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Gaming For Geezers

Gaming For Geezers
Author: Gaming For Geezers
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Description
Nelson and Mr. Crusty give the skinny on games that suck, and games that do not suck for the PC Gaming platform. Come join us in our rant against soul-sucking games that simply don't deliver, and great games that do.
8 Episodes
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It is almost embarrasing how much we gush over this game in the audio podcast. You will play this game for years because there are very few flaws and the gaming experience is a varied and new each time you play as the game of chess.
Good but not great real time strategy game. Lacks strategic decision making. Good tactical gameplay, but not enough to make it into the "Does Not Suck Category"
This game does not suck. Buy it. Good example of new thinking and creativity that generates a single player only game that can be replayed every year.
This game does not suck. Skip the single player mode. Multiplayer is rich and inviting, but missed some easy opportunities to best BF 2142 in terms of the replayability and technical shortcomings.
The Big Kahuna. The Bomb. The Best Game Ever.....until we find another great game to benchmark all others.
Episode 6 - We explored the world of Champions Online, a decent Massively Multiplayer Online Game (MMO) with an excellent character build and design system that fails at only one thing: the game play. Disappointed as we may be, we give this a sucks rating. Do not buy it.
This game sucks, do not buy it. Play the single player campaign if someone gives you the game. The multiplayer totally sucks.
Prior to launching our website and podcast, Mr. Crusty and Nelson spent 14 years doing intensive market research into the gaming market using focus groups under actual real world conditions. We followed this up with an exhaustive review of the academic journals on leisure time, game theory, the part of the brain that processes strategic decisions and ethical studies of on line gaming.
Actually no. We didn’t do a damn thing except decide it would be fun to start this project. We were drinking. The amazing thing is that the project survived to sobriety. Also, we wanted to have an excuse to tell our wives that we had to play video games.