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CINSIDE
Author: Amid Rajabi
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Description
Welcome to the CInside podcast by CircleTC website. In this podcast, we explore the significant topics of visual effects, animation, game design, motion graphics, and more. Our aim is to help you move closer to your goals with increasing understanding and knowledge each day.
21 Episodes
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In the 21st episode of the "C Inside" podcast, we discussed the results of the votes on the Poliigan website, specifically the State of CG 2024. We questioned whether such voting is even valid, what weaknesses exist in this type of voting, and whether a website with over 70% Blender users can be a suitable reference for such voting. So, if you want to know more about the State of CG 2024, stay with us until the end of this episode...
In the 20th episode of the CINSIDE podcast, we discussed the important topic of using artificial intelligence in visual effects. These days, everyone is asking us whether our fields are being destroyed by AI, whether there’s any reason to learn visual effects software like Maya, Houdini, Nuke, etc., and whether there’s still a need for artists in visual effects. So, if you want to know the answers to these questions… stay with us until the end of this episode…
In the nineteenth episode of the CINSIDE podcast, we delved into ACES. A few years ago, the Academy of Motion Picture Arts and Sciences transformed the film industry with the creation of a standard in the realm of color, now widely used across all aspects of color in a cinematic project. Everything revolves around the Academy Color Encoding System, or ACES. Join us until the end of this episode to gain a better understanding of ACES.
In the 18th episode of the CINSIDE podcast, we delved into the important topic of workflows. A crucial question often asked is whether mastering a software in a specific field is sufficient. Can becoming a Cinema 4D expert make you a motion graphics artist? Is learning ZBrush enough for a modeler? These questions are vital in the discussion of workflows. Stay with us until the end of this episode, as we've explored significant insights into workflow considerations.
In the seventeenth episode of the CINSIDE podcast, we discussed the roadmaps in the field of computer graphics. We addressed a crucial question for those interested in computer graphics: how to start, which software to learn, and how to prioritize their learning. Stay with us until the end as we explore significant insights in this area.
In the sixteenth episode of the CINSIDE podcast, we tackled some of the audience's most important questions. We discussed how to recognize correct and valuable Tutorials, differentiate between YouTube and educational websites, and questioned the reliability of all educational content. Stay tuned until the end for valuable insights we explored in this episode.
In the fifteenth episode of the CINSIDE podcast, we delved into one of the most challenging issues in today's cinema. For various reasons, we are now witnessing the use of the phrases "No CGI" or "No VFX" in movie advertisements. Interestingly, uttering these statements not only raises questions about the films' authenticity but has also affected the rights of many professionals working in the VFX department, with several names being removed from film credits. Now the question arises: what could be the reasons behind this phenomenon, which is increasingly prevalent? Stay with us until the end of this episode to become more familiar with the potential reasons we discussed.
In the fourteenth episode of the CINSIDE podcast, we explored color grading softwares. Color and light are indispensable in cinema, animation, tvc and series, and this segment is so crucial both technically and artistically that many individuals find themselves perplexed when choosing software and hardware for this matter. Therefore, we decided to shed light on this subject and provide some insights. Stay with us until the end of this episode to gain a deeper understanding of color grading softwares.
In the thirteenth episode of the CINSIDE podcast, we delved into the exploration of renderers. Choosing a renderer is so crucial that it can be a game changer in any project. Different renderers can perform faster or slower in various fields using different algorithms. In fact, we can't say that if a renderer is among the best for visual effects, so it is unrivaled for animation and motion graphics. Renderers in various fields can have their own strengths and weaknesses, so stay with us until the end of this episode to gain a deeper understanding of renderers.
In the twelfth episode of the CINSIDE podcast, we delved into the exploration of renderers. Choosing a renderer is so crucial that it can be a game changer in any project. Different renderers can perform faster or slower in various fields using different algorithms. In fact, we can't say that if a renderer is among the best for visual effects, so it is unrivaled for animation and motion graphics. Renderers in various fields can have their own strengths and weaknesses, so stay with us until the end of this episode to gain a deeper understanding of renderers.
In the eleventh episode of the CINSIDE podcast, we discussed photography and videography cameras. One of the important aspects that raises questions for anyone entering the world of VFX is questions like, What camera should I get? Can photography help me or not? Are dedicated videography cameras better than photography cameras with videography features or not? How helpful can the photography and videography capabilities of mobile phones be? We answered these and many other questions in this episode of the podcast, so stay with us until the end of this episode.
In the tenth episode of the CINSIDE podcast, we discussed the role of universities in the world of VFX. In today's world, many universities offer visual effects programs at different levels, and many enthusiasts in this field believe that the only way to enter this field is by studying at a reputable university. In this episode, we analyzed important points about universities and academies, and examined the advantages and disadvantages of various methods. So, stay with us until the end of this episode.
In the ninth episode of the CINSIDE podcast, we discussed the role of art in the world of VFX. Many people mistakenly think that working with a software will turn them into an artist, while art and artistic principles exist outside the world of softwares and computers. A familiarity with the essence of art and its principles can truly set us apart as a regular VFX artist, and the role of art in this field is really really important. To better understand this topic, be sure to stay with us until the end of this episode of the CINSIDE podcast.
