderly, we've got it all wrong.Read the PDF transcript of this episode.Wireframe reveals the stories behind user experience design and how it helps technology fit into our lives. It’s a unique podcast for UX/UI designers, graphic designers, and the design-curious. Hosted by Khoi Vinh, one of Fast Company’s 100 Most Creative People in Business.Learn more about designing with Adobe XD at adobe.ly/tryxd.
With our first episode, we tackle the Covid-19 pandemic question directly: how has it affected designers and the work they do? Our episode explores the changing nature of work from a designer's perspective. We also examine what it means to design during a pandemic - and how our anxieties and concerns we have intersect with the responsibilities UX designers already have in making technology work better for us.In this episode: At the height of the pandemic, UX researcher Doug Collins found himself working in a very strange new office. Erika Hall at Mule Design wonders if it's time to say goodbye to the "old way" of doing things. Deroy Peraza recalls what he's learned navigating his studio, Hyperakt, through previous crises, and how the outbreak can focus his priorities. Sarah Foster lost her design job in the crisis; she's taking stock of where to go from here. Kevin Twohy thinks this crisis will change the kinds of projects he's willing to do in the future. Designer Paola Mendoza-Yu is still trying to understand how her role as a designer can help drive change. Designer Jessica Gaddis explains why now is the time for designers to listen, not act.Read the PDF transcript of this episode.Wireframe reveals the stories behind user experience design and how it helps technology fit into our lives. It’s a podcast for UX/UI designers, graphic designers, and the design-curious. Hosted by Khoi Vinh, one of Fast Company’s 100 Most Creative People in Business. Learn more about designing with Adobe XD at adobe.ly/tryxd.
With the pandemic, the user experience of life has changed. It has affected how we feel, how we communicate, how we think and how we entertain ourselves. This season, we examine how good UX design can help technology support some very current anxieties. Can design help us sleep? Can it encourage us to be more charitable? Can it solve our family tech support conundrums? Can it entertain us with better online content? And come November, can it help us vote?Read the PDF transcript of this trailer.Wireframe reveals the stories behind user experience design and how it helps technology fit into our lives. It’s a podcast for UX/UI designers, graphic designers, and the design-curious. Hosted by Khoi Vinh, one of Fast Company’s 100 Most Creative People in Business.
Can an app really help you fall in love? Sometimes using a dating app feels like getting hit by cupid’s arrow - and sometimes it feels like you’ve been stung. We talk to designers and daters to see whether the UX of these apps is meant to help you find that someone special, or just to keep you swiping left indefinitely.Read the PDF transcript of this episode.
Faking Good Design

Faking Good Design

2019-10-1522:01

The world of FUI or fantasy user interface design is responsible for on-screen depictions of UX. Like the heads up displays for superheroes, or what a hacker sees as she cracks the government’s mainframe. All of these worlds are designed by someone. But, when it comes to designing these worlds, the lines between fiction and reality are often blurred. How do FUI designers create the futures we see on screen, and how do they influence the traditional designers who are building our real-life futures?Read the PDF transcript of this episode.
Design critics Jessica Helfand and Emily Heyward, founder of Red Antler, discuss what's at stake when everything looks the same -- and what designers can do about it.Read the PDF transcript of this episode.
Sound is becoming more important in the world of design, especially as our devices shrink and we become less attached to screens. Wireframe speaks to sound designer Connor Moore and psychoacoustic expert Susan Rogers on the best ways to design for the ear.Read the PDF transcript of this episode.
Khoi speaks with a roundtable of global privacy experts to find out whatdesigners can - and should - do to keep user data safe. Featuring: Georgia Bullen (SimplySecure), Amy Stepanovich (Access Now) and Lieke Beelen (Visual Contracts).Read the PDF transcript of this episode.
Electronic health records aren’t just cumbersome and time-consuming, they’re actually damaging the doctor-patient relationship. How can UX designers help? Read the PDF transcript of this episode.
The foosball, the snacks, the scale - life at a big design firm can be really exciting. But at independent studios, design culture still flourishes. In this episode, taped live at Adobe MAX, we explore life at independent design studios, with Jason Hardy of Century, Jennifer Gonzales of Hugo & Marie, and Kemp Attwood of Area 17.
Last season we asked - what is good design? This season, we’re delving deeper into what design can - and can’t - do. From privacy, to the beeps and boops our phones make, to the secret world of UX design in film. 
On this special live episode of Wireframe, we dive into the brand new territory of Voice UX design. How can designers to approach voice not just as a technology, but also as a design challenge? Our guests are Katie Briggs (NPR) and Will Hall (RAIN Agency).
This episode asks: what's the difference between designing for accessibility versus designing inclusively? To find the answers we look at everything from WordPress blogging software to the Xbox controller. We even start with some early lessons from, of all places, TV’s “French Chef,” Julia Child! Bon appetit!Read the PDF transcript of this episode.
The “Like” button was a huge triumph for Facebook, or was it? Now more than ever we’re all wondering if our traditional definition of “good” design is actually in our best interests. In this episode, we take a look at the intersection of ethics and design.Read the PDF transcript of this episode.
A few years from now, augmented reality may render most screens obsolete, as computing becomes integrated into the world around us. This presents a host of challenges for designers: What do we want an augmented reality world to look like? Read the PDF transcript of this episode.
A short but special bonus episode of Wireframe, recorded at Adobe MAX in Los Angeles, a.k.a. the world’s largest creativity conference, which this year brought together more than 14,000 creative pros—designers, photographers, videographers, illustrators, artists, and more—all in one place. So it was an ideal opportunity to ask them: What does good design mean to you?  
Good Design is 💩

Good Design is 💩

2018-10-2323:20

We dig into the unexpected origin story of the universal screen language… emoji! We talk to the designers behind emoji, and the steps (and missteps) emoji design took before the icons found their way to our screens. Read the PDF transcript of this episode.
The Boston Mayor’s Office was having a problem: Not enough residents were reporting their own problems into the city. Sure, the 311 phone line had its old school devotees. But Boston decided they could reach a whole new population by creating a brand new 311 mobile app. The only issue? Turning a human-operated phone line into a mobile app isn’t easy. Designers at the mayor’s office looked around at another city’s 311 app—and made their own share of mistakes—to figure out how to get it done. Read the PDF transcript of this episode.
Good Design is Human

Good Design is Human

2018-10-0925:372

From airplane crashes, to industrial disasters and medical error: When things go terribly wrong, why do we blame human beings instead of bad design?Read the PDF transcript of this episode.
Introducing Wireframe

Introducing Wireframe

2018-09-2802:241

From Adobe, a podcast about interaction design. Hear the trailer now.
Comments (2)

Ranjith kumar R

what's up are u guys not adding more episodes? it was a good start BTW...

Apr 12th
Reply (1)
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