DiscoverThat's Redacted
That's Redacted
Claim Ownership

That's Redacted

Author: Elemental Gaming nexus

Subscribed: 4Played: 38
Share

Description

We are the Elemental Gaming Nexus and this is, That's Redacted a TTRPG actual play podcast using the Delta Green system. 

For the first few seasons we will be playing through Impossible Landscapes one of the long form campaigns for Delta Green. 

The Players are:
Dakota the Handler
Sean as Agent Mora
Aditya as Agent Margarine
John as Agent Muller
Owen as Agent Midas
Atfynt as Agent Mclovin'

We are a group that met in college and have been playing together since. We have PhD students, Masters students Doctors game designers and computer scientists in our group so expect us to be nerdy.

Hope you enjoy us being real and having a good time playing the game.


Thanks to The Tiny Mummies for some of the music we used this season!
45 Episodes
Reverse
The agents debate how to enter the Dorchester House, confront Asa Darabont, and survive the response from Delta Green and local authorities.Their plans range from quiet infiltration to overwhelming destruction, but new information suggests the facility cannot be treated like an ordinary building. The team contacts the organization behind their mission and learns how little support remains available.Before they can execute a plan, their surroundings change completely. The agents find themselves inside a psychiatric ward where their investigation has been rearranged into a different reality.This episode includes AI-generated content.
The search for their stolen evidence leads the agents to a hotel room connected to a missing Delta Green operative.Inside room 616, the team finds case files and signs that the space does not follow ordinary rules. When one agent is attacked, Margarine once again uses unnatural healing to keep the group moving.After escaping the hotel, the agents begin planning how to enter the Dorchester House at night. Their options include infiltration, fire, and overwhelming force, but none of them offer a safe way forward.
The team continues its interviews at the Dorchester House while trying to determine which patients are connected to the unnatural activity.One resident describes the facility as a place of punishment, while another offers information in exchange for help. Conversations about demons, missing patients, and hidden identities make it increasingly difficult to separate delusion from warning.Outside, the agents discover that someone has broken into their vehicle and taken the bag they recovered. Their investigation shifts toward tracking the thief and locating a missing Delta Green operative before night falls.Hang out with the cast here: https://linktr.ee/elementalgamingnexus
The agents continue interviewing the residents of the Dorchester House while McLovin remains outside with their unusual discovery.Each patient offers a different account of the missing residents, the building, and the people who control it. Some appear confused, while others seem to understand more than they should.A concealed note suggests the disappearances are connected to what happens inside the facility after dark. The agents also encounter a patient with information about hidden favors, strange debts, and someone named Baal.
The agents arrive at the Dorchester House and begin investigating how several patients disappeared from a heavily controlled floor.While part of the team examines rooms and security procedures, others search employee areas for anything connected to the facility’s stranger residents. A whispered voice leads them to a concealed bag containing something that should not be able to speak.The discovery becomes an unexpected source of information about the patients, the facility, and Asa Darabondi. Keeping it hidden from the staff creates a separate problem for the team.
loading
Comments