In the eighth episode of the CINSIDE podcast, we once again explored the crucial topic of job opportunities. However, this time our focus is on freelancers. A fundamental question that always arises immediately after the process of education and learning is how one can now secure a suitable job in this field. Many individuals aspire to work for themselves and continue their careers as freelancers. So, stay with us and listen until the end of this episode to gain a better understanding of the preparations freelancers need to make for themselves.
In the seventh episode of the CINSIDE podcast, we answered one of the most important questions that is often asked of us, and we discussed it: Who is a generalist really, and how can one become a generalist? Until a few years ago, being a generalist was a taboo that none of the major companies even talked about, but today, not only is becoming a generalist no longer taboo, but major companies around the world are hiring generalists under the title of "Generalist." Now, if you really want to know who a generalist truly is, sit with us and listen to this episode all the way to the end.
In the sixth episode of the CINSIDE podcast, we once again delved into the significant role of hardware in the world of VFX. However, this time we focused on Apple computers. The new Macs from Apple, equipped with Apple Silicon chips, have brought about a substantial transformation. The impressive sales of these new Macs serve as evidence of this major shift. All VFX software now fully supports these chips, and following the introduction of Apple Silicon, significant changes have emerged in both hardware and software. We recommend you stay with us until the end of this episode to stay informed about these important changes.
In the fifth episode of the CINSIDE podcast, we delved into the significant role of hardware in the world of VFX. In this episode, Mr. Amir Darabi from Mazesta Company joined us as a guest and discussed remarkable insights about hardware. These are important points that can be enlightening for all enthusiasts of this field. So, stay with us and listen to this episode until the end.
In the fourth episode of the CINSIDE podcast, we delved into a crucial subject: Job Opportunities. A fundamental question that consistently emerges right after the training and learning phase is: How can we discover the right job fit? How do we ready ourselves for employment in major companies? How do small companies find the talent they need? Lastly, if we aspire to become freelancers, what steps should we take? Join us and tune in until the conclusion of this episode.Language: Persian
In the third episode of the CINSIDE podcast, we discussed the important topic about Industry Standard Software. We are asked hundreds of times daily which software is better, Maya or Blender, Max or Houdini, Arnold or Cycles, After Effects or Nuke. The important point is that we should say none of them! Yes, none of them! The important question is what decisions are we making for our future in this field? What expertise is important for us? Do we want to be freelancers or work in major companies? The answers to these questions define our path and reveal the differences between the softwares, and this is where the crucial concept of Industry Standard Software comes into play. So, in order to better understand this discussion and find the answers to these questions, be sure to stay with us until the end of the third episode of the podcast.
In the second episode of the CINSIDE podcast, we delved into the world of VR, AR, and XR, an important topic that will become a major trend from 2024. While we've been familiar with this technology for many years, with the entry of big companies like Apple, perspectives on the world of Spatial Computing have changed, and our future is facing significant changes. To better grasp and understand the upcoming opportunities, make sure to stay with us until the end of the second episode of our podcast.
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دقیقه 36:40 .. کاش درست نبود
بنازم⚗️💎🤍
100 حرفه ای
بسیار عالی و مفید 👏🏼👏🏼🙏🏼
معرکه بود دم شما گرم
درجه یک و بسیار کاربردی 👍🏼👌🏼
جهنم بلههههه
عالی بود👌👌👌🌹🌹🌹
چرا دیگه اینجا پادکست نمی گذارین
متاسفانه یک انتقاد به تیم سیرکل وار ده و آن هم اینه که برنامهخای روتین کهتازه داریم بهش عادت می کنیم دیسکانتینیو میشه مثل همین cinside و برنامه گرید
آقا خییییلی خوب بود این اپیزود ولی واقعا کم بود کاش اصلا لاین ویدیوکست هم راه بندازید حتی شده اسکایپتون رو رکورد کنید و با تصویر هم یکمی بتونید تاثیر بیشتری بگذارید و یکسری مساعل رو باز کنید واقعا این تایتل دوتا اپیزود دیگه میخواد😅 دمتون گرم بچه ها
عالی
عالی دیدم عوض شد واقعا خروجی که یک هنرمند می تونه از هوش مصنوعی بگیره بسیار متفاوت هست از خروجی یک فرد نا آشنا به هنر 👌🏼
آقای رجبی عزیز خیلی از مطالبی که فرمودید رو کاربرای سیرکل متوجهش هستن و قدر دان شما و تیم سیرکل، ولی کاش بیشتر در مورد خود مسیر راه توضیح میدادین تا سایت و قیمت و مطالب دیگه.
چقد خوب بود این قسمت 👍👍
فوق العاده مفید و عالی بود، لذت بردم
پادکست در یوتیوب. بصورت ویدیویی قرار بدید
خیلی عالی بود. واقعا عالی واقعا ای کاش زودتر با شما آشنا میشدم. هممون در یک دایره هستیم
It was a great discussion. Thanks for your devotion and commitment 🤘
عالی واقعا🙏🙏🙏😍