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Legal Moves

Author: Zachary Strebeck

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The games business and legal podcast - legal news, views and information for board game and video game developers and players. Featuring industry guests, commentary and Q&A, along with a "deep dive" into a different topic each episode.
74 Episodes
In this episode, I chat with Jeffrey and Andrew from Road to Infamy Games, designers of Crypt, Canvas, and Cosmocracy. We talk designing, playtesting, and publishing games during the pandemic, tips for new designers, and lots of other great stuff!
In this episode, I discuss the effects of the COVID19 pandemic on the tabletop games industry with Ben Harkins of Floodgate Games and Justin Jacobson of Restoration Games. We talk conventions, manufacturing, sales, and the effects on running a Kickstarter during coronavirus. Don't miss it!
In this episode, we get an amazing lesson in all things music law with my friend and colleague, attorney Tamera Bennett! She breaks down all the rights you need to have music in your game and we hit on other game legal topics, too. Don't miss this!
In this episode, I discuss the development of Atomicrops, the roguelike farming simulator, with Danny Wynne of Bird Bath Games. We discuss getting a publisher, getting into indie game development, and more! Don't miss it!
In this episode, I talk shop with fellow attorney Gordon Firemark! We discuss issues related to taking your game's brand into other media, like television, game shows, and elsewhere. We also hit on some of the latest game legal issues, like Fortnite dances and protecting Battle Royale mode.
In this episode, I join up with last episode's guest Justin Jacobson and take our show on the road to Gen Con 2019! We answer audience questions about tabletop game legal issues. Originally recorded August 2, 2019. Don't miss this!
I'm joined by Keith Warner of New World Interactive, creators of Insurgency: Sandstorm. We discuss growing your game company and the interaction between the business and creative sides of game development. Don't miss it!
In this episode, I talk resurrecting forgotten classics with Justin Jacobson of Restoration Games. We discuss the legal side of using old games, transitioning from another career into game development, and other tabletop game business topics!
In this episode, I discuss launching a game on Kickstarter, running a game store platform, and publishing games with Alex Koshelkov of Crytivo, creators of the Universim and the Crytivo Store.
In this episode, I talk advertising with Mark Swanson, owner of Odd Bird Games, creator of Feudum, and advertising professional. We discuss ways to market your game and your Kickstarter campaign, as well as other tips for game developers and publishers.
We're back!In the latest episode of Legal Moves, I talk with Jordan Draper of Jordan Draper Games, creator of Tokyo Metro and other awesome games. We discuss starting a game company, living and gaming in Norway and Tokyo, and other fun topics. Enjoy!
Taxes, taxes, taxes - it's something that almost all of my game developer clients fear. Fear not! Ernest Jones is here to answer some common questions and give great advice for handling your game dev tax situation! Don't miss this episode!
In this episode, I discuss paid advertising for your game's Kickstarter project, crowdfunding trademark trouble, and more with Mike Gnade of Rock Manor Games. Don't miss this one!
In this episode, I get to discuss a number of issues related to running an indie tabletop game company with Ben Harkins of Floodgate Games. Designing your own games and publishing other designers' games, going to cons, working a full time job, and all that fun stuff is covered!
In this episode, I chat with Keith Matejka of Thunderworks Games, publisher of Bullfrogs and Roll Player. We discuss starting out as a board game publisher, designing games, and tips for new publishers and designers.
In this episode, I discuss the new Kickstarter campaign for the upgraded "Gilded Edition" of Corporate America from Nothing Sacred Games with its owner, Teale Fristoe. We get into the nitty gritty of maintaining your audience and bringing them back for subsequent campaigns, as well as the need to reprint and update tabletop games. Check it out!
In this episode, I chat with David Lakritz, President of LAI Global Game Services. We discuss global game releases for indie developers, including localization, global regulations, and the best countries to release your game in. Apologies for my terrible audio quality. It'll be worked out in (hopefully) the next episode!
In this final episode of 2016, I talk with David and Yaprak from Game Jolt. We discuss starting an indie game marketplace, working with a community, indie game pricing, and a number of other topics. We are also kindred nomadic spirits, so we discuss going "digital nomad" and how that can work for indie game developers. Join us for a great talk, and see you next year!
In this episode, I discuss the latest game from Overworld Games, "Legends of Euphoria" with its creators, Brian Henk and Clayton Skancke. We discuss licensing a game IP, working with Stonemaier Games, and some game development legal issues. Don't miss it!
In this final Gen Con Panel recording, I discuss how to run your board game Kickstarter campaign with the same crew - JT Smith, Brian Henk, and Jeremy Commandeur! This discussion is filled with tips and tricks from people who have run successful campaigns. Don't miss it! Again, please forgive me for any audio issues.
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