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Boss Run
Boss Run
Author: Boss Run
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Hosted by Billy Housh, Boss Run is a weekly, unfiltered dive into the world of video games and tech. Every Sunday, we break down the biggest industry news, review the latest releases, and rant about the broken mechanics driving us crazy. No corporate spin—just raw, solo-player takes on gaming, hardware, and everything in between.
62 Episodes
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This week, we deliver our full review of Control Resonant after rolling credits! From its reality-warping open-world Manhattan sandbox to an absolute audio/visual showcase, find out why it earned an easy 9/10 and stands as our favorite Remedy Entertainment game to date. Then, we take to the skies in Ace Combat 8: Wings of Theve—breaking down its jaw-dropping visual presentation, classic arcade dogfighting roots, and the frustrating mission pacing and difficulty spikes when your aircraft upgrades fall behind.To round out the episode, we preview an explosive launch week featuring Gears of War: E-Day, Star Wars: Galactic Racer, and Hellraiser: Revival, plus an editorial chat on why the industry's shift toward tighter, shorter games at lower price points is a massive win for players.
This week, we take a deep dive into Silent Hill: Townfall for our full review. Does Screen Burn and Konami’s first-person psychological horror deliver on its eerie Scottish atmosphere, or do its overt Silent Hill 2 callbacks and PC technical hiccups hold it back? We also share our first impressions of Remedy’s Control Resonant, looking at how its sprawling, open-world Manhattan sandbox and pulled-back camera reshape the combat flow.To wrap up, we explain why Shin Megami Tensei: Strange Journey remains an unmatched dungeon-crawling experience on the original Nintendo DS hardware, followed by a preview of October's massive release calendar—including Ace Combat 8, Star Wars: Galactic Racer, Gears of War: E-Day, and Hellraiser: Revival!
This week, we take a hard look at Sony: what is going on with the PlayStation brand, and why are we in the middle of a collective existential crisis regarding its first-party direction, pricing, and hardware ecosystem? We also share hands-on impressions of Marvel's Wolverine now that it's in our hands, go over early impressions of the NYXI Hyperion 3 Ultra joy-con replacements on the Nintendo Switch 2, and discuss a pleasant surprise in the Hellraiser: Revival demo. Finally, we look ahead to late September’s horror-heavy drops with Silent Hill: Townfall and Remedy's Control Resonant!
This week, we unpack a massive week of gaming news and impressions! First, we dive into Onimusha: Way of the Sword—Capcom is officially on fire with an easy top 5 contender for the year. We look at the surprisingly lukewarm early review scores for Marvel's Wolverine, share impressions from the Crazy Taxi: World Tour Closed Network Test, and react to the official November 5th release date for the Zelda: Ocarina of Time remake!Then, it's all about BlizzCon: an open-world StarCraft shooter, the official reveal of Diablo V and its Netflix series, World of Warcraft: Forever delivering true "Classic Plus," a surprise new Warcraft III campaign shadow-drop, and Diablo IV heading to Switch 2!
This week, we dive back into Metal Gear Solid 4—unpacking its war economy themes, heavy cutscene-to-gameplay ratio, how its DNA paved the way for MGSV and Death Stranding, and why the pacing helps make sense of the Shenmue divide. Then, we share hands-on impressions from the WARDOGS playtest (channeling Battlefield 6 meets Tarkov with its own mercenary economy), break down why Onimusha: Way of the Sword feels like peak Capcom action, and look at the Final Fantasy Resonance demo to see how its mobile gacha origins translate to console. To wrap up, a trip down memory lane unearthing the New 3DS XL and DSi XL to jump into Shin Megami Tensei: Strange Journey!




