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Computer Game Evolution
Author: Tim
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© 2024 TIm K.
Description
A journey through many years (and occasionally centuries) to find out who is responsible for modern computer and video games. May contain balls, Napoleon Bonaparte, robots, organized crime, and the US Air Force.
40 Episodes
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The plan for the show is to have a show.Support the show
More action, more adventure, a 3D engine, a physics engine and a whole lot of other great ideas are arriving year by year.Support the show
The main driving force in the history of chess has been humanity's love of mating.Support the show
"This chess game is old and stupid."All of Prussia, early XIX century.https://kriegsspielorg.wordpress.com/articles-2/von-reisswitzs-original-equipment/Errata: "Spee" – not "Spree" Support the show
The original game industry is a bright patchwork of games and puzzles covering a pile of bodies.Support the show
Playing with money, politics, painful history – is there anything people won't turn into a game?Support the show
Metal, wood, glass, and plastic are here to entertain and teach, for a price.Support the show
A few hundred printed sheets bound together might not look like they're inviting reader's input, and yet…Errata: "Senderos" – not "senedros."Support the show
Playing wars is fine, but what if someone modelled how much it costs to prepare for one?Support the show
Dice have escaped, and now you have to roll for everything.Support the show
It's a short trip from games on computers to computer games to "computer" games in name only.Support the show
Time marches on, bringing us closer to video games with every step.Support the show
How hard can it be to understand what was happening 50 years ago in an industry based in information? Pretty hard, as it turns out.Support the show
Sometimes, people want their own pizza place a little too much.Support the show
Not all pioneers of computing and video games were white and male.Support the show
Sometimes, a military network project becomes a place for Microsoft to borrow games from.Support the show
It turns out that getting people excited about space for a decade makes their imaginations run wild.Support the show
The world discovers the joy of applying items to problems, and escaping mazes.Support the show
Weary game masters rejoice at the sight of computers generating dungeons for them. They quaff as many drinks as their magic sack funds allow them, and go watch rats fight giants.Support the show
One day the mob wants your quarters, the next day IBM lobbies your business into dust. It's a wonder anything got done in the industry at all.Support the show