Discovertwo & a half gamers💥 Clash Royale’s $57M Comeback: Players cry pay-to-win, Supercell cries $2M a day by Jakub Remiar
💥 Clash Royale’s $57M Comeback: Players cry pay-to-win, Supercell cries $2M a day by Jakub Remiar

💥 Clash Royale’s $57M Comeback: Players cry pay-to-win, Supercell cries $2M a day by Jakub Remiar

Update: 2025-08-20
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Description

This solo Two & a Half Gamers episode dives deep into Clash Royale’s shocking revenue revival in 2025. Once seen as a declining nine-year-old title, Supercell’s classic has quadrupled revenue, hitting its best month since 2017 with ~$57M in July 2025.


Jakub unpacks the timeline of monetization and economy tweaks that fueled this comeback:


2018–2022: Decline after failed battle pass integration.


2023: Introduction of Evolutions (new progression layer).


2024: Lucky Drops introduced (gacha system, adapted from Brawl Stars).


Late 2024: Cosmetics added to deepen gacha.


March 2025: Game-changing update – chest timers removed, season shop killed, all progression funneled into Lucky Drops.


June 2025: Merge Tactics mode added (fun engagement feature, but not a revenue driver).


The real driver: tightening the economy and pushing players toward monetized progression. Despite community backlash, revenue skyrocketed. Clash Royale is now Supercell’s biggest earner again, overtaking Brawl Stars.


Jakub stresses the core lesson: “Fixing your economy makes your game make much more money.”


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This is no BS gaming podcast 2.5 gamers session. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously.

Panelists: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Jakub Remia⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠r,⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠


Join our slack channel here: https://join.slack.com/t/two-and-half-gamers/shared_invite/zt-2um8eguhf-c~H9idcxM271mnPzdWbipg


Chapters


00:00 The Resurgence of Clash Royale

06:12 Economic Changes and Revenue Growth

11:39 The Impact of Lucky Drops

16:12 Merge Tactics and Game Integration

21:04 Community Reactions and Future Outlook

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Matej Lancaric

User Acquisition & Creatives Consultant

⁠https://lancaric.me

Felix Braberg

Ad monetization consultant

⁠https://www.felixbraberg.com

Jakub Remiar

Game design consultant

⁠https://www.linkedin.com/in/jakubremiar

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Please share feedback and comments - matej@lancaric.me

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💥 Clash Royale’s $57M Comeback: Players cry pay-to-win, Supercell cries $2M a day by Jakub Remiar

💥 Clash Royale’s $57M Comeback: Players cry pay-to-win, Supercell cries $2M a day by Jakub Remiar

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