DiscoverGo Time: Golang, Software Engineering
Go Time: Golang, Software Engineering

Go Time: Golang, Software Engineering

Author: Changelog Media

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Your source for diverse discussions from around the Go community. This show records LIVE every Tuesday at 3pm US Eastern. Join the Golang community and chat with us during the show in the #gotimefm channel of Gophers slack. Panelists include Mat Ryer, Jon Calhoun, Natalie Pistunovich, Johnny Boursiquot, Angelica Hill, Kris Brandow, and Ian Lopshire. We discuss cloud infrastructure, distributed systems, microservices, Kubernetes, Docker… oh and also Go! Some people search for GoTime or GoTimeFM and can’t find the show, so now the strings GoTime and GoTimeFM are in our description too.
316 Episodes
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Debugging

Debugging

2024-03-2601:10:44

In this episode Matt, Bill & Jon discuss various debugging techniques for use in both production and development. Bill explains why he doesn’t like his developers to use the debugger and how he prefers to only use techniques available in production. Matt expresses a few counterpoints based on his different experiences, and then the group goes over some techniques for debugging in production.
In this episode we answer any/all questions from a new Go developer. Features, best practices, quirks of the language… it’s all on the table for discussion.
Jumping into a codebase you’re unfamiliar with can be challenging. Are there better & worse ways to go about it? In this episode, Ian gathers a panel (Johnny, Kris & Jon) to discuss the ins & outs of familiarizing yourself with an existing codebase.
We’re all thinking about it and wondering if our job is safe from AI. Maybe. Maybe not. In this episode Johnny Boursiquot is joined some industry veterans who have been through multiple innovation cycles to share their insights and advice on this subject.
Angelica is joined by the wonderful Anthony Starks to discuss creative coding to create art & visualizations with Go. Anthony is an independent developer/designer interested in data visualization, generative art, building tools & combining art + code.
In the first of a multi-part series, Ian & Johnny are joined by Miriah Peterson & Bryan Boreham to peel back the first layer of the things that matter when it comes to the performance of your Go programs.
Our award winning worthy survey game show is back, this time Mat Ryer hosts it live on stage at GopherCon EU Athens 2024! Join in & play along as we see which team can better guess what these GopherCon gophers had to say!
What's new in Go 1.22

What's new in Go 1.22

2024-02-0701:03:561

Our “what’s new in Go” correspondent, Carlana Johnson, joins Johnny & Ian to discuss what’s new with the latest iteration of Go in version 1.22.
Angelica is joined by Neil S Primmer & Benji Vesterby to share their experience organizing “Capture the Flag” at GopherCon 2023. CTF events involve teams vying for supremacy as they strive to gather digital flags (presented as strings) and successfully submit them to the competition organizers. In essence, it’s a thrilling “scavenger hunt for nerds.” Join us as we unravel the intricacies and excitement of this unique gaming experience!
300 multiple choices

300 multiple choices

2024-01-2301:51:191

Over the past 8 years, Go Time has published 300 episodes! In this episode, the panel discusses which ones they loved the most, some current stuff that’s in the works, what struggles the podcast has had & what we’re planning for the future.
All about Kafka

All about Kafka

2024-01-1601:25:471

In this episode Matt joins Kris & Jon to discuss Kafka. During their discussion they cover topics like what problems Kafka helps solve, when a company should start considering Kafka, how throwing tech like Kafka at a problem won’t fix everything if there are underlying issues, complexities of using Kafka, managing payload schemas, and more.
Filippo Valsorda & Roland Shoemaker from the Go Team return & bring Nicola Murino with them to continue catching us up on what’s new in Go’s crypto libraries. This is everything we didn’t cover + deep dives from Part 1!
Event-driven systems may not be the go-to solution for everyone because of the challenges they can add. While the system reacting to events published in other parts of the system seem elegant, some of the complexities they bring can be challenging. However, they do offer durability, autonomy & flexibility. In this episode, we’ll define event-driven architecture, discuss the problems it solves, challenges it poses & potential solutions.
Principles of simplicity

Principles of simplicity

2023-11-0801:27:372

Rob Pike says, “Simplicity is the art of hiding complexity.” If that’s true, what is simplicity in the context of writing software in Go? Is it even something we should strive for? Can software be too simple? Ian & Kris discuss with return guest sam boyer.
Filippo Valsorda & Roland Shoemaker from the Go Team sit down with Natalie to catch us up on what’s new in Go’s crypto libraries. No, not that crypto… good ol’ cryptography! Don’t miss Part 2!
The se7en deadly sins of Go

The se7en deadly sins of Go

2023-10-2501:15:20

John Gregory’s GopherCon talk “7 Deadly Gopher Sins” is the ostensible basis of this spooky Go Time episode, but with Mat Ryer at the helm… the only thing to expect is the unexpected. And failed jokes. Expect lots of failed jokes.
The 10th GopherCon took place the last week of September and it was a blast. In this episode, we’re talking about our experiences at the conference from several different viewpoints. Angelica as a conference organizer, Johnny as an emcee and workshop instructor, Kaylyn as a speaker, and Kris as a regular attendee.
Zero Trust & Go

Zero Trust & Go

2023-09-2751:07

Michael Quiqley from NetFoundry joins Natalie to discuss Zero Trust concepts, why they are important for secure systems & how to implement them in Go.
Go templating using Templ

Go templating using Templ

2023-09-1301:05:371

Go’s known for it’s fantastic standard library, but there are some places where the libraries can be challenging to use. The html/template package is one of those places. So what alternatives do we have? On today’s episode we’re talking about Templ, an HTML templating language for Go that has great developer tooling. Co-hosts Kris Brandow and Jon Calhoun are joined by Adrian Hesketh, the creator of Templ, and Joe Davidson, one of the maintainers on the project.
Prototyping with Go

Prototyping with Go

2023-09-0701:05:26

V Körbes returns to talk prototyping with Natalie, Johnny & Kris. Is Go good for prototyping? What makes a language prototypable, anyway? How does space radiation fit in to all this? Tune in and ride along to find out!
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Comments (13)

Zorro Crash

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Apr 26th
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Zorro Crash

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Apr 26th
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Myroslav Kuzko

nice one

Apr 14th
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Myroslav Kuzko

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Apr 14th
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ASMR Katie

IT is not just about hardware and software, its about how well the two fit together. It’s about how well you communicate your needs and get what you want in return. This is why https://binariks.com/blog/why-choose-dedicated-team-model/ connect organizations with developers that can make things happen.

Dec 17th
Reply

Philip C

This is so well timed for me, I've been a long time listener (2 + years), but new to coding in general, and of course new to Go, and these advices (and resources), albeit a bit dated, seems to be extremely useful. Love this!

Jul 21st
Reply

Derek Murawsky

The hosts audio is terribly low. It's very hard to understand him versus the guest and some of the others.

May 21st
Reply

Henry Suryawirawan

Very good podcast! Insightful, fun and controversial!

Feb 8th
Reply

David Suarez

YASSSS!! YOU'RE BACK!

Apr 11th
Reply

Аркадий Романов

0:30

Jun 1st
Reply

Аркадий Романов

0:22

May 31st
Reply

Аркадий Романов

1:44

May 31st
Reply
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